Player Matchup

Mulan
Mulan
MostRealOtaku
Mulan
Level 96
God Stats
12W - 4L
1,830 SR
Queue Stats
58W - 83L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
SadisticSquid69
Cernunnos
Level 70
God Stats
9W - 8L
1,591 SR
Queue Stats
64W - 96L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
glawks
Baron Samedi
Level 122
God Stats
22W - 19L
1,661 SR
Queue Stats
415W - 390L
1,591 Elo+
Solo
Team Averages
Level 96
1,694 SR
1,460 Elo+

VS

Team Averages
Level 125
1,464 SR
1,445 Elo+
Mulan
Mulan
Demon_Leon99
Mulan
Level 99
God Stats
23W - 23L
1,510 SR
Queue Stats
281W - 292L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
Ronde20
Kuzenbo
Level 126
God Stats
9W - 11L
1,387 SR
Queue Stats
316W - 320L
1,460 Elo+
Party 2
Janus
Janus
Trisx000
Janus
Level 149
God Stats
85W - 81L
1,495 SR
Queue Stats
277W - 274L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,171
743
8,837
15,321
10,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
SadisticSquid69
Cernunnos
12
0 / 6 / 2
7,762
706
5,580
9,749
2,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
glawks
Baron Samedi
15
2 / 3 / 1
9,076
825
7,963
8,898
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
9,654
878
9,121
11,820
12,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Ronde20
Kuzenbo
15
2 / 0 / 10
9,361
851
5,088
10,956
12,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Trisx000
Janus
17
7 / 2 / 6
10,867
988
14,896
7,269
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
1
4
1
0.38
W
Kuzenbo
Ronde20
Kuzenbo
2
0
10
7
L
Cernunnos
SadisticSquid69
Cernunnos
0
6
2
0.17
W
Janus
Trisx000
Janus
7
2
6
5
L
Baron Samedi
glawks
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
29,105
33,968
Taken
30,045
17,359
Mitigated
27,412
6,815
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,121
797
0
2,032
11,820
12,042
462
1,468
10,014
0
21,626
L
8,837
591
0
2,647
15,321
10,349
0
7,501
6,676
0
23,382
W
Kuzenbo
Ronde20
Kuzenbo
5,088
1,324
0
1,145
10,956
12,892
380
3,210
7,433
22,541
1,031
L
Cernunnos
SadisticSquid69
Cernunnos
5,580
2,392
0
405
9,749
2,847
0
6,036
3,121
0
23,041
W
Janus
Trisx000
Janus
14,896
648
0
1,460
7,269
2,478
227
2,190
4,784
51,629
0
L
Baron Samedi
glawks
Baron Samedi
7,963
122
1,066
2,697
8,898
4,163
0
4,760
3,624
30,637
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
29,882
134
Minions Killed
156
0
Camps Cleared
0
567,953
Distance Traveled
676,851
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,654
878
26
2
0
230,205
0
L
Mulan
8,171
743
30
3
0
215,845
0
W
Kuzenbo
9,361
851
30
3
0
229,995
0
L
Cernunnos
7,762
706
46
4
0
154,043
5
W
Janus
10,867
988
100
9
0
216,651
0
L
Baron Samedi
9,076
825
58
5
0
198,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role