Player Matchup

Terra
Terra
Juancaso
Terra
Level 99
God Stats
3W - 1L
1,630 SR
Queue Stats
248W - 244L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
Kaedos
Jormungandr
Level 87
God Stats
6W - 2L
1,689 SR
Queue Stats
246W - 240L
1,547 Elo+
Party 1
Khepri
Khepri
KaviarVersace
Khepri
Level 124
God Stats
5W - 5L
1,482 SR
Queue Stats
457W - 463L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
NoxUrSoxOff
Amaterasu
Level 194
God Stats
8W - 10L
1,498 SR
Queue Stats
1,065W - 1,144L
1,470 Elo+
Solo
Thoth
Thoth
Pr0teus VII
Thoth
Level 145
God Stats
6W - 4L
1,707 SR
Queue Stats
381W - 395L
1,439 Elo+
Party 2
Team Averages
Level 130
1,601 SR
1,494 Elo+

VS

Team Averages
Level 136
1,631 SR
1,492 Elo+
Ah Puch
Ah Puch
DopierThunder46
Ah Puch
Level 127
God Stats
10W - 6L
1,681 SR
Queue Stats
716W - 726L
1,471 Elo+
Solo
Surtr
Surtr
Dr GreeenTumb
Surtr
Level 145
God Stats
15W - 10L
1,683 SR
Queue Stats
396W - 424L
1,479 Elo+
Solo
Terra
Terra
LondOnline77
Terra
Level 104
God Stats
1W - 1L
1,456 SR
Queue Stats
126W - 97L
1,498 Elo+
Solo
Hades
Hades
RaRa31493
Hades
Level 178
God Stats
2W - 1L
1,833 SR
Queue Stats
706W - 707L
1,502 Elo+
Solo
Freya
Freya
xllMoHawKllx
Freya
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 180L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Juancaso
Terra
18
3 / 1 / 12
10,635
818
5,357
19,523
19,976
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Kaedos
Jormungandr
17
3 / 2 / 11
10,727
825
9,485
22,469
22,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 3 / 15
10,432
802
4,340
13,911
14,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
NoxUrSoxOff
Amaterasu
17
4 / 2 / 12
10,772
829
7,406
16,804
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

19
8 / 1 / 7
12,017
924
12,314
11,998
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 3
11,135
857
25,184
11,017
3,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 5 / 2
9,117
701
13,839
17,116
13,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
6,468
498
0
0
0
Hades
RaRa31493
Hades
1
0 / 0 / 0
3,468
267
0
0
0
17
2 / 9 / 2
9,327
717
11,272
15,105
5,523
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
18
Kills
7
9
Deaths
18
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
3
5
2
0.8
W
Terra
Juancaso
Terra
3
1
12
9
W
Jormungandr
Kaedos
Jormungandr
3
2
11
4.25
W
0
3
15
2.5
L
0
0
0
0
W
Amaterasu
NoxUrSoxOff
Amaterasu
4
2
12
5
W
8
1
7
11.5
L
Hades
RaRa31493
Hades
0
0
0
0
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,902
Damage
50,295
84,705
Taken
43,238
77,480
Mitigated
23,057
39,853
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,184
1,028
24
1,240
11,017
3,937
0
7,787
2,804
64,888
0
L
13,839
4,554
1,011
4,056
17,116
13,597
0
10,795
5,400
450
22,863
W
Terra
Juancaso
Terra
5,357
323
8,740
8,059
19,523
19,976
1,279
7,100
12,423
11,021
0
W
Jormungandr
Kaedos
Jormungandr
9,485
2,275
752
8,102
22,469
22,214
597
8,103
14,366
27,936
4,018
W
4,340
0
760
1,614
13,911
14,293
722
7,834
6,077
15,021
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
NoxUrSoxOff
Amaterasu
7,406
1,375
886
5,889
16,804
15,782
2,831
6,687
10,117
0
21,823
W
12,314
820
2,005
3,046
11,998
5,215
2,156
7,151
4,847
42,522
664
L
Hades
RaRa31493
Hades
0
0
0
0
0
0
0
0
0
0
0
L
11,272
3,746
449
1,626
15,105
5,523
0
10,499
4,055
21,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
39,515
204
Minions Killed
125
0
Camps Cleared
0
1,317,216
Distance Traveled
605,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,135
857
79
6
0
232,855
0
L
Surtr
9,117
701
18
1
0
206,579
0
W
Terra
10,635
818
17
1
0
239,348
0
W
Jormungandr
10,727
825
56
4
0
262,720
0
W
Khepri
10,432
802
33
3
0
250,650
0
L
Terra
6,468
498
0
0
0
342
0
W
Amaterasu
10,772
829
28
2
0
299,405
0
W
Thoth
12,017
924
70
5
0
265,093
0
L
Hades
3,468
267
0
0
0
0
0
L
Freya
9,327
717
28
2
0
166,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role