Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
Charybdіs
Charybdis
Masters
Level 158
God Stats
275W - 227L
1,862 SR
Queue Stats
357W - 336L
2,370 MMR
Party 1
Bacchus
Bacchus
Masters
Maightt
Bacchus
Masters
Level 235
God Stats
1W - 1L
1,689 SR
Queue Stats
95W - 62L
2,525 MMR
Solo
Scylla
Scylla
Diamond II
XxChipixX4016
Scylla
Diamond II
Level 231
God Stats
25W - 29L
1,621 SR
Queue Stats
406W - 380L
2,301 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 186
1,634 SR
2,039 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,688 SR
2,536 MMR
Chronos
Chronos
Grandmaster
AutοSpeed
Chronos
Grandmaster
Level 214
God Stats
74W - 57L
1,704 SR
Queue Stats
797W - 729L
2,961 MMR
Solo
Hades
Hades
Masters
DeadEdgeHaunts
Hades
Masters
Level 98
God Stats
145W - 99L
1,706 SR
Queue Stats
227W - 203L
2,801 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Dxnixl
Hou Yi
Diamond II
Level 122
God Stats
3W - 1L
1,845 SR
Queue Stats
235W - 223L
2,259 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
SaltyObject
Ne Zha
Diamond IV
Level 159
God Stats
4W - 4L
1,475 SR
Queue Stats
131W - 117L
2,256 MMR
Solo
Cerberus
Cerberus
Masters
Senpapi20
Cerberus
Masters
Level 123
God Stats
121W - 71L
1,707 SR
Queue Stats
527W - 506L
2,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 1
6,696
558
7,039
13,313
10,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
 
Ao Kuang
7
0 / 2 / 2
5,032
419
1,891
4,446
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Charybdіs
Charybdis
12
1 / 1 / 0
6,628
552
1,953
4,390
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
Maightt
Bacchus
8
0 / 3 / 0
5,211
434
4,990
9,777
7,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
6,676
556
6,087
7,531
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothLokiAresKumbhakarna

VS

Bans
MedusaHe BoAmaterasuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AutοSpeed
Chronos
12
0 / 1 / 5
6,223
519
2,499
10,921
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 1
7,659
638
5,490
6,454
2,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Dxnixl
Hou Yi
13
4 / 1 / 3
7,665
639
5,846
4,555
1,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
2 / 1 / 7
6,944
579
6,062
8,801
3,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Senpapi20
Cerberus
13
3 / 1 / 1
7,564
630
8,385
9,887
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
Ao Kuang
 
Ao Kuang
0
2
2
0.5
W
Chronos
AutοSpeed
Chronos
0
1
5
2.5
L
Charybdis
Charybdіs
Charybdis
1
1
0
1
W
2
0
1
2.5
W
Hou Yi
Dxnixl
Hou Yi
4
1
3
5.5
L
Bacchus
Maightt
Bacchus
0
3
0
0
W
Ne Zha
2
1
7
5.5
W
Cerberus
Senpapi20
Cerberus
3
1
1
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
28,282
39,457
Taken
40,618
22,486
Mitigated
18,569
12,127
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,039
1,019
0
4,344
13,313
10,301
0
7,458
4,894
0
47,950
L
Ao Kuang
 
Ao Kuang
1,891
347
0
1,305
4,446
1,479
0
647
3,799
21,512
0
W
Chronos
AutοSpeed
Chronos
2,499
557
0
3,524
10,921
3,570
395
3,506
7,223
45,580
0
L
Charybdis
Charybdіs
Charybdis
1,953
1,296
0
2,871
4,390
1,117
0
593
3,797
0
58,202
W
5,490
589
796
4,239
6,454
2,312
440
2,076
4,244
57,783
2,385
W
Hou Yi
Dxnixl
Hou Yi
5,846
2,754
0
2,878
4,555
1,596
698
2,123
2,320
0
50,635
L
Bacchus
Maightt
Bacchus
4,990
472
0
1,624
9,777
7,388
0
2,361
7,378
14,674
0
W
Ne Zha
6,062
1,905
0
3,216
8,801
3,456
0
4,100
4,549
0
27,299
W
Cerberus
Senpapi20
Cerberus
8,385
679
0
5,712
9,887
7,635
0
573
9,314
49,353
212
L
6,087
707
0
1,983
7,531
2,201
0
4,012
3,479
49,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
36,055
382
Minions Killed
492
0
Camps Cleared
0
1,074,137
Distance Traveled
1,243,696
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,696
558
95
8
0
238,408
2
L
Ao Kuang
5,032
419
46
4
0
146,836
0
W
Chronos
6,223
519
87
7
0
283,521
0
L
Charybdis
6,628
552
118
10
0
213,661
0
W
Hades
7,659
638
125
10
0
228,740
3
W
Hou Yi
7,665
639
103
9
0
220,487
1
L
Bacchus
5,211
434
23
2
0
245,762
3
W
Ne Zha
6,944
579
30
3
0
262,191
4
W
Cerberus
7,564
630
147
12
0
248,757
1
L
Scylla
6,676
556
100
8
0
229,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role