Player Matchup

Raijin
Raijin
Alexmackma
Raijin
Level 107
God Stats
1W - 3L
1,354 SR
Queue Stats
188W - 199L
1,527 Elo+
Party 3
Terra
Terra
ProffGuzzo
Terra
Level 123
God Stats
1W - 1L
1,663 SR
Queue Stats
145W - 167L
1,435 Elo+
Party 2
Ullr
Ullr
Squeecur
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,456 Elo+
Solo
Persephone
Persephone
Thorshammerlava
Persephone
Level 95
God Stats
8W - 9L
1,519 SR
Queue Stats
179W - 192L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
matt2OO1
Zhong Kui
Level 69
God Stats
4W - 7L
1,417 SR
Queue Stats
144W - 161L
1,438 Elo+
Party 2
Team Averages
Level 96
1,490 SR
1,476 Elo+

VS

Team Averages
Level 155
1,466 SR
1,512 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shagorza
Hercules
Level 153
God Stats
2W - 4L
1,187 SR
Queue Stats
142W - 136L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
ivyjade
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Terra
Terra
knobchuck
Terra
Level 182
God Stats
4W - 1L
1,676 SR
Queue Stats
303W - 301L
1,511 Elo+
Party 1
Charon
Charon
x502x BloodbErd
Charon
Level 159
God Stats
8W - 2L
1,465 SR
Queue Stats
248W - 232L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alexmackma
Raijin
11
4 / 5 / 0
7,361
736
2,756
7,807
2,977
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
10
1 / 6 / 3
7,051
705
10,381
12,746
9,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
15
1 / 3 / 7
7,747
775
7,380
9,018
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Thorshammerlava
Persephone
10
0 / 4 / 3
6,667
667
4,214
7,192
2,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
matt2OO1
Zhong Kui
15
3 / 5 / 4
8,653
865
11,048
11,501
11,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 2 / 18
8,827
883
6,941
9,329
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Shagorza
Hercules
15
4 / 2 / 17
9,460
946
7,501
17,065
18,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ivyjade
Cernunnos
15
6 / 2 / 17
9,189
919
16,678
10,120
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
knobchuck
Terra
15
4 / 2 / 13
9,618
962
5,601
13,053
9,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 13
9,558
956
8,883
9,600
7,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
9
Kills
24
23
Deaths
10
17
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
18
5.5
L
Raijin
Alexmackma
Raijin
4
5
0
0.8
L
Terra
1
6
3
0.42
W
Hercules
Shagorza
Hercules
4
2
17
6.25
L
Ullr
1
3
7
1.5
L
Persephone
Thorshammerlava
Persephone
0
4
3
0.38
W
Cernunnos
ivyjade
Cernunnos
6
2
17
7.25
W
Terra
knobchuck
Terra
4
2
13
5.25
L
Zhong Kui
matt2OO1
Zhong Kui
3
5
4
1
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
45,604
48,264
Taken
59,167
30,754
Mitigated
44,332
9,864
Healing
34,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,941
3,379
124
1,297
9,329
4,362
1,939
4,990
4,339
0
21,911
L
Raijin
Alexmackma
Raijin
2,756
137
200
514
7,807
2,977
0
1,408
6,252
8,743
0
L
Terra
10,381
438
2,547
1,309
12,746
9,881
0
4,718
7,630
16,241
0
W
Hercules
Shagorza
Hercules
7,501
1,138
887
7,030
17,065
18,279
639
7,076
9,989
0
18,802
L
Ullr
7,380
3,718
547
1,142
9,018
3,823
0
2,278
6,506
0
15,381
L
Persephone
Thorshammerlava
Persephone
4,214
411
376
648
7,192
2,304
0
1,652
5,254
9,954
0
W
Cernunnos
ivyjade
Cernunnos
16,678
9,221
889
3,493
10,120
4,443
3,426
6,259
3,861
0
33,753
W
Terra
knobchuck
Terra
5,601
640
12,622
6,545
13,053
9,712
584
5,206
7,847
8,413
972
L
Zhong Kui
matt2OO1
Zhong Kui
11,048
712
365
2,216
11,501
11,769
0
2,591
8,641
21,173
0
W
8,883
775
993
978
9,600
7,536
369
4,868
4,732
18,264
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
46,652
70
Minions Killed
116
0
Camps Cleared
0
704,996
Distance Traveled
908,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,827
883
39
4
0
169,320
0
L
Raijin
7,361
736
13
1
0
122,500
0
L
Terra
7,051
705
8
1
0
147,022
0
W
Hercules
9,460
946
19
2
0
199,044
0
L
Ullr
7,747
775
13
1
0
170,068
0
L
Persephone
6,667
667
12
1
0
90,324
0
W
Cernunnos
9,189
919
26
3
0
168,797
0
W
Terra
9,618
962
14
1
0
208,068
0
L
Zhong Kui
8,653
865
24
2
0
175,082
0
W
Charon
9,558
956
18
2
0
163,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role