Player Matchup

Chiron
Chiron
IamMattMan
Chiron
Level 132
God Stats
3W - 3L
1,709 SR
Queue Stats
35W - 36L
1,485 Elo+
Solo
Olorun
Olorun
ProudOfNogSon
Olorun
Level 17
God Stats
6W - 6L
1,516 SR
Queue Stats
16W - 22L
1,421 Elo+
Party 1
Atlas
Atlas
Sacarosa
Atlas
Level 65
God Stats
24W - 22L
1,500 SR
Queue Stats
207W - 290L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
SuperNatural361
Erlang Shen
Level 127
God Stats
0W - 1L
1,307 SR
Queue Stats
289W - 279L
1,448 Elo+
Solo
Surtr
Surtr
xnxiousmonk
Surtr
Level 127
God Stats
24W - 19L
1,629 SR
Queue Stats
64W - 72L
1,481 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,460 Elo+

VS

Team Averages
Level 63
1,493 SR
1,392 Elo+
Pele
Pele
CyberLynx893
Pele
Level 36
God Stats
4W - 1L
1,646 SR
Queue Stats
102W - 101L
1,412 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JASoul214
Kumbhakarna
Level 59
God Stats
8W - 6L
1,449 SR
Queue Stats
234W - 250L
1,378 Elo+
Party 2
He Bo
He Bo
TheGoodOmen
He Bo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,324 Elo+
Solo
Freya
Freya
adcMAMBA
Freya
Level 39
God Stats
2W - 1L
1,276 SR
Queue Stats
169W - 182L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
dios_shiryu
Sun Wukong
Level 138
God Stats
48W - 40L
1,593 SR
Queue Stats
338W - 315L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IamMattMan
Chiron
13
4 / 4 / 3
7,830
489
6,877
11,301
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 5 / 2
9,704
607
11,702
12,055
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Atlas
Sacarosa
Atlas
12
0 / 3 / 8
7,937
496
4,315
16,209
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
SuperNatural361
Erlang Shen
9
2 / 4 / 3
6,655
416
4,772
9,406
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 10 / 1
7,386
462
11,546
18,997
10,265
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 3
10,749
672
15,034
14,817
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
JASoul214
Kumbhakarna
13
4 / 4 / 4
7,667
479
5,116
12,913
6,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 3 / 2
8,339
521
5,650
7,363
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
adcMAMBA
Freya
13
2 / 3 / 6
7,681
480
16,277
9,587
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
dios_shiryu
Sun Wukong
14
7 / 2 / 3
9,753
610
10,663
14,799
13,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
16
Kills
26
26
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
L
Chiron
IamMattMan
Chiron
4
4
3
1.38
W
Kumbhakarna
JASoul214
Kumbhakarna
4
4
4
1.5
L
9
5
2
2
L
Atlas
Sacarosa
Atlas
0
3
8
1.33
L
Erlang Shen
SuperNatural361
Erlang Shen
2
4
3
0.88
W
3
3
2
1.33
W
Freya
adcMAMBA
Freya
2
3
6
1.67
W
Sun Wukong
dios_shiryu
Sun Wukong
7
2
3
4.25
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,212
Damage
52,740
67,968
Taken
59,479
35,726
Mitigated
31,340
14,420
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,034
3,843
0
5,278
14,817
5,620
608
3,182
11,635
0
104,521
L
Chiron
IamMattMan
Chiron
6,877
2,481
729
2,197
11,301
3,127
108
4,625
6,270
0
50,131
W
Kumbhakarna
JASoul214
Kumbhakarna
5,116
1,378
0
1,528
12,913
6,189
257
3,584
9,329
24,322
0
L
11,702
5,245
516
3,999
12,055
4,573
1,521
5,908
6,083
60,776
960
L
Atlas
Sacarosa
Atlas
4,315
911
0
1,935
16,209
13,655
0
8,673
6,990
23,932
0
L
Erlang Shen
SuperNatural361
Erlang Shen
4,772
3,068
0
2,693
9,406
4,106
0
1,702
7,639
0
26,353
W
5,650
432
0
960
7,363
2,393
515
4,670
2,693
36,358
2,238
W
Freya
adcMAMBA
Freya
16,277
4,320
0
2,702
9,587
3,201
205
3,400
6,187
45,405
2,535
W
Sun Wukong
dios_shiryu
Sun Wukong
10,663
3,125
91
5,152
14,799
13,937
99
1,961
12,838
13,379
56,715
L
11,546
4,394
0
2,351
18,997
10,265
0
7,197
11,614
1,619
51,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
44,189
336
Minions Killed
461
0
Camps Cleared
0
1,359,860
Distance Traveled
1,572,204
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,749
672
149
9
0
347,239
0
L
Chiron
7,830
489
80
5
0
271,115
2
W
Kumbhakarna
7,667
479
25
2
0
317,373
0
L
Olorun
9,704
607
104
7
0
303,666
2
L
Atlas
7,937
496
42
3
0
302,962
4
L
Erlang Shen
6,655
416
40
3
0
192,511
0
W
He Bo
8,339
521
74
5
0
311,642
0
W
Freya
7,681
480
79
5
0
302,130
1
W
Sun Wukong
9,753
610
134
8
0
293,820
0
L
Surtr
7,386
462
70
4
0
289,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role