Player Matchup

Fenrir
Fenrir
AthleticReaper
Fenrir
Level 126
God Stats
1W - 9L
1,161 SR
Queue Stats
232W - 228L
1,463 Elo+
Party 2
Chiron
Chiron
LionHeart50X
Chiron
Level 146
God Stats
6W - 8L
1,572 SR
Queue Stats
153W - 160L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
Theadjcentsquid
Nu Wa
Level 184
God Stats
8W - 6L
1,590 SR
Queue Stats
147W - 170L
1,544 Elo+
Party 3
Osiris
Osiris
abstractwall_21
Osiris
Level 129
God Stats
1W - 2L
1,478 SR
Queue Stats
233W - 228L
1,479 Elo+
Party 2
Yemoja
Yemoja
knifetrix
Yemoja
Level 137
God Stats
18W - 17L
1,553 SR
Queue Stats
155W - 137L
1,495 Elo+
Solo
Team Averages
Level 144
1,471 SR
1,493 Elo+

VS

Team Averages
Level 149
1,551 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
Level 144
God Stats
14W - 9L
1,620 SR
Queue Stats
157W - 149L
1,508 Elo+
Solo
Anubis
Anubis
Emrald1Archer0
Anubis
Level 132
God Stats
7W - 2L
1,695 SR
Queue Stats
278W - 283L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
PapaPump250
Nu Wa
Level 203
God Stats
4W - 1L
1,532 SR
Queue Stats
112W - 105L
1,480 Elo+
Solo
Sylvanus
Sylvanus
antman_games1
Sylvanus
Level 159
God Stats
5W - 8L
1,407 SR
Queue Stats
228W - 228L
1,558 Elo+
Solo
Pele
Pele
dTP Slurp
Pele
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 200L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,302
573
4,327
9,229
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
10
3 / 2 / 1
5,865
533
4,727
5,959
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 0 / 2
6,281
571
4,917
4,231
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 1
5,845
531
3,424
11,995
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
knifetrix
Yemoja
10
0 / 2 / 5
6,280
571
6,211
9,517
2,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
9
0 / 2 / 3
5,152
468
4,449
5,622
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 3 / 3
7,291
663
6,899
6,993
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 1
6,836
621
5,381
5,803
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
antman_games1
Sylvanus
9
1 / 1 / 2
5,638
513
2,891
10,563
5,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pele
11
4 / 2 / 4
6,260
569
3,609
7,557
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
11
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
0
2
3
0.75
W
4
3
3
1.83
L
Chiron
3
2
1
1.75
W
2
1
1
2.5
L
0
0
2
1
L
2
5
1
0.5
W
Sylvanus
antman_games1
Sylvanus
1
1
2
2
W
Pele
4
2
4
3
L
Yemoja
knifetrix
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
23,229
40,931
Taken
36,538
16,056
Mitigated
14,116
13,122
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,327
1,344
0
2,375
9,229
3,100
0
2,051
7,073
0
29,724
W
Ah Muzen Cab
D_Un4Givn
Ah Muzen Cab
4,449
1,409
0
733
5,622
1,754
0
2,926
2,696
0
28,652
W
6,899
197
0
2,023
6,993
2,801
144
714
6,279
40,393
1,079
L
Chiron
4,727
2,021
322
1,341
5,959
1,551
551
1,164
4,731
0
32,414
W
5,381
1,686
0
2,446
5,803
1,574
34
3,218
2,585
55,810
2,176
L
4,917
1,127
0
250
4,231
1,051
0
2,913
1,166
50,877
0
L
3,424
933
0
2,134
11,995
7,530
77
5,823
6,112
0
24,842
W
Sylvanus
antman_games1
Sylvanus
2,891
897
1,091
4,149
10,563
5,321
0
2,889
7,674
28,194
2,851
W
Pele
3,609
1,123
0
950
7,557
2,666
0
1,381
6,176
0
41,855
L
Yemoja
knifetrix
Yemoja
6,211
1,363
2,534
4,166
9,517
2,824
480
2,370
7,063
29,573
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
31,177
307
Minions Killed
363
0
Camps Cleared
0
1,068,740
Distance Traveled
981,073
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,302
573
52
5
0
252,945
0
W
Ah Muzen Cab
5,152
468
45
4
0
170,829
0
W
Anubis
7,291
663
78
7
0
180,379
0
L
Chiron
5,865
533
61
6
0
189,990
1
W
Nu Wa
6,836
621
124
11
0
190,751
0
L
Nu Wa
6,281
571
90
8
0
217,075
4
L
Osiris
5,845
531
44
4
0
198,310
0
W
Sylvanus
5,638
513
52
5
0
174,934
2
W
Pele
6,260
569
64
6
0
264,180
0
L
Yemoja
6,280
571
60
5
0
210,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role