Player Matchup

Gilgamesh
Gilgamesh
Bronze I
KOilla
Gilgamesh
Bronze I
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 56L
938 MMR
Solo
Xing Tian
Xing Tian
Silver III
KiLLLLCAMMMM
Xing Tian
Silver III
Level 142
God Stats
11W - 10L
1,547 SR
Queue Stats
69W - 91L
932 MMR
Solo
Anhur
Anhur
Gold IV
Qareith
Anhur
Gold IV
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,414 MMR
Solo
Vulcan
Vulcan
Gold IV
RyanLicksShlongs
Vulcan
Gold IV
Level 109
God Stats
4W - 5L
1,575 SR
Queue Stats
53W - 58L
1,463 MMR
Solo
Mulan
Mulan
Gold IV
xMr_I_Mystifyx
Mulan
Gold IV
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 133L
1,511 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,481 SR
1,252 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,510 SR
1,370 MMR
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver III
OkameGate
Ravana
Silver III
Level 125
God Stats
3W - 2L
1,688 SR
Queue Stats
40W - 50L
987 MMR
Solo
Surtr
Surtr
Gold III
rubendelao
Surtr
Gold III
Level 159
God Stats
19W - 21L
1,350 SR
Queue Stats
400W - 405L
1,476 MMR
Solo
Ullr
Ullr
Gold III
xBreezyKiD
Ullr
Gold III
Level 105
God Stats
6W - 6L
1,604 SR
Queue Stats
91W - 89L
1,423 MMR
Solo
Ix Chel
Ix Chel
Gold IV
xthugnificense
Ix Chel
Gold IV
Level 154
God Stats
3W - 5L
1,408 SR
Queue Stats
204W - 206L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KOilla
Gilgamesh
8
0 / 0 / 0
4,439
444
305
3,020
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
KiLLLLCAMMMM
Xing Tian
9
0 / 1 / 0
4,968
497
1,935
8,385
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Qareith
Anhur
5
0 / 3 / 0
4,104
410
1,730
4,564
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
5,644
564
4,551
5,521
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 0
4,955
496
2,485
6,612
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuOsirisAo KuangNu Wa

VS

Bans
HorusArtemisMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 3
6,463
646
4,168
6,887
5,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
OkameGate
Ravana
11
0 / 0 / 1
6,408
641
1,346
1,536
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
12
2 / 1 / 2
6,228
623
2,257
7,085
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,061
606
6,279
5,928
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 2
6,453
645
2,904
3,646
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
3
4.5
L
Gilgamesh
KOilla
Gilgamesh
0
0
0
0
L
Xing Tian
KiLLLLCAMMMM
Xing Tian
0
1
0
0
W
Ravana
OkameGate
Ravana
0
0
1
0.5
L
Anhur
Qareith
Anhur
0
3
0
0
L
1
3
0
0.33
W
Surtr
2
1
2
3
W
2
0
3
3.5
L
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
16,954
28,102
Taken
25,082
11,549
Mitigated
12,510
7,282
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,168
414
0
3,394
6,887
5,659
28
1,502
5,307
14,807
305
L
Gilgamesh
KOilla
Gilgamesh
305
160
0
328
3,020
1,830
0
0
3,020
0
11,868
L
Xing Tian
KiLLLLCAMMMM
Xing Tian
1,935
372
0
1,816
8,385
4,449
0
1,043
7,342
20,911
0
W
Ravana
OkameGate
Ravana
1,346
138
0
438
1,536
862
170
91
1,384
0
37,666
L
Anhur
Qareith
Anhur
1,730
680
0
1,592
4,564
1,159
0
1,596
2,968
0
12,861
L
4,551
299
0
778
5,521
1,778
0
2,383
2,912
38,272
1,285
W
Surtr
2,257
997
0
1,613
7,085
2,953
0
1,294
5,632
2,244
42,553
W
6,279
2,059
0
1,144
5,928
1,982
399
1,333
4,583
0
45,984
L
2,485
372
0
2,768
6,612
2,333
0
1,701
4,781
0
36,598
W
2,904
255
660
1,947
3,646
1,054
168
1,818
1,686
39,480
1,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
31,613
222
Minions Killed
340
0
Camps Cleared
0
936,303
Distance Traveled
1,075,762
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,463
646
34
3
0
212,570
6
L
Gilgamesh
4,439
444
27
3
0
168,431
0
L
Xing Tian
4,968
497
27
3
0
207,601
3
W
Ravana
6,408
641
73
7
0
204,720
0
L
Anhur
4,104
410
25
3
0
127,353
0
L
Vulcan
5,644
564
74
7
0
219,821
4
W
Surtr
6,228
623
75
8
0
243,885
0
W
Ullr
6,061
606
64
6
0
195,663
1
L
Mulan
4,955
496
69
7
0
213,097
0
W
Ix Chel
6,453
645
94
9
0
218,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role