Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BroomerOne10
Nemesis
Level 129
God Stats
1W - 0L
1,599 SR
Queue Stats
74W - 59L
1,500 Elo+
Party 1
Skadi
Skadi
Sebastian099142
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,575 Elo+
Party 1
Geb
Geb
SinfulReii
Geb
Level 128
God Stats
35W - 16L
1,697 SR
Queue Stats
858W - 836L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Str8OuttaHarambe
Cernunnos
Level 108
God Stats
4W - 4L
1,572 SR
Queue Stats
277W - 277L
1,457 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,512 Elo+

VS

Team Averages
Level 139
1,487 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
IambicBuffalo91
Morgan Le Fay
Level 111
God Stats
11W - 13L
1,464 SR
Queue Stats
523W - 522L
1,514 Elo+
Solo
Bacchus
Bacchus
Jafar_of_Agrabah
Bacchus
Level 97
God Stats
4W - 4L
1,512 SR
Queue Stats
439W - 483L
1,511 Elo+
Solo
Kukulkan
Kukulkan
KimosabiTime
Kukulkan
Level 132
God Stats
0W - 3L
1,187 SR
Queue Stats
174W - 177L
1,489 Elo+
Solo
Martichoras
Martichoras
MACKINGHISTORY
Martichoras
Level 201
God Stats
29W - 29L
1,495 SR
Queue Stats
1,145W - 1,174L
1,460 Elo+
Solo
Chiron
Chiron
bisonrules
Chiron
Level 154
God Stats
2W - 1L
1,779 SR
Queue Stats
39W - 33L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 0 / 7
8,879
888
8,377
7,652
2,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
BroomerOne10
Nemesis
14
5 / 1 / 5
8,389
839
6,231
9,947
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 4
8,134
813
5,282
7,369
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 7
7,986
799
8,140
11,974
9,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cernunnos
13
1 / 4 / 7
7,842
784
7,189
8,476
3,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IambicBuffalo91
Morgan Le Fay
11
1 / 3 / 5
6,983
698
10,368
5,116
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 4 / 2
8,306
831
5,700
11,610
14,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
KimosabiTime
Kukulkan
12
1 / 4 / 2
7,031
703
6,508
6,166
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
MACKINGHISTORY
Martichoras
16
1 / 0 / 5
7,884
788
7,713
7,703
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chiron
bisonrules
Chiron
11
1 / 2 / 2
6,543
654
3,262
5,891
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
13
Kills
8
10
Deaths
13
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
7
5.5
W
Nemesis
BroomerOne10
Nemesis
5
1
5
7.5
L
Morgan Le Fay
IambicBuffalo91
Morgan Le Fay
1
3
5
1.17
L
4
4
2
1.25
L
Kukulkan
KimosabiTime
Kukulkan
1
4
2
0.5
L
Martichoras
MACKINGHISTORY
Martichoras
1
0
5
3.5
W
3
2
4
2.5
W
2
3
7
1.83
W
Cernunnos
1
4
7
1.13
L
Chiron
bisonrules
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
33,551
45,418
Taken
36,486
25,033
Mitigated
23,351
18,209
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,377
188
1,417
3,835
7,652
2,985
813
3,271
4,156
21,544
1,592
W
Nemesis
BroomerOne10
Nemesis
6,231
1,179
1,316
3,884
9,947
7,107
154
5,466
4,179
0
8,619
L
Morgan Le Fay
IambicBuffalo91
Morgan Le Fay
10,368
1,962
710
557
5,116
1,778
0
2,376
2,543
10,817
0
L
5,700
553
457
2,906
11,610
14,179
0
3,488
7,633
11,394
0
L
Kukulkan
KimosabiTime
Kukulkan
6,508
40
1,351
959
6,166
2,224
0
1,990
3,754
16,212
0
L
Martichoras
MACKINGHISTORY
Martichoras
7,713
910
844
2,759
7,703
3,144
0
3,702
3,623
0
26,005
W
5,282
1,140
597
1,128
7,369
2,474
807
3,264
3,881
0
19,437
W
8,140
44
1,590
2,386
11,974
9,292
0
5,076
6,508
10,163
746
W
Cernunnos
7,189
1,700
689
1,367
8,476
3,175
20
4,213
4,118
0
21,445
L
Chiron
bisonrules
Chiron
3,262
241
434
1,086
5,891
2,026
0
3,214
2,383
0
6,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
36,747
126
Minions Killed
105
0
Camps Cleared
0
944,922
Distance Traveled
833,670
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,879
888
34
3
0
203,773
0
W
Nemesis
8,389
839
11
1
0
203,848
0
L
Morgan Le Fay
6,983
698
9
1
0
190,978
0
L
Bacchus
8,306
831
10
1
0
180,415
1
L
Kukulkan
7,031
703
32
3
0
176,678
0
L
Martichoras
7,884
788
39
4
0
181,538
0
W
Skadi
8,134
813
30
3
0
182,451
0
W
Geb
7,986
799
5
1
0
186,891
0
W
Cernunnos
7,842
784
46
5
0
167,959
0
L
Chiron
6,543
654
15
2
0
104,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role