Player Matchup

Ymir
Ymir
Smooth_Bore74
Ymir
Level 17
God Stats
50W - 74L
1,391 SR
Queue Stats
51W - 83L
1,283 Elo+
Party 1
Sol
Sol
TripNarigon
Sol
Level 17
God Stats
47W - 76L
1,376 SR
Queue Stats
47W - 79L
1,279 Elo+
Party 1
Neith
Neith
fcvfd725
Neith
Level 55
God Stats
51W - 85L
1,346 SR
Queue Stats
51W - 86L
1,258 Elo+
Party 1
Team Averages
Level 30
1,371 SR
1,274 Elo+

VS

Team Averages
Level 56
1,513 SR
1,446 Elo+
Maui
Maui
Pervy_Petey
Maui
Level 20
God Stats
5W - 7L
1,394 SR
Queue Stats
26W - 35L
1,410 Elo+
Party 2
Thoth
Thoth
Shrtydezzi2513
Thoth
Level 20
God Stats
7W - 4L
1,645 SR
Queue Stats
69W - 65L
1,500 Elo+
Party 2
Artemis
Artemis
VxXOGXxV
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,004
700
2,126
6,334
4,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 3 / 1
7,309
731
2,575
11,444
4,625
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
fcvfd725
Neith
12
1 / 5 / 0
7,667
767
5,202
9,299
2,847
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,040
804
2,688
8,063
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 0 / 5
9,233
923
13,813
4,625
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VxXOGXxV
Artemis
15
3 / 1 / 5
8,844
884
7,764
5,654
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
5
0
5
7.5
L
0
2
0
0
L
0
3
1
0.17
W
Artemis
VxXOGXxV
Artemis
3
1
5
5.5
L
Neith
fcvfd725
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,903
Damage
24,265
27,077
Taken
18,342
12,157
Mitigated
10,914
1,720
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,688
215
0
506
8,063
7,142
0
1,902
6,147
7,223
1,979
W
13,813
274
0
1,530
4,625
1,439
0
922
3,703
39,581
0
L
2,126
182
0
0
6,334
4,685
0
1,946
4,292
12,500
0
L
2,575
179
80
1,150
11,444
4,625
0
8,145
3,138
14,075
941
W
Artemis
VxXOGXxV
Artemis
7,764
3,551
0
1,749
5,654
2,333
66
1,614
4,033
0
35,717
L
Neith
fcvfd725
Neith
5,202
1,577
0
490
9,299
2,847
0
5,831
3,323
0
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,980
Gold Earned
26,117
83
Minions Killed
133
0
Camps Cleared
0
545,148
Distance Traveled
576,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,040
804
19
2
0
178,563
0
W
Thoth
9,233
923
49
5
0
203,085
2
L
Ymir
7,004
700
16
2
0
195,625
0
L
Sol
7,309
731
26
3
0
186,959
0
W
Artemis
8,844
884
65
7
0
194,795
0
L
Neith
7,667
767
41
4
0
162,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role