Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IdleIncantation
Morgan Le Fay
Level 124
God Stats
109W - 72L
1,575 SR
Queue Stats
186W - 133L
1,507 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 135
God Stats
57W - 41L
1,581 SR
Queue Stats
258W - 264L
1,377 Elo+
Solo
Arachne
Arachne
thegreensnake
Arachne
Level 159
God Stats
25W - 25L
1,344 SR
Queue Stats
306W - 287L
1,453 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,467 Elo+

VS

Team Averages
Level 100
1,547 SR
1,582 Elo+
Medusa
Medusa
I Pour Tris
Medusa
Level 86
God Stats
14W - 15L
1,470 SR
Queue Stats
387W - 380L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
I Pour Wock
Kuzenbo
Level 60
God Stats
1W - 2L
1,478 SR
Queue Stats
59W - 62L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Physcopaaath
Cu Chulainn
Level 109
God Stats
6W - 3L
1,643 SR
Queue Stats
12W - 6L
1,887 Elo+
Solo
Ratatoskr
Ratatoskr
Stepper385
Ratatoskr
Level 120
God Stats
11W - 10L
1,549 SR
Queue Stats
317W - 297L
1,508 Elo+
Party 1
Zeus
Zeus
shadow_night_23
Zeus
Level 126
God Stats
2W - 5L
1,594 SR
Queue Stats
145W - 150L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 7 / 0
8,347
596
4,726
10,466
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
 
Cabrakan
13
2 / 3 / 8
8,323
595
6,474
11,007
9,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
IdleIncantation
Morgan Le Fay
15
5 / 1 / 2
9,611
687
9,571
7,791
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
javierelias2004
Danzaburou
13
5 / 3 / 4
8,028
573
8,757
9,408
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
12
5 / 4 / 1
7,440
531
4,993
8,968
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 3
6,593
471
6,394
11,012
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
I Pour Wock
Kuzenbo
11
0 / 7 / 4
5,969
426
6,629
13,713
11,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Physcopaaath
Cu Chulainn
15
13 / 2 / 1
9,823
702
12,202
14,514
10,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Stepper385
Ratatoskr
15
3 / 1 / 5
7,895
564
6,126
11,959
3,834
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 1
6,884
492
4,021
7,347
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
19
Kills
18
18
Deaths
19
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
7
0
0.29
W
Cabrakan
 
Cabrakan
2
3
8
2
L
Medusa
1
5
3
0.5
L
Kuzenbo
I Pour Wock
Kuzenbo
0
7
4
0.29
W
Morgan Le Fay
IdleIncantation
Morgan Le Fay
5
1
2
6
L
Cu Chulainn
Physcopaaath
Cu Chulainn
13
2
1
6.75
L
Ratatoskr
Stepper385
Ratatoskr
3
1
5
5.5
W
Danzaburou
javierelias2004
Danzaburou
5
3
4
2.33
L
1
4
1
0.38
W
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
35,372
47,640
Taken
58,545
24,260
Mitigated
31,050
13,398
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,726
972
0
2,536
10,466
3,752
845
1,212
9,128
50,265
481
W
Cabrakan
 
Cabrakan
6,474
752
1,692
3,646
11,007
9,712
0
2,337
8,380
30,679
0
L
Medusa
6,394
2,629
0
4,042
11,012
3,552
0
2,733
8,233
0
45,331
L
Kuzenbo
I Pour Wock
Kuzenbo
6,629
1,886
0
130
13,713
11,495
0
4,544
9,129
24,906
0
W
Morgan Le Fay
IdleIncantation
Morgan Le Fay
9,571
440
0
1,515
7,791
3,014
384
2,174
5,583
56,929
1,916
L
Cu Chulainn
Physcopaaath
Cu Chulainn
12,202
931
0
3,471
14,514
10,305
132
4,564
9,850
2,899
62,247
L
Ratatoskr
Stepper385
Ratatoskr
6,126
1,224
0
3,665
11,959
3,834
0
3,804
8,033
0
66,252
W
Danzaburou
javierelias2004
Danzaburou
8,757
3,927
0
3,188
9,408
4,233
615
2,278
6,822
0
57,675
L
4,021
80
0
486
7,347
1,864
0
4,036
2,867
40,073
28
W
Arachne
4,993
4,182
0
821
8,968
3,549
0
2,399
6,494
0
35,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
37,164
415
Minions Killed
404
0
Camps Cleared
0
1,357,471
Distance Traveled
1,449,007
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,347
596
85
6
0
239,970
1
W
Cabrakan
8,323
595
60
4
0
253,131
6
L
Medusa
6,593
471
63
5
0
284,661
4
L
Kuzenbo
5,969
426
55
4
0
279,431
0
W
Morgan Le Fay
9,611
687
123
9
0
291,883
8
L
Cu Chulainn
9,823
702
96
7
0
275,388
3
L
Ratatoskr
7,895
564
98
7
0
353,480
0
W
Danzaburou
8,028
573
94
7
0
227,194
0
L
Zeus
6,884
492
92
7
0
256,047
6
W
Arachne
7,440
531
53
4
0
345,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role