Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
HadansTuathaDe
Fenrir
Diamond V
Level 183
God Stats
27W - 19L
1,659 SR
Queue Stats
331W - 320L
2,021 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Kilo-D1-
Ah Muzen Cab
Diamond V
Level 139
God Stats
1W - 1L
1,525 SR
Queue Stats
119W - 119L
1,963 MMR
Solo
Ah Puch
Ah Puch
Platinum I
LeantFros
Ah Puch
Platinum I
Level 230
God Stats
5W - 7L
1,466 SR
Queue Stats
585W - 573L
2,042 MMR
Solo
Pele
Pele
Platinum III
Leonard0601
Pele
Platinum III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 166L
1,834 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 186
1,530 SR
1,872 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 183
1,516 SR
1,835 MMR
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum I
BoutdaPopOff
Ullr
Platinum I
Level 123
God Stats
4W - 2L
1,575 SR
Queue Stats
317W - 297L
1,830 MMR
Party 3
Hercules
Hercules
Diamond III
Galxz
Hercules
Diamond III
Level 128
God Stats
5W - 10L
1,587 SR
Queue Stats
288W - 261L
2,032 MMR
Party 3
Sylvanus
Sylvanus
Platinum II
Lypheus
Sylvanus
Platinum II
Level 308
God Stats
4W - 10L
1,416 SR
Queue Stats
827W - 839L
1,867 MMR
Solo
Serqet
Serqet
Platinum V
SaltyFoal203124
Serqet
Platinum V
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,946 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 1
3,693
739
1,812
4,279
2,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
2 / 0 / 1
3,706
741
861
3,258
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Kilo-D1-
Ah Muzen Cab
6
0 / 0 / 2
3,251
650
1,415
2,697
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
LeantFros
Ah Puch
7
0 / 0 / 2
3,742
748
1,596
719
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,587
717
2,063
4,616
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
MedusaAwilixCthulhuAthenaGeb

VS

Bans
AtlasAgniKhepriAresLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
2
0 / 0 / 0
2,514
503
0
370
42
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
3,194
639
1,900
3,399
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Galxz
Hercules
6
1 / 1 / 0
3,622
724
2,978
4,871
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Lypheus
Sylvanus
5
0 / 3 / 0
2,897
579
1,046
4,231
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,183
637
0
2,410
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
Merlin
 
Merlin
0
0
0
0
L
0
1
0
0
L
Hercules
Galxz
Hercules
1
1
0
1
W
2
0
1
2.5
W
Ah Muzen Cab
Kilo-D1-
Ah Muzen Cab
0
0
2
1
W
Ah Puch
LeantFros
Ah Puch
0
0
2
1
W
1
1
0
1
L
Sylvanus
Lypheus
Sylvanus
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,747
Damage
5,924
15,569
Taken
15,281
5,211
Mitigated
4,913
5,964
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,812
705
0
1,233
4,279
2,349
0
405
3,874
9,005
0
L
Merlin
 
Merlin
0
0
0
0
370
42
0
0
370
0
0
L
1,900
683
0
968
3,399
983
0
916
2,483
0
18,244
L
Hercules
Galxz
Hercules
2,978
877
0
1,830
4,871
1,586
0
38
4,833
0
16,755
W
861
225
0
844
3,258
1,033
0
31
3,227
0
18,491
W
Ah Muzen Cab
Kilo-D1-
Ah Muzen Cab
1,415
694
0
995
2,697
569
0
293
2,404
0
17,096
W
Ah Puch
LeantFros
Ah Puch
1,596
47
0
460
719
195
0
162
557
19,065
784
W
2,063
310
0
2,432
4,616
1,065
0
0
4,616
0
18,296
L
Sylvanus
Lypheus
Sylvanus
1,046
514
127
787
4,231
1,536
0
1,887
2,344
7,492
3,687
L
0
0
0
474
2,410
766
0
521
1,889
0
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,979
Gold Earned
15,410
153
Minions Killed
123
0
Camps Cleared
0
543,391
Distance Traveled
410,834
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,693
739
18
4
0
96,828
2
L
Merlin
2,514
503
0
0
0
7,617
0
L
Ullr
3,194
639
26
5
0
98,792
0
L
Hercules
3,622
724
34
7
0
108,778
0
W
Fenrir
3,706
741
37
7
0
124,008
0
W
Ah Muzen Cab
3,251
650
29
6
0
95,485
0
W
Ah Puch
3,742
748
43
9
0
102,081
2
W
Pele
3,587
717
26
5
0
124,989
1
L
Sylvanus
2,897
579
22
4
0
102,490
2
L
Serqet
3,183
637
41
8
0
93,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role