Player Matchup

Bacchus
Bacchus
BigDaddyDeaks-
Bacchus
Level 126
God Stats
2W - 3L
1,537 SR
Queue Stats
100W - 99L
1,517 Elo+
Party 2
Maui
Maui
ELSWAGER911
Maui
Level 158
God Stats
1W - 4L
1,076 SR
Queue Stats
387W - 379L
1,446 Elo+
Solo
Medusa
Medusa
PurelyUnknown
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
amli7
Discordia
Level 69
God Stats
3W - 2L
1,482 SR
Queue Stats
18W - 25L
1,478 Elo+
Party 3
Mercury
Mercury
maxchia
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,481 Elo+
Party 3
Team Averages
Level 92
1,419 SR
1,485 Elo+

VS

Team Averages
Level 114
1,477 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
Level 147
God Stats
29W - 20L
1,586 SR
Queue Stats
316W - 284L
1,550 Elo+
Solo
Izanami
Izanami
ClappDaddyFlex
Izanami
Level 126
God Stats
1W - 0L
1,545 SR
Queue Stats
133W - 129L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
CrackedDezzy
Ratatoskr
Level 44
God Stats
2W - 2L
1,298 SR
Queue Stats
75W - 83L
1,446 Elo+
Party 1
Surtr
Surtr
MHkhana
Surtr
Level 122
God Stats
1W - 1L
1,710 SR
Queue Stats
110W - 100L
1,510 Elo+
Party 1
Achilles
Achilles
iamzackshelby
Achilles
Level 132
God Stats
1W - 2L
1,247 SR
Queue Stats
232W - 202L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,779
424
4,915
15,599
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 2 / 1
9,847
615
10,837
15,367
16,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 4 / 1
7,066
442
4,204
9,100
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
amli7
Discordia
13
2 / 6 / 1
7,855
491
5,159
8,036
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
maxchia
Mercury
12
0 / 7 / 2
6,934
433
3,251
14,169
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
15
10 / 2 / 9
10,276
642
11,691
7,998
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 10
9,867
617
14,269
7,647
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
CrackedDezzy
Ratatoskr
17
4 / 2 / 8
9,759
610
4,477
10,415
4,429
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
MHkhana
Surtr
15
3 / 5 / 4
8,874
555
8,144
17,724
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
iamzackshelby
Achilles
13
3 / 0 / 9
8,890
556
4,329
12,995
13,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
10
Kills
25
25
Deaths
10
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
10
2
9
7.25
W
5
1
10
10
W
Ratatoskr
CrackedDezzy
Ratatoskr
4
2
8
4
L
6
2
1
3.25
W
Surtr
MHkhana
Surtr
3
5
4
1
L
1
4
1
0.38
L
Discordia
amli7
Discordia
2
6
1
0.42
W
Achilles
iamzackshelby
Achilles
3
0
9
7.5
L
Mercury
maxchia
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
42,910
62,271
Taken
56,779
37,900
Mitigated
35,979
10,632
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
557
0
3,468
15,599
11,911
0
1,721
13,837
23,578
316
W
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
11,691
867
0
1,980
7,998
3,329
2,799
3,424
4,516
47,997
931
W
14,269
8,589
0
2,870
7,647
3,393
2,862
1,309
6,324
0
84,396
W
Ratatoskr
CrackedDezzy
Ratatoskr
4,477
743
0
406
10,415
4,429
84
2,346
8,069
0
89,533
L
10,837
1,657
0
4,733
15,367
16,130
0
3,173
11,206
68,336
2,284
W
Surtr
MHkhana
Surtr
8,144
2,391
0
3,417
17,724
11,764
126
9,079
7,872
1,477
49,428
L
4,204
1,469
0
851
9,100
2,355
0
1,801
7,299
0
36,456
L
Discordia
amli7
Discordia
5,159
292
0
800
8,036
2,411
0
4,037
3,999
39,008
0
W
Achilles
iamzackshelby
Achilles
4,329
641
0
5,450
12,995
13,064
602
3,713
9,172
2,175
15,910
L
Mercury
maxchia
Mercury
3,251
1,547
0
780
14,169
5,093
0
2,624
11,500
0
59,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
47,666
437
Minions Killed
443
0
Camps Cleared
0
1,522,217
Distance Traveled
1,600,873
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,779
424
38
2
0
296,898
4
W
Morgan Le Fay
10,276
642
74
5
0
295,200
4
W
Izanami
9,867
617
143
9
0
291,473
0
W
Ratatoskr
9,759
610
124
8
0
378,361
0
L
Maui
9,847
615
154
10
0
298,227
2
W
Surtr
8,874
555
82
5
0
301,034
0
L
Medusa
7,066
442
60
4
0
304,161
1
L
Discordia
7,855
491
91
6
0
304,550
4
W
Achilles
8,890
556
20
1
0
334,805
2
L
Mercury
6,934
433
94
6
0
318,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role