Player Matchup

Thor
Thor
Joopis
Thor
Level 124
God Stats
4W - 1L
1,797 SR
Queue Stats
76W - 35L
1,666 Elo+
Solo
Nu Wa
Nu Wa
durablespy
Nu Wa
Level 147
God Stats
14W - 8L
1,570 SR
Queue Stats
155W - 157L
1,505 Elo+
Solo
Medusa
Medusa
ll_____io_____ll
Medusa
Level 107
God Stats
16W - 25L
1,443 SR
Queue Stats
582W - 620L
1,378 Elo+
Solo
Ah Puch
Ah Puch
medmog
Ah Puch
Level 159
God Stats
54W - 44L
1,455 SR
Queue Stats
401W - 387L
1,457 Elo+
Solo
Bakasura
Bakasura
wobass
Bakasura
Level 145
God Stats
42W - 55L
1,443 SR
Queue Stats
889W - 931L
1,420 Elo+
Solo
Team Averages
Level 136
1,541 SR
1,485 Elo+

VS

Team Averages
Level 98
1,481 SR
1,381 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BowDown2DaBest
Medusa
Level 125
God Stats
2W - 3L
1,429 SR
Queue Stats
6W - 13L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
DiesalDavis
Ah Puch
Level 74
God Stats
21W - 19L
1,472 SR
Queue Stats
513W - 524L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
NinoxW
Zhong Kui
Level 64
God Stats
0W - 2L
1,504 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 1
Loki
Loki
Spacecadet23
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Joopis
Thor
13
2 / 1 / 5
7,767
1,110
8,521
6,131
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
13
1 / 0 / 5
7,475
1,068
5,538
1,926
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 3
7,281
1,040
2,701
2,346
649
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
medmog
Ah Puch
13
1 / 0 / 7
7,976
1,139
6,862
2,050
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
wobass
Bakasura
13
4 / 0 / 5
8,223
1,175
4,334
5,084
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

358

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 0
7,102
1,015
4,092
6,734
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
0 / 2 / 1
6,983
998
3,173
6,941
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
DiesalDavis
Ah Puch
11
0 / 1 / 0
6,604
943
1,293
2,943
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NinoxW
Zhong Kui
12
1 / 1 / 0
7,248
1,035
3,769
6,882
4,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
6,485
926
2,051
5,863
1,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
10
Kills
1
1
Deaths
10
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
0
2
1
0.25
L
Ah Puch
DiesalDavis
Ah Puch
0
1
0
0
W
Thor
Joopis
Thor
2
1
5
4.5
L
Zhong Kui
NinoxW
Zhong Kui
1
1
0
1
L
0
3
0
0
W
Nu Wa
1
0
5
3.5
W
2
0
3
3.5
W
Ah Puch
medmog
Ah Puch
1
0
7
4.5
W
Bakasura
wobass
Bakasura
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
14,378
17,537
Taken
29,363
6,458
Mitigated
15,462
3,899
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,092
0
0
522
6,734
5,485
0
3,309
3,015
12,697
0
L
3,173
1,188
0
433
6,941
2,321
0
2,393
4,548
0
23,146
L
Ah Puch
DiesalDavis
Ah Puch
1,293
33
0
340
2,943
958
0
1,394
1,549
15,382
0
W
Thor
Joopis
Thor
8,521
1,429
0
0
6,131
2,237
0
2,157
3,974
0
17,315
L
Zhong Kui
NinoxW
Zhong Kui
3,769
57
0
928
6,882
4,826
0
2,517
4,365
20,221
0
L
2,051
191
0
0
5,863
1,872
0
2,695
2,822
0
9,554
W
Nu Wa
5,538
1,678
0
929
1,926
652
0
1,668
258
20,710
496
W
2,701
902
189
279
2,346
649
0
1,309
1,037
0
13,360
W
Ah Puch
medmog
Ah Puch
6,862
0
697
1,356
2,050
667
0
1,172
878
25,295
0
W
Bakasura
wobass
Bakasura
4,334
3,273
0
449
5,084
2,253
0
2,848
2,236
0
8,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
34,422
149
Minions Killed
174
9
Camps Cleared
3
691,433
Distance Traveled
573,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,102
1,015
14
2
0
117,578
0
L
Medusa
6,983
998
46
7
1
141,685
0
L
Ah Puch
6,604
943
38
5
1
76,032
0
W
Thor
7,767
1,110
18
3
3
131,347
0
L
Zhong Kui
7,248
1,035
66
9
0
112,178
0
L
Loki
6,485
926
10
1
1
126,373
0
W
Nu Wa
7,475
1,068
35
5
0
122,135
0
W
Medusa
7,281
1,040
19
3
0
133,369
0
W
Ah Puch
7,976
1,139
63
9
0
157,466
0
W
Bakasura
8,223
1,175
14
2
6
147,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role