Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
IIPEJEII
Geb
Level 146
God Stats
16W - 23L
1,534 SR
Queue Stats
307W - 299L
1,486 Elo+
Party 2
Tyr
Tyr
Knight of Erin
Tyr
Level 154
God Stats
1W - 1L
1,510 SR
Queue Stats
140W - 120L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
M0orph
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 102L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
TheMrPark_
Baron Samedi
Level 157
God Stats
12W - 12L
1,562 SR
Queue Stats
247W - 253L
1,491 Elo+
Party 2
Team Averages
Level 147
1,521 SR
1,507 Elo+

VS

Team Averages
Level 133
1,489 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DethStars
Apollo
Level 157
God Stats
2W - 3L
1,384 SR
Queue Stats
380W - 380L
1,553 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 110
God Stats
520W - 448L
1,562 SR
Queue Stats
520W - 449L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 1 / 1
5,187
648
3,757
7,111
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
4,206
526
1,377
6,439
2,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
4,947
618
3,643
9,257
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
M0orph
Heimdallr
7
0 / 5 / 1
4,240
530
2,618
5,229
1,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheMrPark_
Baron Samedi
6
1 / 3 / 0
4,339
542
2,451
4,145
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 2
5,433
679
4,170
7,022
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
 
Janus
9
3 / 2 / 1
5,420
678
3,139
3,888
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
8
0 / 0 / 3
5,161
645
1,904
2,721
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
DethStars
Apollo
10
3 / 1 / 2
5,415
677
3,822
5,548
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 0
5,301
663
6,958
6,255
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
W
Anubis
 
Anubis
3
0
2
4
W
Janus
 
Janus
3
2
1
1.75
W
Nox
 
Nox
0
0
3
1.5
W
Apollo
DethStars
Apollo
3
1
2
4
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Heimdallr
M0orph
Heimdallr
0
5
1
0.1
L
Baron Samedi
TheMrPark_
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,846
Damage
19,993
32,181
Taken
25,434
13,283
Mitigated
9,655
10,208
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,757
955
0
1,709
7,111
1,647
0
3,691
3,420
27,648
0
W
Anubis
 
Anubis
4,170
198
0
4,688
7,022
2,460
0
2,270
4,578
46,208
0
W
Janus
 
Janus
3,139
284
0
390
3,888
874
0
2,715
995
28,965
798
W
Nox
 
Nox
1,904
376
0
857
2,721
1,207
0
948
1,721
16,281
1,149
W
Apollo
DethStars
Apollo
3,822
2,276
0
2,023
5,548
1,908
30
1,248
4,300
0
34,981
W
6,958
2,713
0
3,090
6,255
3,206
0
256
5,999
943
34,892
L
1,377
35
0
2,694
6,439
2,622
0
1,278
5,161
12,152
0
L
3,643
767
0
4,271
9,257
6,278
0
415
8,080
908
33,627
L
Heimdallr
M0orph
Heimdallr
2,618
1,023
0
224
5,229
1,074
0
1,688
3,541
0
19,046
L
Baron Samedi
TheMrPark_
Baron Samedi
2,451
158
0
1,310
4,145
1,662
0
2,296
1,849
14,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
26,730
216
Minions Killed
296
0
Camps Cleared
0
819,902
Distance Traveled
920,962
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,187
648
63
8
0
199,947
0
W
Anubis
5,433
679
75
9
0
183,143
3
W
Janus
5,420
678
58
7
0
177,192
0
W
Nox
5,161
645
9
1
0
179,774
5
W
Apollo
5,415
677
80
10
0
200,078
2
W
Surtr
5,301
663
74
9
0
180,775
0
L
Geb
4,206
526
15
2
0
144,409
0
L
Tyr
4,947
618
72
9
0
179,673
0
L
Heimdallr
4,240
530
37
5
0
171,238
0
L
Baron Samedi
4,339
542
29
4
0
124,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role