Player Matchup

Discordia
Discordia
EatHawtChip
Discordia
Level 88
God Stats
6W - 9L
1,514 SR
Queue Stats
35W - 45L
1,424 Elo+
Solo
Da Ji
Da Ji
IamZ3R0XI
Da Ji
Level 152
God Stats
7W - 6L
1,590 SR
Queue Stats
50W - 76L
1,513 Elo+
Party 2
Maui
Maui
XElCyanX
Maui
Level 159
God Stats
2W - 5L
1,589 SR
Queue Stats
49W - 83L
1,444 Elo+
Party 2
Surtr
Surtr
dragon_man_qc
Surtr
Level 123
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 2
Danzaburou
Danzaburou
hitomijin1
Danzaburou
Level 192
God Stats
3W - 3L
1,807 SR
Queue Stats
46W - 71L
1,511 Elo+
Party 2
Team Averages
Level 143
1,627 SR
1,439 Elo+

VS

Team Averages
Level 121
1,536 SR
1,448 Elo+
Janus
Janus
AwesomeJohn209
Janus
Level 146
God Stats
6W - 8L
1,496 SR
Queue Stats
11W - 25L
1,388 Elo+
Party 1
Hachiman
Hachiman
DAquino92
Hachiman
Level 155
God Stats
0W - 1L
1,706 SR
Queue Stats
32W - 47L
1,488 Elo+
Party 1
Charon
Charon
GueS2WH088
Charon
Level 93
God Stats
3W - 4L
1,527 SR
Queue Stats
46W - 77L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
ObobbyO
Kuzenbo
Level 148
God Stats
40W - 42L
1,497 SR
Queue Stats
47W - 52L
1,472 Elo+
Solo
Thor
Thor
lilboss49
Thor
Level 64
God Stats
2W - 5L
1,453 SR
Queue Stats
18W - 30L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EatHawtChip
Discordia
17
4 / 0 / 5
10,641
967
14,074
3,412
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
IamZ3R0XI
Da Ji
17
7 / 2 / 4
11,004
1,000
10,143
10,895
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
16
1 / 1 / 7
10,698
973
4,618
11,614
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 7
9,869
897
6,810
10,726
10,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
hitomijin1
Danzaburou
16
2 / 0 / 4
10,628
966
6,131
6,730
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,619
874
7,392
8,561
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
DAquino92
Hachiman
17
0 / 1 / 2
9,787
890
6,047
5,564
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
GueS2WH088
Charon
15
1 / 4 / 2
9,267
842
4,804
11,898
10,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
ObobbyO
Kuzenbo
13
0 / 2 / 1
8,417
765
4,682
9,691
10,043
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
1 / 6 / 1
9,300
845
4,082
11,563
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Hachiman
DAquino92
Hachiman
0
1
2
1
W
Discordia
EatHawtChip
Discordia
4
0
5
6.5
L
Charon
GueS2WH088
Charon
1
4
2
0.5
W
Da Ji
IamZ3R0XI
Da Ji
7
2
4
4.5
L
Kuzenbo
ObobbyO
Kuzenbo
0
2
1
0.25
W
Maui
1
1
7
4.5
W
3
1
7
6.5
W
Danzaburou
hitomijin1
Danzaburou
2
0
4
4
L
Thor
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
27,007
43,377
Taken
47,277
31,927
Mitigated
29,836
6,976
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,392
149
0
0
8,561
2,830
0
3,374
5,062
37,101
0
L
Hachiman
DAquino92
Hachiman
6,047
3,027
0
2,230
5,564
2,239
0
2,135
3,389
0
41,227
W
Discordia
EatHawtChip
Discordia
14,074
858
0
250
3,412
1,451
963
1,720
1,692
49,890
850
L
Charon
GueS2WH088
Charon
4,804
1,045
0
1,415
11,898
10,547
0
4,592
7,099
15,026
0
W
Da Ji
IamZ3R0XI
Da Ji
10,143
1,866
0
1,172
10,895
4,977
1,153
4,945
5,950
0
29,049
L
Kuzenbo
ObobbyO
Kuzenbo
4,682
2,107
0
1,798
9,691
10,043
0
4,388
5,006
11,218
134
W
Maui
4,618
484
0
734
11,614
12,750
247
3,846
7,768
19,790
2,149
W
6,810
1,409
205
1,591
10,726
10,159
370
5,302
5,424
2,728
13,286
W
Danzaburou
hitomijin1
Danzaburou
6,131
2,330
0
3,024
6,730
2,590
1,326
931
5,799
0
38,353
L
Thor
4,082
211
0
319
11,563
4,177
0
4,762
6,707
0
21,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,840
Gold Earned
46,390
262
Minions Killed
228
0
Camps Cleared
0
1,217,067
Distance Traveled
1,087,311
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,619
874
75
7
0
230,916
0
L
Hachiman
9,787
890
74
7
0
221,225
0
W
Discordia
10,641
967
88
8
0
262,212
0
L
Charon
9,267
842
21
2
0
223,797
0
W
Da Ji
11,004
1,000
44
4
0
242,447
2
L
Kuzenbo
8,417
765
10
1
0
205,886
5
W
Maui
10,698
973
44
4
0
232,701
4
W
Surtr
9,869
897
24
2
0
252,961
0
W
Danzaburou
10,628
966
62
6
0
226,746
6
L
Thor
9,300
845
48
4
0
205,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role