Player Matchup

Surtr
Surtr
Bronze III
Aaronmikey71
Surtr
Bronze III
Level 107
God Stats
5W - 10L
1,529 SR
Queue Stats
74W - 118L
637 MMR
Solo
Ix Chel
Ix Chel
Silver I
BayBridge4lyf
Ix Chel
Silver I
Level 155
God Stats
10W - 10L
1,649 SR
Queue Stats
95W - 110L
1,181 MMR
Solo
Xbalanque
Xbalanque
Silver V
MinturnRowch
Xbalanque
Silver V
Level 109
God Stats
56W - 38L
1,574 SR
Queue Stats
303W - 334L
638 MMR
Solo
Ravana
Ravana
Silver V
iT SkywaIker
Ravana
Silver V
Level 124
God Stats
1W - 1L
1,776 SR
Queue Stats
115W - 141L
566 MMR
Solo
He Bo
He Bo
Silver V
sychoopturtle
He Bo
Silver V
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
549W - 614L
633 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,605 SR
731 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,441 SR
853 MMR
Ra
Ra
Silver IV
 
Ra
Silver IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
BlessLeo
Achilles
Silver V
Level 69
God Stats
1W - 2L
1,326 SR
Queue Stats
6W - 17L
1,293 MMR
Solo
Rama
Rama
Silver IV
FrostyChris6719
Rama
Silver IV
Level 176
God Stats
3W - 0L
1,582 SR
Queue Stats
64W - 94L
746 MMR
Solo
Yemoja
Yemoja
Bronze I
GannySimms
Yemoja
Bronze I
Level 119
God Stats
1W - 7L
1,315 SR
Queue Stats
18W - 45L
676 MMR
Solo
Arachne
Arachne
Bronze III
JOAOv-vG006
Arachne
Bronze III
Level 91
God Stats
21W - 21L
1,484 SR
Queue Stats
164W - 211L
51 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,603
721
1,048
3,175
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
1
0 / 0 / 0
2,584
517
0
0
0
Xbalanque
MinturnRowch
Xbalanque
6
0 / 1 / 0
3,368
674
3,950
2,540
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
7
0 / 0 / 1
3,602
720
1,293
2,558
1,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
3,832
766
1,277
3,640
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AnubisSkadiThanatosCu Chulainn

VS

Bans
KuzenboAgniMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
4,091
818
1,378
1,807
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
BlessLeo
Achilles
6
1 / 1 / 0
3,839
768
1,385
3,027
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
2 / 0 / 0
3,926
785
1,189
3,817
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
GannySimms
Yemoja
6
0 / 0 / 1
3,993
799
1,077
4,513
1,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
JOAOv-vG006
Arachne
6
0 / 1 / 2
3,657
731
1,373
3,953
956
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
1
1
0
1
L
Ix Chel
0
0
0
0
W
Achilles
BlessLeo
Achilles
1
1
0
1
W
2
0
0
2
W
Yemoja
GannySimms
Yemoja
0
0
1
0.5
W
Arachne
JOAOv-vG006
Arachne
0
1
2
1
L
Xbalanque
MinturnRowch
Xbalanque
0
1
0
0
L
Ravana
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,568
Damage
6,402
11,913
Taken
17,117
4,383
Mitigated
5,122
4,890
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,378
314
12
894
1,807
379
0
140
1,638
17,649
552
L
1,048
388
0
1,482
3,175
1,624
0
0
2,974
154
13,862
L
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
BlessLeo
Achilles
1,385
339
0
1,088
3,027
1,484
0
25
2,791
0
15,218
W
1,189
1,132
0
795
3,817
914
0
407
3,410
0
22,745
W
Yemoja
GannySimms
Yemoja
1,077
388
2,065
2,014
4,513
1,389
0
337
4,176
9,422
0
W
Arachne
JOAOv-vG006
Arachne
1,373
1,029
0
1,866
3,953
956
0
393
3,459
0
14,052
L
Xbalanque
MinturnRowch
Xbalanque
3,950
1,245
0
750
2,540
644
0
806
1,734
0
17,364
L
Ravana
1,293
374
51
1,074
2,558
1,244
0
426
2,098
0
15,379
L
1,277
221
0
1,533
3,640
871
0
1,133
2,507
20,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,989
Gold Earned
19,506
152
Minions Killed
141
0
Camps Cleared
0
424,602
Distance Traveled
561,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,091
818
32
6
0
129,771
0
L
Surtr
3,603
721
26
5
0
76,425
0
L
Ix Chel
2,584
517
0
0
0
0
0
W
Achilles
3,839
768
26
5
0
112,894
0
W
Rama
3,926
785
38
8
0
102,467
0
W
Yemoja
3,993
799
16
3
0
87,636
0
W
Arachne
3,657
731
29
6
0
128,367
2
L
Xbalanque
3,368
674
38
8
0
108,907
2
L
Ravana
3,602
720
38
8
0
118,647
3
L
He Bo
3,832
766
50
10
0
120,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role