Player Matchup

Danzaburou
Danzaburou
ArminWayde
Danzaburou
Level 113
God Stats
4W - 3L
1,612 SR
Queue Stats
38W - 54L
1,466 Elo+
Party 2
Achilles
Achilles
Deyvid_Wayde
Achilles
Level 115
God Stats
9W - 9L
1,492 SR
Queue Stats
45W - 55L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Jago98_
Cthulhu
Level 131
God Stats
5W - 3L
1,515 SR
Queue Stats
109W - 121L
1,499 Elo+
Party 2
Poseidon
Poseidon
NeverLuckiest
Poseidon
Level 121
God Stats
0W - 1L
1,488 SR
Queue Stats
43W - 54L
1,454 Elo+
Party 2
Arachne
Arachne
SAUCEMAN SAUCE
Arachne
Level 32
God Stats
0W - 1L
1,055 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 102
1,432 SR
1,485 Elo+

VS

Team Averages
Level 127
1,514 SR
1,513 Elo+
Horus
Horus
Alpha H0bo
Horus
Level 92
God Stats
31W - 26L
1,590 SR
Queue Stats
451W - 439L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
OvErLoRd32
Jormungandr
Level 149
God Stats
3W - 1L
1,577 SR
Queue Stats
289W - 279L
1,487 Elo+
Solo
Amaterasu
Amaterasu
UrNotCuteIAm
Amaterasu
Level 149
God Stats
9W - 9L
1,676 SR
Queue Stats
735W - 721L
1,447 Elo+
Solo
Hera
Hera
jimmy23330
Hera
Level 148
God Stats
1W - 1L
1,253 SR
Queue Stats
572W - 533L
1,529 Elo+
Solo
Poseidon
Poseidon
zxBLADEMASTERzx
Poseidon
Level 98
God Stats
12W - 12L
1,475 SR
Queue Stats
427W - 407L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArminWayde
Danzaburou
9
0 / 7 / 2
5,632
433
3,416
9,823
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Deyvid_Wayde
Achilles
10
1 / 3 / 2
5,823
448
4,933
12,182
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Jago98_
Cthulhu
8
2 / 5 / 0
6,288
484
3,477
11,849
5,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
NeverLuckiest
Poseidon
13
2 / 4 / 0
7,035
541
4,829
6,567
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
5,813
447
2,912
8,578
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 1 / 9
7,229
556
4,063
7,064
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
OvErLoRd32
Jormungandr
15
4 / 1 / 6
9,317
717
5,909
10,269
7,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
UrNotCuteIAm
Amaterasu
14
7 / 1 / 6
8,171
629
8,979
10,546
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 2
8,214
632
5,437
4,799
1,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
14
6 / 1 / 3
7,935
610
10,062
4,099
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
23
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
2
1
9
6.5
L
Danzaburou
ArminWayde
Danzaburou
0
7
2
0.14
L
Achilles
Deyvid_Wayde
Achilles
1
3
2
0.67
L
Cthulhu
Jago98_
Cthulhu
2
5
0
0.4
L
Poseidon
NeverLuckiest
Poseidon
2
4
0
0.5
W
Jormungandr
OvErLoRd32
Jormungandr
4
1
6
7
L
1
4
2
0.5
W
Amaterasu
UrNotCuteIAm
Amaterasu
7
1
6
10
W
3
2
2
2
W
Poseidon
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
34,450
48,999
Taken
36,777
20,595
Mitigated
20,362
11,063
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,063
1,322
450
2,386
7,064
5,449
1,192
1,446
5,618
0
26,525
L
Danzaburou
ArminWayde
Danzaburou
3,416
852
0
1,300
9,823
2,027
300
5,629
4,120
0
22,654
L
Achilles
Deyvid_Wayde
Achilles
4,933
785
0
3,930
12,182
8,893
0
5,114
7,019
0
23,407
L
Cthulhu
Jago98_
Cthulhu
3,477
0
1,299
2,397
11,849
5,375
0
6,296
5,275
17,550
0
L
Poseidon
NeverLuckiest
Poseidon
4,829
597
0
1,438
6,567
1,774
0
2,265
4,234
62,693
319
W
Jormungandr
OvErLoRd32
Jormungandr
5,909
2,374
0
2,034
10,269
7,046
1,085
1,783
7,996
56,658
4,021
L
2,912
2,318
0
699
8,578
2,526
0
1,063
7,512
0
24,582
W
Amaterasu
UrNotCuteIAm
Amaterasu
8,979
4,163
0
1,632
10,546
5,239
249
2,060
8,450
0
61,047
W
5,437
1,138
0
1,632
4,799
1,351
725
1,692
2,996
65,402
1,129
W
Poseidon
10,062
2,522
0
1,429
4,099
1,277
868
1,202
2,897
56,867
1,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
40,866
268
Minions Killed
495
0
Camps Cleared
0
1,199,492
Distance Traveled
1,352,236
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,229
556
42
3
0
272,155
0
L
Danzaburou
5,632
433
46
4
0
210,763
0
L
Achilles
5,823
448
43
3
0
205,192
0
L
Cthulhu
6,288
484
19
1
0
236,644
0
L
Poseidon
7,035
541
120
9
0
243,475
0
W
Jormungandr
9,317
717
119
9
0
230,539
3
L
Arachne
5,813
447
40
3
0
303,418
0
W
Amaterasu
8,171
629
110
8
0
331,953
0
W
Hera
8,214
632
125
10
0
258,476
4
W
Poseidon
7,935
610
99
8
0
259,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role