Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PitchBlack5969
Ah Muzen Cab
Level 149
God Stats
7W - 5L
1,506 SR
Queue Stats
217W - 223L
1,545 Elo+
Party 1
Charon
Charon
d2b BirdMan
Charon
Level 147
God Stats
5W - 1L
1,731 SR
Queue Stats
169W - 138L
1,595 Elo+
Party 1
Scylla
Scylla
smiteisyuk
Scylla
Level 99
God Stats
3W - 2L
1,529 SR
Queue Stats
189W - 201L
1,392 Elo+
Solo
Team Averages
Level 136
1,553 SR
1,507 Elo+

VS

Team Averages
Level 113
1,554 SR
1,411 Elo+
Ares
Ares
Brussels_sprout6
Ares
Level 60
God Stats
6W - 7L
1,429 SR
Queue Stats
222W - 233L
1,405 Elo+
Solo
Cthulhu
Cthulhu
ExtrinsicPenguin
Cthulhu
Level 159
God Stats
1W - 1L
1,551 SR
Queue Stats
96W - 85L
1,429 Elo+
Party 2
Fafnir
Fafnir
Gemischtrassig
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
NORBERTOGOMEZ
Sun Wukong
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
56W - 58L
1,407 Elo+
Solo
Skadi
Skadi
ScaledSavior
Skadi
Level 82
God Stats
4W - 2L
1,569 SR
Queue Stats
29W - 43L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 4
5,888
1,178
1,899
4,959
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
 
Discordia
10
1 / 0 / 8
5,843
1,169
4,569
3,137
1,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
PitchBlack5969
Ah Muzen Cab
11
5 / 0 / 2
6,445
1,289
5,155
3,406
1,894
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
10
1 / 0 / 9
6,210
1,242
3,228
4,241
3,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
smiteisyuk
Scylla
11
2 / 0 / 8
6,274
1,255
4,093
2,492
1,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,121
1,024
1,835
4,503
3,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
4,927
985
4,862
7,054
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 1
4,765
953
2,429
4,679
5,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
NORBERTOGOMEZ
Sun Wukong
5
0 / 1 / 0
4,292
858
833
1,656
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
1 / 3 / 0
5,446
1,089
3,749
4,442
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
11
Kills
2
2
Deaths
11
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
4
2
W
Discordia
 
Discordia
1
0
8
5
L
1
2
1
0.75
L
0
3
2
0.33
L
0
2
1
0.25
L
Sun Wukong
NORBERTOGOMEZ
Sun Wukong
0
1
0
0
W
Ah Muzen Cab
PitchBlack5969
Ah Muzen Cab
5
0
2
6
L
1
3
0
0.33
W
Charon
1
0
9
5.5
W
Scylla
smiteisyuk
Scylla
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
13,708
18,235
Taken
22,334
12,225
Mitigated
17,542
6,302
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,899
137
416
458
4,959
4,528
334
1,955
3,004
3,309
125
W
Discordia
 
Discordia
4,569
104
633
479
3,137
1,222
347
1,151
1,986
8,357
0
L
1,835
66
0
336
4,503
3,872
0
2,491
2,012
3,447
0
L
4,862
505
265
969
7,054
5,980
0
4,312
2,742
10,504
0
L
2,429
1,217
0
1,003
4,679
5,351
0
2,809
1,870
5,364
0
L
Sun Wukong
NORBERTOGOMEZ
Sun Wukong
833
73
0
127
1,656
762
0
1,150
506
0
1,614
W
Ah Muzen Cab
PitchBlack5969
Ah Muzen Cab
5,155
1,603
530
492
3,406
1,894
348
2,617
789
0
11,601
L
3,749
1,061
0
530
4,442
1,577
0
2,902
1,540
0
11,730
W
Charon
3,228
599
1,505
1,409
4,241
3,513
73
2,396
1,845
7,112
0
W
Scylla
smiteisyuk
Scylla
4,093
68
0
380
2,492
1,068
529
1,007
1,485
12,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
24,551
50
Minions Killed
47
0
Camps Cleared
0
533,615
Distance Traveled
415,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,888
1,178
5
1
0
98,616
0
W
Discordia
5,843
1,169
2
0
0
119,096
0
L
Ares
5,121
1,024
7
1
0
97,307
0
L
Cthulhu
4,927
985
5
1
0
91,609
0
L
Fafnir
4,765
953
6
1
0
89,975
0
L
Sun Wukong
4,292
858
1
0
0
48,235
0
W
Ah Muzen Cab
6,445
1,289
12
2
0
118,956
0
L
Skadi
5,446
1,089
28
6
0
88,214
0
W
Charon
6,210
1,242
5
1
0
97,179
0
W
Scylla
6,274
1,255
26
5
0
99,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role