Player Matchup

Chiron
Chiron
Atara Dragon
Chiron
Level 86
God Stats
5W - 5L
1,567 SR
Queue Stats
613W - 628L
1,452 Elo+
Solo
Mulan
Mulan
HercsPhatTiddys
Mulan
Level 114
God Stats
2W - 0L
1,962 SR
Queue Stats
24W - 19L
1,577 Elo+
Party 2
Scylla
Scylla
iamI0D
Scylla
Level 159
God Stats
8W - 7L
1,555 SR
Queue Stats
268W - 257L
1,545 Elo+
Solo
Cerberus
Cerberus
midevilgamer02
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,532 Elo+
Party 2
Artemis
Artemis
renodino
Artemis
Level 173
God Stats
1W - 2L
1,619 SR
Queue Stats
29W - 26L
1,551 Elo+
Party 2
Team Averages
Level 136
1,641 SR
1,532 Elo+

VS

Team Averages
Level 112
1,511 SR
1,557 Elo+
Agni
Agni
GoldenSeth
Agni
Level 59
God Stats
0W - 2L
1,276 SR
Queue Stats
17W - 14L
1,522 Elo+
Party 1
Medusa
Medusa
RookieMaster
Medusa
Level 154
God Stats
4W - 3L
1,539 SR
Queue Stats
499W - 522L
1,473 Elo+
Solo
Serqet
Serqet
SKLalo18
Serqet
Level 75
God Stats
1W - 5L
1,485 SR
Queue Stats
337W - 331L
1,593 Elo+
Solo
Ganesha
Ganesha
Xx360xN0Sc0pexX
Ganesha
Level 124
God Stats
1W - 1L
1,758 SR
Queue Stats
100W - 91L
1,591 Elo+
Solo
Kali
Kali
lIÀRÈSIl
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
4 / 3 / 8
7,146
1,191
5,428
4,465
1,297
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 4
7,085
1,181
4,934
7,137
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
iamI0D
Scylla
14
3 / 1 / 5
7,891
1,315
5,364
3,950
1,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
11
0 / 1 / 12
6,784
1,131
2,884
5,552
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artemis
renodino
Artemis
12
2 / 1 / 10
7,055
1,176
7,812
4,586
2,536
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
5,978
996
4,032
6,483
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
1
0 / 0 / 0
1,624
271
0
0
0
Serqet
SKLalo18
Serqet
12
4 / 3 / 2
6,058
1,010
6,371
7,799
8,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 8
6,580
1,097
4,029
8,763
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 3 / 2
6,792
1,132
4,432
5,974
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
13
Kills
10
10
Deaths
13
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
3
8
2.67
L
0
5
4
0.4
W
4
4
4
1.5
L
Medusa
0
0
0
0
L
Serqet
SKLalo18
Serqet
4
3
2
1.67
L
1
2
8
2.5
W
Scylla
iamI0D
Scylla
3
1
5
5.5
L
5
3
2
2
W
Cerberus
0
1
12
6
W
Artemis
renodino
Artemis
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
18,864
25,690
Taken
29,019
12,400
Mitigated
20,669
7,517
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
5,428
1,596
589
383
4,465
1,297
176
2,356
1,877
0
12,121
L
4,032
325
166
214
6,483
2,387
0
2,271
4,132
11,211
0
W
4,934
887
397
1,054
7,137
3,352
0
1,660
5,271
0
6,813
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
SKLalo18
Serqet
6,371
130
574
624
7,799
8,006
0
2,196
5,536
2,597
6,938
L
4,029
326
472
1,615
8,763
7,881
0
2,074
6,507
12,878
837
W
Scylla
iamI0D
Scylla
5,364
401
976
1,134
3,950
1,250
555
1,437
2,513
22,251
602
L
4,432
1,013
527
1,352
5,974
2,395
0
1,187
4,737
0
7,674
W
Cerberus
2,884
137
0
1,974
5,552
3,965
0
2,136
3,192
5,058
0
W
Artemis
renodino
Artemis
7,812
1,998
349
661
4,586
2,536
513
1,535
3,051
119
12,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
27,032
79
Minions Killed
53
0
Camps Cleared
0
632,877
Distance Traveled
485,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,146
1,191
16
3
0
135,947
0
L
Agni
5,978
996
30
5
0
121,175
0
W
Mulan
7,085
1,181
6
1
0
125,714
0
L
Medusa
1,624
271
0
0
0
0
0
L
Serqet
6,058
1,010
14
2
0
121,318
0
L
Ganesha
6,580
1,097
1
0
0
125,156
0
W
Scylla
7,891
1,315
48
8
0
145,334
0
L
Kali
6,792
1,132
8
1
0
118,143
0
W
Cerberus
6,784
1,131
3
1
0
107,017
0
W
Artemis
7,055
1,176
6
1
0
118,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role