Player Matchup

King Arthur
King Arthur
Donuttron909
King Arthur
Level 145
God Stats
0W - 2L
1,329 SR
Queue Stats
34W - 47L
1,449 Elo+
Party 1
Bakasura
Bakasura
Dougla82Airborne
Bakasura
Level 107
God Stats
3W - 6L
1,358 SR
Queue Stats
290W - 293L
1,462 Elo+
Solo
Vamana
Vamana
Furbatron5000
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,521 Elo+
Party 1
Neith
Neith
PeteyPimp
Neith
Level 122
God Stats
7W - 9L
1,409 SR
Queue Stats
264W - 270L
1,516 Elo+
Solo
Chang'e
Chang'e
Vulneris
Chang'e
Level 108
God Stats
8W - 8L
1,606 SR
Queue Stats
590W - 568L
1,592 Elo+
Solo
Team Averages
Level 121
1,440 SR
1,508 Elo+

VS

Team Averages
Level 93
1,569 SR
1,481 Elo+
Rama
Rama
Banstin
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,576 Elo+
Party 2
Raijin
Raijin
Bretilia
Raijin
Level 103
God Stats
1W - 0L
1,697 SR
Queue Stats
17W - 4L
1,643 Elo+
Party 2
Terra
Terra
GnomieMalone
Terra
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 137L
1,479 Elo+
Solo
Hachiman
Hachiman
RDraco
Hachiman
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,261 Elo+
Party 2
Freya
Freya
RiskyCasC
Freya
Level 89
God Stats
4W - 5L
1,648 SR
Queue Stats
528W - 539L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Donuttron909
King Arthur
11
0 / 2 / 2
5,208
868
4,743
7,280
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
4,592
765
111
1,551
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
5,322
887
5,361
6,381
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
PeteyPimp
Neith
11
1 / 3 / 0
5,547
925
2,931
5,191
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vulneris
Chang'e
10
0 / 3 / 2
5,288
881
2,493
7,634
2,585
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Banstin
Rama
12
2 / 0 / 10
6,349
1,058
5,463
3,622
1,357
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Bretilia
Raijin
11
2 / 1 / 8
6,369
1,062
4,105
4,633
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 12
6,454
1,076
3,280
5,780
4,776
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
RDraco
Hachiman
12
4 / 0 / 8
6,971
1,162
9,083
3,475
1,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
RiskyCasC
Freya
11
4 / 1 / 6
6,503
1,084
2,813
4,857
2,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
12
12
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
Banstin
Rama
2
0
10
7
W
Raijin
Bretilia
Raijin
2
1
8
6
L
King Arthur
Donuttron909
King Arthur
0
2
2
0.5
L
0
1
0
0
L
1
3
0
0.33
W
0
0
12
6
L
Neith
PeteyPimp
Neith
1
3
0
0.33
W
Hachiman
RDraco
Hachiman
4
0
8
8
W
Freya
RiskyCasC
Freya
4
1
6
7
L
Chang'e
Vulneris
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
24,744
28,037
Taken
22,367
15,789
Mitigated
11,791
9,775
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Banstin
Rama
5,463
4,260
608
1,055
3,622
1,357
1,028
321
3,154
0
14,357
W
Raijin
Bretilia
Raijin
4,105
231
241
689
4,633
1,779
66
554
3,931
9,208
0
L
King Arthur
Donuttron909
King Arthur
4,743
341
821
1,326
7,280
6,252
0
2,970
4,310
0
8,454
L
111
71
0
45
1,551
670
0
206
1,345
0
71
L
5,361
1,269
141
728
6,381
4,553
0
1,607
4,774
0
9,697
W
3,280
74
4,602
2,548
5,780
4,776
52
591
5,083
6,267
2,624
L
Neith
PeteyPimp
Neith
2,931
235
310
638
5,191
1,729
0
2,135
3,056
0
11,772
W
Hachiman
RDraco
Hachiman
9,083
4,644
181
520
3,475
1,270
324
74
3,332
0
15,198
W
Freya
RiskyCasC
Freya
2,813
846
1,081
1,498
4,857
2,609
318
953
3,831
7,491
0
L
Chang'e
Vulneris
Chang'e
2,493
693
3,307
2,459
7,634
2,585
0
2,754
4,880
7,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
32,646
49
Minions Killed
75
0
Camps Cleared
0
488,844
Distance Traveled
570,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,349
1,058
17
3
0
114,240
0
W
Raijin
6,369
1,062
12
2
0
88,507
0
L
King Arthur
5,208
868
8
1
0
133,361
0
L
Bakasura
4,592
765
1
0
0
39,952
0
L
Vamana
5,322
887
14
2
0
110,696
0
W
Terra
6,454
1,076
10
2
0
139,086
0
L
Neith
5,547
925
21
4
0
100,896
0
W
Hachiman
6,971
1,162
28
5
0
119,034
0
W
Freya
6,503
1,084
8
1
0
109,949
0
L
Chang'e
5,288
881
5
1
0
103,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role