Player Matchup

King Arthur
King Arthur
BOOTYxMENACE
King Arthur
Level 107
God Stats
6W - 8L
1,436 SR
Queue Stats
395W - 365L
1,536 Elo+
Party 3
Izanami
Izanami
Choppaboi_Anbu17
Izanami
Level 94
God Stats
0W - 2L
1,298 SR
Queue Stats
150W - 127L
1,534 Elo+
Party 3
Ares
Ares
Jaimerz
Ares
Level 159
God Stats
9W - 5L
1,747 SR
Queue Stats
125W - 95L
1,621 Elo+
Party 1
Kali
Kali
Katokooks
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,886 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ObsrvAssassin
Morgan Le Fay
Level 79
God Stats
15W - 15L
1,513 SR
Queue Stats
282W - 264L
1,512 Elo+
Party 3
Team Averages
Level 117
1,499 SR
1,618 Elo+

VS

Team Averages
Level 121
1,534 SR
1,483 Elo+
Apollo
Apollo
FIubbuh
Apollo
Level 148
God Stats
5W - 1L
1,793 SR
Queue Stats
227W - 264L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kinko_242
Kumbhakarna
Level 122
God Stats
6W - 15L
1,465 SR
Queue Stats
122W - 145L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
Nickdog242
Baron Samedi
Level 123
God Stats
10W - 5L
1,606 SR
Queue Stats
186W - 217L
1,487 Elo+
Party 2
Loki
Loki
pilot_da_gamer
Loki
Level 85
God Stats
10W - 18L
1,390 SR
Queue Stats
160W - 185L
1,472 Elo+
Party 2
Anubis
Anubis
rihot23
Anubis
Level 128
God Stats
11W - 16L
1,416 SR
Queue Stats
400W - 367L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOOTYxMENACE
King Arthur
12
1 / 4 / 1
7,369
526
8,567
15,179
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 1
7,319
523
3,517
8,115
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
Jaimerz
Ares
12
2 / 2 / 6
7,832
559
9,435
14,180
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
14
5 / 4 / 3
8,197
586
7,496
15,041
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ObsrvAssassin
Morgan Le Fay
13
1 / 4 / 5
6,911
494
5,244
7,422
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIubbuh
Apollo
17
1 / 1 / 3
9,029
645
5,355
6,516
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Kinko_242
Kumbhakarna
13
0 / 1 / 9
7,014
501
5,518
11,477
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Nickdog242
Baron Samedi
11
0 / 2 / 3
6,875
491
3,430
9,096
6,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
6 / 4 / 1
7,744
553
4,145
9,481
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
rihot23
Anubis
16
9 / 1 / 3
9,847
703
14,975
9,709
4,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
16
16
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOOTYxMENACE
King Arthur
1
4
1
0.38
L
0
2
1
0.25
W
Apollo
FIubbuh
Apollo
1
1
3
2.5
L
Ares
Jaimerz
Ares
2
2
6
2.5
L
Kali
5
4
3
1.63
W
Kumbhakarna
Kinko_242
Kumbhakarna
0
1
9
4.5
W
Baron Samedi
Nickdog242
Baron Samedi
0
2
3
0.75
L
Morgan Le Fay
ObsrvAssassin
Morgan Le Fay
1
4
5
0.88
W
6
4
1
1.63
W
Anubis
rihot23
Anubis
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
33,423
59,937
Taken
46,279
33,384
Mitigated
25,294
18,207
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOOTYxMENACE
King Arthur
8,567
1,012
0
3,863
15,179
9,594
0
4,396
10,174
0
52,597
L
3,517
2,546
0
3,366
8,115
2,671
844
886
7,229
0
61,889
W
Apollo
FIubbuh
Apollo
5,355
4,148
0
3,446
6,516
2,219
0
1,408
5,108
0
83,436
L
Ares
Jaimerz
Ares
9,435
1,203
0
4,508
14,180
12,159
21
7,853
6,287
31,011
0
L
Kali
7,496
4,420
0
5,218
15,041
6,525
0
4,471
10,448
0
52,886
W
Kumbhakarna
Kinko_242
Kumbhakarna
5,518
705
0
3,098
11,477
9,001
0
1,503
9,974
31,305
882
W
Baron Samedi
Nickdog242
Baron Samedi
3,430
552
498
2,366
9,096
6,852
0
4,318
4,778
26,393
0
L
Morgan Le Fay
ObsrvAssassin
Morgan Le Fay
5,244
302
0
1,252
7,422
2,435
0
5,344
2,078
47,817
1,479
W
4,145
708
0
3,522
9,481
2,888
232
1,717
7,764
0
39,639
W
Anubis
rihot23
Anubis
14,975
1,002
0
7,273
9,709
4,334
0
5,360
4,349
78,025
1,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
40,509
397
Minions Killed
463
0
Camps Cleared
0
1,419,107
Distance Traveled
1,376,326
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,369
526
80
6
0
251,036
0
L
Izanami
7,319
523
122
9
0
255,838
0
W
Apollo
9,029
645
173
12
0
253,012
0
L
Ares
7,832
559
24
2
0
288,129
0
L
Kali
8,197
586
77
6
0
327,196
0
W
Kumbhakarna
7,014
501
51
4
0
277,683
2
W
Baron Samedi
6,875
491
25
2
0
263,373
4
L
Morgan Le Fay
6,911
494
94
7
0
296,908
3
W
Loki
7,744
553
62
4
0
316,532
0
W
Anubis
9,847
703
152
11
0
265,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role