Player Matchup

Danzaburou
Danzaburou
ButchersSon4298
Danzaburou
Level 158
God Stats
32W - 17L
1,636 SR
Queue Stats
213W - 218L
1,454 Elo+
Party 3
Chaac
Chaac
PY3tti
Chaac
Level 159
God Stats
12W - 5L
1,622 SR
Queue Stats
277W - 270L
1,446 Elo+
Party 3
Arachne
Arachne
guy7789
Arachne
Level 127
God Stats
6W - 5L
1,544 SR
Queue Stats
41W - 41L
1,493 Elo+
Party 3
Ares
Ares
icejaysquared2
Ares
Level 78
God Stats
10W - 12L
1,468 SR
Queue Stats
286W - 291L
1,475 Elo+
Party 1
Ra
Ra
pokemonron
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 223L
1,492 Elo+
Party 1
Team Averages
Level 122
1,554 SR
1,472 Elo+

VS

Team Averages
Level 74
1,637 SR
1,454 Elo+
Hades
Hades
BenjaAlcalde
Hades
Level 64
God Stats
6W - 5L
1,816 SR
Queue Stats
28W - 40L
1,352 Elo+
Party 2
Fafnir
Fafnir
DKDaHitman
Fafnir
Level 128
God Stats
1W - 2L
1,502 SR
Queue Stats
166W - 157L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Drewsiph
Aphrodite
Level 142
God Stats
1W - 2L
1,868 SR
Queue Stats
34W - 24L
1,543 Elo+
Solo
Skadi
Skadi
IzDarko
Skadi
Level 32
God Stats
8W - 12L
1,498 SR
Queue Stats
24W - 30L
1,386 Elo+
Party 2
Thanatos
Thanatos
m4taa
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButchersSon4298
Danzaburou
13
4 / 3 / 2
7,865
605
6,558
7,824
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
PY3tti
Chaac
13
1 / 2 / 0
8,096
623
3,807
7,856
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
guy7789
Arachne
12
7 / 1 / 3
7,889
607
10,323
9,202
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
4,396
338
0
0
0
12
0 / 3 / 3
7,169
551
2,077
6,420
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,146
319
0
0
0
Fafnir
DKDaHitman
Fafnir
11
1 / 2 / 2
6,558
504
4,404
11,605
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Drewsiph
Aphrodite
10
0 / 4 / 1
6,516
501
2,863
10,354
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
IzDarko
Skadi
11
1 / 5 / 1
6,410
493
4,144
9,322
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
m4taa
Thanatos
14
7 / 2 / 0
8,175
629
7,822
11,704
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
9
9
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
ButchersSon4298
Danzaburou
4
3
2
1.67
L
Fafnir
DKDaHitman
Fafnir
1
2
2
1
L
Aphrodite
Drewsiph
Aphrodite
0
4
1
0.13
L
Skadi
IzDarko
Skadi
1
5
1
0.3
W
Chaac
PY3tti
Chaac
1
2
0
0.5
W
Arachne
guy7789
Arachne
7
1
3
8.5
W
0
0
0
0
L
Thanatos
m4taa
Thanatos
7
2
0
3.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,765
Damage
19,233
31,302
Taken
42,985
12,075
Mitigated
20,994
10,055
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
ButchersSon4298
Danzaburou
6,558
2,753
0
2,808
7,824
2,620
1,561
857
6,967
0
52,341
L
Fafnir
DKDaHitman
Fafnir
4,404
1,301
0
2,121
11,605
9,212
0
251
11,354
31,217
0
L
Aphrodite
Drewsiph
Aphrodite
2,863
231
1,375
5,180
10,354
4,198
265
755
9,535
35,536
0
L
Skadi
IzDarko
Skadi
4,144
1,220
0
1,204
9,322
2,589
456
96
9,226
0
38,903
W
Chaac
PY3tti
Chaac
3,807
818
0
2,368
7,856
4,380
246
2,378
5,124
0
53,183
W
Arachne
guy7789
Arachne
10,323
8,379
133
2,903
9,202
3,352
0
1,500
7,692
0
38,177
W
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
m4taa
Thanatos
7,822
2,863
0
8,684
11,704
4,995
345
878
10,826
0
61,782
W
2,077
195
228
1,615
6,420
1,723
773
2,108
4,252
40,842
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
31,805
292
Minions Killed
279
0
Camps Cleared
0
915,121
Distance Traveled
904,297
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,146
319
0
0
0
0
0
W
Danzaburou
7,865
605
68
5
0
218,859
3
L
Fafnir
6,558
504
49
4
0
214,358
0
L
Aphrodite
6,516
501
75
6
0
216,827
0
L
Skadi
6,410
493
67
5
0
218,803
4
W
Chaac
8,096
623
81
6
0
225,358
0
W
Arachne
7,889
607
60
5
0
255,320
0
W
Ares
4,396
338
0
0
0
0
0
L
Thanatos
8,175
629
88
7
0
254,309
0
W
Ra
7,169
551
83
6
0
215,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role