Player Matchup

Bastet
Bastet
AinsworthD
Bastet
Level 119
God Stats
2W - 3L
1,504 SR
Queue Stats
51W - 56L
1,437 Elo+
Party 1
Charon
Charon
CaptainCatman44
Charon
Level 89
God Stats
1W - 1L
1,617 SR
Queue Stats
19W - 14L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Leo82sr
Xing Tian
Level 129
God Stats
12W - 6L
1,700 SR
Queue Stats
965W - 1,037L
1,403 Elo+
Solo
Shiva
Shiva
SaNtGameR2003
Shiva
Level 109
God Stats
1W - 2L
1,108 SR
Queue Stats
48W - 55L
1,415 Elo+
Party 1
Ravana
Ravana
blackhallow526
Ravana
Level 141
God Stats
3W - 1L
1,331 SR
Queue Stats
44W - 47L
1,445 Elo+
Party 1
Team Averages
Level 117
1,452 SR
1,443 Elo+

VS

Team Averages
Level 113
1,458 SR
1,387 Elo+
Danzaburou
Danzaburou
FIannel
Danzaburou
Level 168
God Stats
11W - 10L
1,574 SR
Queue Stats
885W - 900L
1,409 Elo+
Solo
Bastet
Bastet
ILC Mikeeey G
Bastet
Level 128
God Stats
1W - 2L
1,498 SR
Queue Stats
266W - 286L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ragedale
Tsukuyomi
Level 65
God Stats
20W - 12L
1,494 SR
Queue Stats
284W - 308L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
SuperNotAFerret
Xbalanque
Level 84
God Stats
0W - 2L
1,204 SR
Queue Stats
8W - 17L
1,318 Elo+
Solo
Nox
Nox
Tigerpanzer313
Nox
Level 120
God Stats
12W - 11L
1,519 SR
Queue Stats
277W - 302L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AinsworthD
Bastet
16
3 / 3 / 10
10,167
782
6,838
10,110
4,237
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 18
11,358
874
8,060
16,119
22,996
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Leo82sr
Xing Tian
17
6 / 3 / 17
10,640
818
8,896
21,338
21,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

18
5 / 1 / 20
11,166
859
10,290
14,313
12,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 1 / 11
11,910
916
14,268
13,184
8,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FIannel
Danzaburou
12
0 / 5 / 4
7,861
605
7,214
7,585
2,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 7 / 6
9,292
715
10,624
12,051
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Ragedale
Tsukuyomi
16
4 / 6 / 2
9,387
722
16,773
13,154
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
SuperNotAFerret
Xbalanque
14
3 / 7 / 4
8,773
675
10,042
11,246
6,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 3 / 6
9,548
734
12,106
9,023
4,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
28
Kills
11
11
Deaths
28
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
AinsworthD
Bastet
3
3
10
2.67
W
4
3
18
4.33
L
Danzaburou
FIannel
Danzaburou
0
5
4
0.4
L
3
7
6
0.86
W
Xing Tian
Leo82sr
Xing Tian
6
3
17
4.83
L
Tsukuyomi
Ragedale
Tsukuyomi
4
6
2
0.83
W
5
1
20
15
L
Xbalanque
SuperNotAFerret
Xbalanque
3
7
4
0.71
L
1
3
6
1.33
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,352
Damage
56,759
75,064
Taken
53,059
70,169
Mitigated
23,612
26,410
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AinsworthD
Bastet
6,838
1,406
1,263
1,856
10,110
4,237
1,824
1,817
8,293
0
17,685
W
8,060
1,252
1,483
2,196
16,119
22,996
878
2,147
13,972
19,671
616
L
Danzaburou
FIannel
Danzaburou
7,214
2,717
314
858
7,585
2,664
0
2,620
4,965
0
11,532
L
10,624
1,261
16
1,073
12,051
4,488
0
2,413
9,638
0
17,490
W
Xing Tian
Leo82sr
Xing Tian
8,896
209
1,056
6,807
21,338
21,751
390
3,873
17,465
21,958
1,797
L
Tsukuyomi
Ragedale
Tsukuyomi
16,773
2,473
589
2,479
13,154
5,419
0
4,635
8,519
0
37,189
W
10,290
1,456
2,995
4,590
14,313
12,946
1,018
1,839
12,474
239
25,486
L
Xbalanque
SuperNotAFerret
Xbalanque
10,042
3,519
305
457
11,246
6,996
0
3,173
8,073
0
16,366
L
12,106
2,443
735
369
9,023
4,045
0
3,150
5,873
26,154
399
W
14,268
1,695
975
3,189
13,184
8,239
2,021
2,384
10,800
0
33,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
44,861
153
Minions Killed
123
0
Camps Cleared
0
1,323,549
Distance Traveled
995,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,167
782
22
2
0
281,589
0
W
Charon
11,358
874
19
1
0
254,205
0
L
Danzaburou
7,861
605
14
1
0
143,141
0
L
Bastet
9,292
715
18
1
0
189,117
0
W
Xing Tian
10,640
818
29
2
0
234,423
0
L
Tsukuyomi
9,387
722
35
3
0
251,163
0
W
Shiva
11,166
859
32
2
0
288,951
0
L
Xbalanque
8,773
675
15
1
0
179,438
0
L
Nox
9,548
734
41
3
0
232,611
0
W
Ravana
11,910
916
51
4
0
264,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role