Player Matchup

Ra
Ra
Certified_BusT
Ra
Level 109
God Stats
14W - 14L
1,530 SR
Queue Stats
189W - 168L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
Genghis__Shaun
Ao Kuang
Level 117
God Stats
0W - 1L
1,247 SR
Queue Stats
269W - 231L
1,527 Elo+
Party 3
Geb
Geb
Letmecook8572
Geb
Level 35
God Stats
13W - 13L
1,444 SR
Queue Stats
14W - 17L
1,486 Elo+
Party 3
Tiamat
Tiamat
SmolMuffinz
Tiamat
Level 89
God Stats
10W - 9L
1,621 SR
Queue Stats
79W - 61L
1,571 Elo+
Solo
Bellona
Bellona
aler912
Bellona
Level 85
God Stats
0W - 2L
1,377 SR
Queue Stats
47W - 64L
1,445 Elo+
Solo
Team Averages
Level 87
1,444 SR
1,488 Elo+

VS

Team Averages
Level 118
1,593 SR
1,495 Elo+
Cerberus
Cerberus
GENGIS KHARNAGE
Cerberus
Level 108
God Stats
9W - 9L
1,534 SR
Queue Stats
190W - 158L
1,499 Elo+
Party 2
Neith
Neith
Mexicato
Neith
Level 157
God Stats
3W - 4L
1,320 SR
Queue Stats
72W - 57L
1,524 Elo+
Party 1
Arachne
Arachne
Peterhobo1
Arachne
Level 66
God Stats
33W - 17L
1,651 SR
Queue Stats
198W - 202L
1,425 Elo+
Party 2
Ares
Ares
rocky874
Ares
Level 107
God Stats
73W - 54L
1,568 SR
Queue Stats
148W - 124L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
toosolidshadow
Kukulkan
Level 154
God Stats
8W - 1L
1,891 SR
Queue Stats
72W - 57L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,403
416
3,678
7,200
1,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
13
1 / 3 / 2
6,893
530
4,998
12,282
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,929
456
2,768
10,067
6,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
2 / 0 / 1
7,326
564
7,408
6,106
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
aler912
Bellona
11
0 / 4 / 0
6,114
470
3,115
11,905
10,472
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 5
6,769
521
4,740
8,715
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Mexicato
Neith
13
3 / 1 / 2
7,589
584
6,982
6,535
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Peterhobo1
Arachne
13
5 / 2 / 1
7,671
590
4,643
11,188
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
13
3 / 0 / 3
7,906
608
7,013
7,787
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
14
0 / 0 / 0
7,479
575
3,093
6,258
1,999
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
0
0
5
2.5
L
Ao Kuang
1
3
2
0.67
L
0
2
1
0.25
W
Neith
Mexicato
Neith
3
1
2
4
W
Arachne
Peterhobo1
Arachne
5
2
1
2.75
L
Tiamat
2
0
1
2.5
L
Bellona
aler912
Bellona
0
4
0
0
W
Ares
3
0
3
4.5
W
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,967
Damage
26,471
47,560
Taken
40,483
27,707
Mitigated
21,393
15,490
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,678
441
490
2,719
7,200
1,929
0
1,931
5,269
35,844
0
W
Cerberus
4,740
112
0
4,114
8,715
6,760
68
5,372
3,275
19,730
0
L
Ao Kuang
4,998
1,519
0
4,547
12,282
4,904
0
2,117
10,165
61,014
2,104
L
2,768
29
0
1,899
10,067
6,661
0
1,695
8,372
29,891
0
W
Neith
Mexicato
Neith
6,982
1,649
0
2,015
6,535
2,388
705
4,209
2,326
0
58,122
W
Arachne
Peterhobo1
Arachne
4,643
3,215
0
6,968
11,188
3,799
722
3,900
7,288
0
58,187
L
Tiamat
7,408
680
0
2,950
6,106
3,741
0
2,644
3,462
53,579
1,272
L
Bellona
aler912
Bellona
3,115
496
0
2,885
11,905
10,472
0
5,770
6,135
0
31,058
W
Ares
7,013
79
0
1,215
7,787
6,447
0
1,972
5,815
34,370
2,048
W
Kukulkan
3,093
203
0
1,257
6,258
1,999
177
3,653
2,605
64,027
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
37,414
370
Minions Killed
399
0
Camps Cleared
0
1,317,735
Distance Traveled
1,253,195
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,403
416
53
4
0
262,197
1
W
Cerberus
6,769
521
32
2
0
244,920
0
L
Ao Kuang
6,893
530
111
9
0
309,223
0
L
Geb
5,929
456
35
3
0
264,781
0
W
Neith
7,589
584
97
7
0
225,122
0
W
Arachne
7,671
590
87
7
0
278,508
0
L
Tiamat
7,326
564
103
8
0
240,786
0
L
Bellona
6,114
470
68
5
0
240,748
0
W
Ares
7,906
608
60
5
0
228,128
0
W
Kukulkan
7,479
575
123
9
0
276,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role