Player Matchup

Odin
Odin
Coruptedmask
Odin
Level 123
God Stats
0W - 3L
1,206 SR
Queue Stats
61W - 66L
1,480 Elo+
Solo
Zeus
Zeus
WebbierGiant856
Zeus
Level 149
God Stats
3W - 2L
1,671 SR
Queue Stats
286W - 224L
1,600 Elo+
Party 2
Ao Kuang
Ao Kuang
cliffduggo
Ao Kuang
Level 144
God Stats
4W - 1L
1,944 SR
Queue Stats
466W - 430L
1,499 Elo+
Party 3
Skadi
Skadi
plorgous
Skadi
Level 78
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 3
Khepri
Khepri
sharvdawg
Khepri
Level 127
God Stats
31W - 11L
1,732 SR
Queue Stats
248W - 198L
1,601 Elo+
Party 2
Team Averages
Level 124
1,573 SR
1,558 Elo+

VS

Team Averages
Level 186
1,595 SR
1,530 Elo+
Kali
Kali
Battlehardt
Kali
Level 245
God Stats
41W - 38L
1,567 SR
Queue Stats
659W - 644L
1,475 Elo+
Party 1
Hel
Hel
GT IsRa
Hel
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,484 Elo+
Solo
Neith
Neith
MGKPUSESPLSH
Neith
Level 267
God Stats
19W - 31L
1,454 SR
Queue Stats
739W - 722L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrFIuff
Morgan Le Fay
Level 141
God Stats
5W - 3L
1,702 SR
Queue Stats
385W - 343L
1,526 Elo+
Solo
Zeus
Zeus
l3lueFace
Zeus
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
124W - 100L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,987
537
1,417
7,052
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
6,830
525
3,974
7,171
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
cliffduggo
Ao Kuang
13
2 / 3 / 2
6,809
524
5,463
9,412
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
plorgous
Skadi
12
1 / 5 / 2
6,464
497
3,722
9,178
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Khepri
sharvdawg
Khepri
11
2 / 2 / 2
6,718
517
3,348
7,546
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,167
628
8,516
13,464
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hel
13
2 / 2 / 4
7,754
596
5,850
6,994
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
3 / 1 / 5
8,156
627
6,411
4,961
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
MrFIuff
Morgan Le Fay
11
3 / 2 / 7
6,949
535
7,022
7,451
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
13
0 / 1 / 1
7,189
553
1,891
3,072
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
17
17
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
1
2
0
0.5
W
Hel
2
2
4
2
W
3
1
5
5.5
W
Morgan Le Fay
MrFIuff
Morgan Le Fay
3
2
7
3.25
L
1
5
1
0.3
L
Ao Kuang
cliffduggo
Ao Kuang
2
3
2
1
W
Zeus
0
1
1
0.5
L
Skadi
plorgous
Skadi
1
5
2
0.4
L
Khepri
sharvdawg
Khepri
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
29,690
40,359
Taken
35,942
21,016
Mitigated
12,045
6,132
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,516
4,227
0
8,076
13,464
4,562
0
2,388
11,006
0
50,588
L
1,417
189
0
190
7,052
5,531
0
1,891
5,161
0
41,623
W
Hel
5,850
328
1,029
3,505
6,994
2,275
0
1,997
4,997
57,911
645
W
6,411
2,235
0
1,445
4,961
1,424
813
2,880
1,855
0
61,329
W
Morgan Le Fay
MrFIuff
Morgan Le Fay
7,022
1,114
0
2,011
7,451
3,007
0
4,962
2,293
21,046
0
L
3,974
1,515
0
2,139
7,171
2,174
0
1,734
5,437
45,578
0
L
Ao Kuang
cliffduggo
Ao Kuang
5,463
1,471
0
1,437
9,412
3,567
0
2,740
6,568
54,897
0
W
Zeus
1,891
317
0
397
3,072
777
0
108
2,789
47,843
0
L
Skadi
plorgous
Skadi
3,722
1,554
0
446
9,178
3,328
0
4,513
4,353
0
41,386
L
Khepri
sharvdawg
Khepri
3,348
435
0
1,920
7,546
6,416
0
3,252
4,128
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
38,215
395
Minions Killed
437
0
Camps Cleared
0
1,335,731
Distance Traveled
1,359,463
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,167
628
69
5
0
321,343
0
L
Odin
6,987
537
84
6
0
247,368
0
W
Hel
7,754
596
123
9
0
268,911
2
W
Neith
8,156
627
116
9
0
240,145
3
W
Morgan Le Fay
6,949
535
24
2
0
276,998
1
L
Zeus
6,830
525
114
9
0
236,532
2
L
Ao Kuang
6,809
524
90
7
0
302,837
0
W
Zeus
7,189
553
105
8
0
252,066
4
L
Skadi
6,464
497
81
6
0
257,644
0
L
Khepri
6,718
517
26
2
0
291,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role