Player Matchup

Olorun
Olorun
AlexJustly
Olorun
Level 40
God Stats
16W - 12L
1,647 SR
Queue Stats
45W - 54L
1,396 Elo+
Solo
Ymir
Ymir
Captain__Bolo
Ymir
Level 38
God Stats
9W - 9L
1,722 SR
Queue Stats
34W - 46L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JulioCardin
Sun Wukong
Level 154
God Stats
7W - 9L
1,489 SR
Queue Stats
283W - 285L
1,454 Elo+
Solo
Cupid
Cupid
deadlydabber007
Cupid
Level 121
God Stats
91W - 85L
1,542 SR
Queue Stats
120W - 130L
1,469 Elo+
Solo
Thor
Thor
filthypyrat
Thor
Level 108
God Stats
74W - 71L
1,517 SR
Queue Stats
219W - 214L
1,453 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,454 Elo+

VS

Team Averages
Level 80
1,628 SR
1,454 Elo+
Xbalanque
Xbalanque
Don_Franc
Xbalanque
Level 45
God Stats
5W - 3L
1,647 SR
Queue Stats
53W - 60L
1,472 Elo+
Party 1
Hera
Hera
GildedDoll
Hera
Level 149
God Stats
49W - 35L
1,586 SR
Queue Stats
226W - 207L
1,480 Elo+
Party 2
Pele
Pele
Xx_UniqueKim_xX
Pele
Level 66
God Stats
2W - 4L
1,628 SR
Queue Stats
24W - 19L
1,444 Elo+
Party 2
Geb
Geb
did_I_make_salty
Geb
Level 95
God Stats
2W - 2L
1,539 SR
Queue Stats
110W - 112L
1,439 Elo+
Solo
Bellona
Bellona
snorlax_thebarba
Bellona
Level 44
God Stats
2W - 0L
1,739 SR
Queue Stats
23W - 28L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlexJustly
Olorun
10
0 / 0 / 0
5,227
475
2,720
5,132
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 2
5,579
507
1,926
8,903
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
JulioCardin
Sun Wukong
10
0 / 0 / 1
5,426
493
5,387
8,832
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
6,312
574
4,479
5,156
1,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 3 / 0
4,761
433
1,892
5,706
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Don_Franc
Xbalanque
10
0 / 0 / 1
5,730
521
4,490
4,798
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 1
6,150
559
4,347
3,922
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 1 / 2
5,627
512
1,831
5,882
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,127
466
5,984
9,168
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 0 / 0
4,863
442
1,420
8,117
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
1
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
AlexJustly
Olorun
0
0
0
0
L
0
0
2
1
W
Xbalanque
Don_Franc
Xbalanque
0
0
1
0.5
W
1
0
1
1.5
L
Sun Wukong
JulioCardin
Sun Wukong
0
0
1
0.5
W
1
1
2
2
L
0
0
0
0
W
1
1
1
1.5
L
1
3
0
0.33
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
18,072
33,729
Taken
31,887
12,736
Mitigated
14,845
13,628
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AlexJustly
Olorun
2,720
960
596
3,189
5,132
1,425
0
1,008
3,849
30,262
3,513
L
1,926
482
305
2,117
8,903
4,389
0
2,902
5,575
15,074
0
W
Xbalanque
Don_Franc
Xbalanque
4,490
1,576
0
2,509
4,798
1,559
937
2,023
2,775
0
36,246
W
4,347
808
0
1,500
3,922
940
44
0
3,922
45,353
1,678
L
Sun Wukong
JulioCardin
Sun Wukong
5,387
858
166
2,308
8,832
3,858
0
3,869
4,636
0
35,434
W
1,831
253
0
821
5,882
1,925
0
225
5,657
0
34,668
L
4,479
2,513
0
2,802
5,156
1,497
586
0
5,156
0
41,875
W
5,984
485
0
2,672
9,168
3,429
0
2,345
6,823
21,311
526
L
1,892
171
0
2,145
5,706
1,567
0
1,000
4,622
0
19,488
W
1,420
249
0
2,163
8,117
6,992
0
0
8,117
0
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
27,497
260
Minions Killed
275
0
Camps Cleared
0
954,245
Distance Traveled
1,003,365
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,227
475
65
6
0
191,489
0
L
Ymir
5,579
507
23
2
0
209,153
2
W
Xbalanque
5,730
521
71
6
0
180,715
0
W
Hera
6,150
559
80
7
0
201,657
0
L
Sun Wukong
5,426
493
60
5
0
232,482
0
W
Pele
5,627
512
53
5
0
218,421
0
L
Cupid
6,312
574
75
7
0
188,122
3
W
Geb
5,127
466
42
4
0
197,144
0
L
Thor
4,761
433
37
3
0
132,999
0
W
Bellona
4,863
442
29
3
0
205,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role