Player Matchup

Tyr
Tyr
Bocanator15
Tyr
Level 158
God Stats
4W - 5L
1,477 SR
Queue Stats
204W - 198L
1,566 Elo+
Party 2
Khepri
Khepri
Ninnon14
Khepri
Level 167
God Stats
22W - 23L
1,556 SR
Queue Stats
212W - 201L
1,560 Elo+
Party 2
Poseidon
Poseidon
Sariticus16
Poseidon
Level 159
God Stats
9W - 14L
1,557 SR
Queue Stats
217W - 203L
1,567 Elo+
Party 2
Ishtar
Ishtar
Snowflurry12345
Ishtar
Level 108
God Stats
1W - 8L
1,339 SR
Queue Stats
294W - 266L
1,569 Elo+
Solo
Arachne
Arachne
evnvader
Arachne
Level 89
God Stats
6W - 3L
1,624 SR
Queue Stats
131W - 114L
1,556 Elo+
Solo
Team Averages
Level 136
1,511 SR
1,564 Elo+

VS

Team Averages
Level 167
1,568 SR
1,509 Elo+
Sun Wukong
Sun Wukong
Doritoz13
Sun Wukong
Level 156
God Stats
8W - 2L
1,696 SR
Queue Stats
263W - 232L
1,490 Elo+
Solo
Medusa
Medusa
JollyFishSticks
Medusa
Level 168
God Stats
10W - 8L
1,660 SR
Queue Stats
335W - 333L
1,491 Elo+
Party 1
Freya
Freya
LeaderOfTurtles
Freya
Level 124
God Stats
1W - 3L
1,168 SR
Queue Stats
296W - 301L
1,522 Elo+
Party 1
Shiva
Shiva
MemoryStays
Shiva
Level 228
God Stats
24W - 13L
1,705 SR
Queue Stats
367W - 342L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
TGMNoobcake
Xing Tian
Level 157
God Stats
8W - 6L
1,613 SR
Queue Stats
477W - 460L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,221
704
1,699
4,783
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Ninnon14
Khepri
6
1 / 1 / 0
3,985
664
1,005
3,244
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Sariticus16
Poseidon
7
0 / 4 / 1
4,158
693
1,247
3,485
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,034
506
1,575
2,991
781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
evnvader
Arachne
7
1 / 2 / 1
4,030
672
2,382
5,377
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doritoz13
Sun Wukong
9
1 / 0 / 0
4,944
824
1,747
4,032
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
6 / 1 / 1
4,862
810
2,844
3,852
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 3
3,730
622
1,986
3,823
1,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 1 / 1
4,241
707
3,092
4,264
1,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
TGMNoobcake
Xing Tian
8
1 / 0 / 4
4,208
701
2,024
3,673
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sun Wukong
Doritoz13
Sun Wukong
1
0
0
1
W
6
1
1
6.5
W
0
0
3
1.5
W
2
1
1
2.5
L
Khepri
Ninnon14
Khepri
1
1
0
1
L
Poseidon
Sariticus16
Poseidon
0
4
1
0.13
L
0
2
0
0
W
Xing Tian
TGMNoobcake
Xing Tian
1
0
4
3
L
Arachne
evnvader
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,908
Damage
11,693
19,880
Taken
19,644
8,161
Mitigated
6,978
6,064
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,699
233
0
1,728
4,783
2,972
0
0
4,783
364
23,523
W
Sun Wukong
Doritoz13
Sun Wukong
1,747
249
0
1,585
4,032
1,893
0
91
3,941
0
28,764
W
2,844
815
0
488
3,852
1,014
0
557
3,195
0
27,425
W
1,986
828
0
1,948
3,823
1,014
0
442
3,381
15,738
1,379
W
3,092
901
0
1,609
4,264
1,497
0
501
3,731
0
12,285
L
Khepri
Ninnon14
Khepri
1,005
48
0
1,086
3,244
1,788
0
965
2,279
12,000
545
L
Poseidon
Sariticus16
Poseidon
1,247
92
0
328
3,485
762
0
621
2,864
21,159
746
L
1,575
1,123
0
1,345
2,991
781
0
972
2,019
0
9,473
W
Xing Tian
TGMNoobcake
Xing Tian
2,024
292
0
549
3,673
1,560
0
490
3,111
25,423
0
L
Arachne
evnvader
Arachne
2,382
1,502
0
1,577
5,377
1,858
0
1,415
3,962
0
15,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
21,985
176
Minions Killed
215
0
Camps Cleared
0
625,211
Distance Traveled
699,963
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,221
704
56
9
0
140,520
0
W
Sun Wukong
4,944
824
65
11
0
138,008
1
W
Medusa
4,862
810
58
10
0
144,822
0
W
Freya
3,730
622
25
4
0
123,745
0
W
Shiva
4,241
707
14
2
0
147,201
2
L
Khepri
3,985
664
14
2
0
147,477
0
L
Poseidon
4,158
693
57
10
0
111,509
0
L
Ishtar
3,034
506
16
3
0
83,490
2
W
Xing Tian
4,208
701
53
9
0
146,187
0
L
Arachne
4,030
672
33
6
0
142,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role