Player Matchup

Anubis
Anubis
B00tyB0uncer
Anubis
Level 127
God Stats
242W - 200L
1,570 SR
Queue Stats
252W - 220L
1,506 Elo+
Solo
Ne Zha
Ne Zha
FemboyNeZha
Ne Zha
Level 38
God Stats
64W - 72L
1,533 SR
Queue Stats
64W - 72L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Mrtakeoutcheese
Sylvanus
Level 62
God Stats
6W - 5L
1,501 SR
Queue Stats
49W - 66L
1,496 Elo+
Party 1
Sol
Sol
UrNotCuteIAm
Sol
Level 149
God Stats
7W - 12L
1,445 SR
Queue Stats
665W - 661L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
wyd_stepbro699
Baron Samedi
Level 156
God Stats
15W - 12L
1,619 SR
Queue Stats
939W - 903L
1,469 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,489 Elo+

VS

Team Averages
Level 137
1,564 SR
1,529 Elo+
King Arthur
King Arthur
EINUI
King Arthur
Level 146
God Stats
1W - 1L
1,258 SR
Queue Stats
110W - 104L
1,459 Elo+
Solo
Nut
Nut
EliTe1383
Nut
Level 202
God Stats
13W - 16L
1,473 SR
Queue Stats
277W - 258L
1,540 Elo+
Solo
Maui
Maui
I_M1ss_Th3_Rag3
Maui
Level 144
God Stats
10W - 4L
1,676 SR
Queue Stats
1,482W - 1,346L
1,566 Elo+
Solo
Tiamat
Tiamat
TrapGodPollo
Tiamat
Level 103
God Stats
5W - 2L
1,535 SR
Queue Stats
71W - 57L
1,532 Elo+
Party 2
Bastet
Bastet
VAzombi
Bastet
Level 89
God Stats
3W - 0L
1,877 SR
Queue Stats
74W - 56L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
5 / 4 / 0
5,293
588
4,371
6,258
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
9
2 / 2 / 3
4,944
549
5,618
6,807
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
8
0 / 3 / 5
4,545
505
2,324
6,333
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,662
185
0
0
0
Baron Samedi
wyd_stepbro699
Baron Samedi
7
0 / 1 / 0
3,984
443
1,485
2,680
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EINUI
King Arthur
10
0 / 1 / 1
5,706
634
258
3,704
1,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

9
4 / 4 / 1
5,948
661
4,456
6,186
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 4
5,356
595
1,728
6,759
2,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
2 / 0 / 1
5,698
633
3,100
3,447
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
VAzombi
Bastet
11
2 / 0 / 2
5,471
608
3,161
6,634
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
9
10
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
4
0
1.25
W
King Arthur
EINUI
King Arthur
0
1
1
0.5
W
4
4
1
1.13
L
Ne Zha
2
2
3
1.75
W
1
2
4
1.5
L
Sylvanus
0
3
5
0.83
W
Tiamat
2
0
1
2.5
L
0
0
0
0
W
Bastet
VAzombi
Bastet
2
0
2
3
L
Baron Samedi
wyd_stepbro699
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
12,703
22,078
Taken
26,730
8,521
Mitigated
9,545
7,417
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,371
367
0
2,052
6,258
2,315
102
1,680
4,578
33,025
0
W
King Arthur
EINUI
King Arthur
258
169
0
1,589
3,704
1,761
0
1,391
2,313
0
34,041
W
4,456
2,528
0
1,753
6,186
1,174
102
1,949
4,237
0
32,380
L
Ne Zha
5,618
1,492
0
2,109
6,807
2,238
127
1,081
5,726
0
26,034
W
1,728
640
0
1,553
6,759
2,812
0
2,190
4,569
11,784
0
L
Sylvanus
2,324
869
597
2,127
6,333
2,940
99
1,421
4,912
15,907
3,797
W
Tiamat
3,100
268
0
1,545
3,447
1,523
537
1,443
2,004
33,620
1,596
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
VAzombi
Bastet
3,161
919
0
1,744
6,634
2,275
0
980
5,654
0
40,923
L
Baron Samedi
wyd_stepbro699
Baron Samedi
1,485
112
0
532
2,680
1,028
0
527
2,153
16,518
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,428
Gold Earned
28,179
159
Minions Killed
280
0
Camps Cleared
0
613,879
Distance Traveled
872,274
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,293
588
54
6
0
137,309
0
W
King Arthur
5,706
634
63
7
0
151,205
0
W
Nut
5,948
661
56
6
0
150,158
0
L
Ne Zha
4,944
549
39
4
0
197,345
0
W
Maui
5,356
595
12
1
0
165,353
1
L
Sylvanus
4,545
505
39
4
0
169,488
2
W
Tiamat
5,698
633
73
8
0
181,992
0
L
Sol
1,662
185
0
0
0
0
0
W
Bastet
5,471
608
76
8
0
223,566
0
L
Baron Samedi
3,984
443
27
3
0
109,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role