Player Matchup

Sylvanus
Sylvanus
Crunchytime
Sylvanus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,486 Elo+
Solo
Ishtar
Ishtar
Stealthydeath
Ishtar
Level 148
God Stats
1W - 6L
1,293 SR
Queue Stats
113W - 150L
1,439 Elo+
Party 1
Pele
Pele
Uchiha4E
Pele
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
99W - 104L
1,462 Elo+
Solo
Vulcan
Vulcan
xGodAnubisIx
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,382 Elo+
Solo
Cerberus
Cerberus
xXPhrasingXx
Cerberus
Level 121
God Stats
2W - 3L
1,494 SR
Queue Stats
133W - 177L
1,443 Elo+
Party 1
Team Averages
Level 119
1,497 SR
1,442 Elo+

VS

Team Averages
Level 117
1,465 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BringerofRuin
Bastet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 166L
1,556 Elo+
Solo
Horus
Horus
StudMuffin0118
Horus
Level 153
God Stats
2W - 1L
1,529 SR
Queue Stats
367W - 394L
1,498 Elo+
Solo
Charybdis
Charybdis
TooMeke
Charybdis
Level 87
God Stats
1W - 5L
1,333 SR
Queue Stats
105W - 206L
1,413 Elo+
Solo
Medusa
Medusa
Venom325
Medusa
Level 156
God Stats
9W - 8L
1,463 SR
Queue Stats
381W - 393L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crunchytime
Sylvanus
11
0 / 4 / 6
6,080
869
2,116
9,260
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
4 / 3 / 2
6,957
994
8,781
6,318
2,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
5
0 / 0 / 0
4,856
694
0
0
0
Vulcan
13
3 / 4 / 4
6,929
990
8,188
4,744
1,674
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
xXPhrasingXx
Cerberus
11
2 / 5 / 6
6,567
938
2,598
8,783
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 10
8,785
1,255
7,279
3,160
1,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
8 / 1 / 7
8,360
1,194
7,008
5,667
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 14
6,704
958
1,522
9,352
6,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TooMeke
Charybdis
11
4 / 3 / 6
7,163
1,023
6,771
5,926
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Venom325
Medusa
12
0 / 3 / 13
6,839
977
4,533
5,571
1,804
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
16
16
Deaths
10
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
10
9
W
8
1
7
11.5
L
Sylvanus
Crunchytime
Sylvanus
0
4
6
0.75
L
4
3
2
1.67
W
0
3
14
2.33
W
Charybdis
TooMeke
Charybdis
4
3
6
2.33
L
Pele
0
0
0
0
W
Medusa
Venom325
Medusa
0
3
13
2.17
L
Vulcan
3
4
4
1.25
L
Cerberus
xXPhrasingXx
Cerberus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
27,113
29,105
Taken
29,676
15,633
Mitigated
13,423
6,620
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,279
1,128
0
1,123
3,160
1,491
556
1,157
2,003
25,007
591
W
7,008
1,065
613
1,489
5,667
1,887
1,470
2,827
2,840
0
12,646
L
Sylvanus
Crunchytime
Sylvanus
2,116
306
1,008
2,016
9,260
6,236
0
2,286
6,974
4,770
0
L
8,781
4,283
347
1,367
6,318
2,710
0
1,629
4,689
0
22,465
W
1,522
689
2,384
3,401
9,352
6,669
220
3,528
5,824
0
2,828
W
Charybdis
TooMeke
Charybdis
6,771
3,102
0
1,069
5,926
1,572
550
2,794
3,132
0
11,777
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Venom325
Medusa
4,533
902
431
454
5,571
1,804
0
2,423
3,148
0
13,935
L
Vulcan
8,188
457
0
250
4,744
1,674
0
1,017
3,727
16,621
175
L
Cerberus
xXPhrasingXx
Cerberus
2,598
161
289
1,343
8,783
5,013
0
2,127
6,656
3,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
37,851
67
Minions Killed
107
0
Camps Cleared
0
464,113
Distance Traveled
724,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,785
1,255
63
9
0
154,119
0
W
Bastet
8,360
1,194
13
2
0
143,795
0
L
Sylvanus
6,080
869
4
1
0
117,280
0
L
Ishtar
6,957
994
30
4
0
117,558
0
W
Horus
6,704
958
2
0
0
146,799
0
W
Charybdis
7,163
1,023
14
2
0
110,179
0
L
Pele
4,856
694
0
0
0
76
0
W
Medusa
6,839
977
15
2
0
169,645
0
L
Vulcan
6,929
990
28
4
0
127,906
0
L
Cerberus
6,567
938
5
1
0
101,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role