Player Matchup

Ymir
Ymir
CurtJohnson
Ymir
Level 62
God Stats
3W - 1L
1,622 SR
Queue Stats
62W - 67L
1,430 Elo+
Party 1
Kali
Kali
IMAOGCODKID
Kali
Level 104
God Stats
4W - 1L
1,599 SR
Queue Stats
10W - 9L
1,424 Elo+
Party 1
Hera
Hera
Zach99
Hera
Level 45
God Stats
21W - 21L
1,500 SR
Queue Stats
111W - 112L
1,436 Elo+
Party 1
Team Averages
Level 70
1,574 SR
1,430 Elo+

VS

Team Averages
Level 60
1,616 SR
1,412 Elo+
Ao Kuang
Ao Kuang
SneezyZefrio
Ao Kuang
Level 29
God Stats
4W - 5L
1,706 SR
Queue Stats
79W - 94L
1,386 Elo+
Party 2
Sol
Sol
ToxicPeng
Sol
Level 79
God Stats
2W - 2L
1,642 SR
Queue Stats
388W - 397L
1,506 Elo+
Party 2
Shiva
Shiva
adamodonogue
Shiva
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
9,567
870
5,751
12,209
10,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 4 / 4
12,133
1,103
16,411
15,735
6,922
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
Zach99
Hera
16
5 / 2 / 6
10,132
921
13,736
5,554
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SneezyZefrio
Ao Kuang
13
2 / 8 / 3
8,770
797
4,653
12,489
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 7 / 4
8,051
732
8,816
14,290
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
5 / 3 / 2
9,805
891
9,680
14,632
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
7
7
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
12
4
4
3.5
L
Ao Kuang
SneezyZefrio
Ao Kuang
2
8
3
0.44
L
0
7
4
0.29
W
Hera
Zach99
Hera
5
2
6
4
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,898
Damage
23,149
33,498
Taken
41,411
19,064
Mitigated
19,903
10,960
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,751
1,900
0
3,605
12,209
10,420
545
5,109
6,699
15,318
0
W
16,411
9,142
0
6,925
15,735
6,922
2,110
5,323
10,128
0
43,030
L
Ao Kuang
SneezyZefrio
Ao Kuang
4,653
1,306
0
1,677
12,489
4,080
0
6,107
6,382
11,559
3,341
L
8,816
3,031
0
2,171
14,290
4,240
0
5,712
8,549
24,078
0
W
Hera
Zach99
Hera
13,736
2,497
0
430
5,554
1,722
1,152
2,232
3,167
48,646
299
L
9,680
955
88
1,711
14,632
11,583
0
7,649
6,983
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
26,626
141
Minions Killed
85
0
Camps Cleared
0
585,139
Distance Traveled
561,532
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,567
870
13
1
0
189,496
0
W
Kali
12,133
1,103
52
5
0
194,893
0
L
Ao Kuang
8,770
797
33
3
0
164,146
0
L
Sol
8,051
732
22
2
0
194,152
1
W
Hera
10,132
921
76
7
0
200,750
0
L
Shiva
9,805
891
30
3
0
203,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role