Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jaylancher
Fenrir
Level 66
God Stats
17W - 14L
1,589 SR
Queue Stats
257W - 267L
1,436 Elo+
Solo
Maui
Maui
MAXIMO-_-KILLER
Maui
Level 148
God Stats
3W - 3L
1,494 SR
Queue Stats
397W - 387L
1,473 Elo+
Solo
Skadi
Skadi
Richie443
Skadi
Level 147
God Stats
20W - 20L
1,506 SR
Queue Stats
167W - 178L
1,376 Elo+
Solo
Olorun
Olorun
Sao01074371
Olorun
Level 119
God Stats
7W - 8L
1,421 SR
Queue Stats
387W - 374L
1,496 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,456 Elo+

VS

Team Averages
Level 84
1,510 SR
1,482 Elo+
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DolilasRockMan18
Jormungandr
Level 41
God Stats
3W - 2L
1,595 SR
Queue Stats
30W - 30L
1,481 Elo+
Party 1
Nut
Nut
bbyguhrl
Nut
Level 139
God Stats
14W - 16L
1,539 SR
Queue Stats
277W - 250L
1,504 Elo+
Solo
Chronos
Chronos
dixienormous115
Chronos
Level 69
God Stats
3W - 6L
1,415 SR
Queue Stats
206W - 213L
1,449 Elo+
Solo
Set
Set
sagitario707
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 1 / 4
8,377
598
11,977
11,544
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Jaylancher
Fenrir
12
6 / 0 / 3
7,500
536
5,583
7,936
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 1 / 6
7,278
520
3,556
9,803
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Richie443
Skadi
14
1 / 0 / 4
7,516
537
6,320
6,489
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
13
5 / 1 / 3
8,181
584
7,886
9,359
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 2 / 0
6,714
480
3,343
12,885
11,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
DolilasRockMan18
Jormungandr
12
0 / 7 / 0
7,238
517
3,774
11,632
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
6,919
494
6,819
4,827
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 0
6,719
480
7,942
11,390
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,523
466
6,533
12,054
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
18
Kills
3
3
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
4
7
L
Ares
 
Ares
0
2
0
0
L
Jormungandr
DolilasRockMan18
Jormungandr
0
7
0
0
W
Fenrir
Jaylancher
Fenrir
6
0
3
7.5
W
1
1
6
4
W
Skadi
Richie443
Skadi
1
0
4
3
W
Olorun
5
1
3
6.5
L
0
0
0
0
L
1
5
0
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
28,411
45,131
Taken
52,788
18,930
Mitigated
30,345
16,273
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,977
1,027
0
4,838
11,544
5,688
0
3,445
8,059
0
61,328
L
Ares
 
Ares
3,343
529
0
3,050
12,885
11,477
0
1,636
11,111
18,508
0
L
Jormungandr
DolilasRockMan18
Jormungandr
3,774
1,241
0
1,135
11,632
8,585
517
1,158
10,433
42,764
7,738
W
Fenrir
Jaylancher
Fenrir
5,583
1,006
0
905
7,936
2,847
0
2,159
5,729
0
35,768
W
3,556
579
2,409
2,519
9,803
5,707
0
3,479
6,126
20,517
2,122
W
Skadi
Richie443
Skadi
6,320
2,405
0
1,199
6,489
1,911
0
665
5,824
0
64,102
W
Olorun
7,886
1,947
240
4,163
9,359
2,777
477
4,605
4,204
39,737
373
L
6,819
2,384
0
2,559
4,827
1,673
840
416
4,411
0
66,681
L
7,942
1,101
0
1,253
11,390
3,489
0
4,380
6,482
37,326
1,115
L
6,533
2,620
0
650
12,054
5,121
0
2,798
9,020
0
43,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
34,113
343
Minions Killed
392
0
Camps Cleared
0
1,466,804
Distance Traveled
1,388,487
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,377
598
80
6
0
264,555
0
L
Ares
6,714
480
35
3
0
305,284
2
L
Jormungandr
7,238
517
84
6
0
218,071
0
W
Fenrir
7,500
536
46
3
0
355,487
0
W
Maui
7,278
520
34
2
0
283,625
0
W
Skadi
7,516
537
104
7
0
277,597
0
W
Olorun
8,181
584
79
6
0
285,540
7
L
Nut
6,919
494
132
9
0
264,986
6
L
Chronos
6,719
480
71
5
0
295,891
2
L
Set
6,523
466
70
5
0
304,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role