Player Matchup

Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarklordofShehol
Anubis
Level 100
God Stats
13W - 16L
1,446 SR
Queue Stats
765W - 943L
1,379 Elo+
Solo
Bacchus
Bacchus
JuanKaGS84
Bacchus
Level 106
God Stats
3W - 1L
1,363 SR
Queue Stats
143W - 120L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
SKADIdoesntKN0W
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 160L
1,540 Elo+
Party 1
Bellona
Bellona
TheRealDocBrown
Bellona
Level 124
God Stats
10W - 1L
2,007 SR
Queue Stats
144W - 74L
1,560 Elo+
Party 1
Team Averages
Level 124
1,563 SR
1,487 Elo+

VS

Team Averages
Level 90
1,513 SR
1,440 Elo+
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lukeman285
Danzaburou
Level 73
God Stats
1W - 2L
1,489 SR
Queue Stats
73W - 87L
1,414 Elo+
Party 2
Merlin
Merlin
WickDiggles
Merlin
Level 126
God Stats
16W - 10L
1,743 SR
Queue Stats
484W - 554L
1,445 Elo+
Solo
Jing Wei
Jing Wei
graphic_urchin44
Jing Wei
Level 47
God Stats
0W - 2L
1,289 SR
Queue Stats
29W - 36L
1,412 Elo+
Solo
Neith
Neith
riccocox74BDG
Neith
Level 120
God Stats
1W - 2L
1,542 SR
Queue Stats
240W - 247L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 2 / 12
8,668
867
3,940
6,633
3,603
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 13
9,182
918
9,279
5,533
3,019
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JuanKaGS84
Bacchus
16
4 / 1 / 16
9,716
972
6,860
8,460
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
SKADIdoesntKN0W
Sun Wukong
16
8 / 4 / 11
9,769
977
10,045
12,371
10,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 2 / 14
9,516
952
10,355
11,721
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 7 / 2
6,973
697
2,962
8,885
3,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lukeman285
Danzaburou
14
2 / 4 / 3
8,318
832
6,333
7,542
2,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
0 / 5 / 3
7,133
713
5,014
6,563
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 6 / 4
7,892
789
5,251
9,508
3,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
4 / 4 / 1
8,136
814
7,511
9,550
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
26
Kills
10
10
Deaths
26
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
12
4
L
Tiamat
 
Tiamat
2
7
2
0.43
W
4
1
13
10.5
W
Bacchus
JuanKaGS84
Bacchus
4
1
16
12
L
Danzaburou
Lukeman285
Danzaburou
2
4
3
0.88
W
Sun Wukong
SKADIdoesntKN0W
Sun Wukong
8
4
11
3.38
W
8
2
14
7.5
L
Merlin
0
5
3
0.3
L
2
6
4
0.67
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
27,071
44,718
Taken
42,048
35,191
Mitigated
14,909
16,905
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,940
843
341
1,486
6,633
3,603
1,172
1,069
5,404
0
11,534
L
Tiamat
 
Tiamat
2,962
228
219
769
8,885
3,655
0
4,894
3,793
4,989
0
W
9,279
187
1,050
2,307
5,533
3,019
1,301
1,458
3,917
26,111
0
W
Bacchus
JuanKaGS84
Bacchus
6,860
135
609
2,241
8,460
7,830
379
2,123
6,146
11,849
0
L
Danzaburou
Lukeman285
Danzaburou
6,333
2,643
538
1,018
7,542
2,750
0
2,132
5,282
0
15,237
W
Sun Wukong
SKADIdoesntKN0W
Sun Wukong
10,045
1,159
1,480
3,461
12,371
10,458
448
1,015
11,228
0
26,637
W
10,355
1,239
1,441
2,489
11,721
10,281
728
1,381
10,237
0
13,616
L
Merlin
5,014
155
669
689
6,563
1,930
0
2,528
3,916
11,647
255
L
5,251
3,148
159
1,109
9,508
3,046
0
4,115
5,305
0
10,990
L
7,511
1,629
263
2,503
9,550
3,528
0
2,470
6,801
0
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
38,452
115
Minions Killed
96
0
Camps Cleared
0
1,004,525
Distance Traveled
792,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,668
867
17
2
0
205,085
0
L
Tiamat
6,973
697
2
0
0
154,675
0
W
Anubis
9,182
918
36
4
0
194,394
0
W
Bacchus
9,716
972
8
1
0
205,589
0
L
Danzaburou
8,318
832
27
3
0
139,682
0
W
Sun Wukong
9,769
977
38
4
0
196,731
0
W
Bellona
9,516
952
16
2
0
202,726
0
L
Merlin
7,133
713
29
3
0
141,932
0
L
Jing Wei
7,892
789
10
1
0
182,069
0
L
Neith
8,136
814
28
3
0
173,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role