Player Matchup

Vulcan
Vulcan
Platinum II
 
Vulcan
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
MalignantScary
King Arthur
Gold IV
Level 153
God Stats
4W - 2L
1,537 SR
Queue Stats
316W - 325L
1,232 MMR
Party 1
Artemis
Artemis
Platinum I
abel6
Artemis
Platinum I
Level 136
God Stats
11W - 8L
1,655 SR
Queue Stats
54W - 53L
1,931 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,538 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,646 SR
1,583 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
Glanulado
Shiva
Masters
Level 94
God Stats
127W - 113L
1,577 SR
Queue Stats
241W - 224L
2,618 MMR
Solo
Fenrir
Fenrir
Bronze III
NitiDiAxl
Fenrir
Bronze III
Level 108
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 3L
1,503 MMR
Solo
Scylla
Scylla
Silver I
TANGERINEDREAM3
Scylla
Silver I
Level 122
God Stats
44W - 36L
1,571 SR
Queue Stats
269W - 284L
1,094 MMR
Solo
Ganesha
Ganesha
Silver I
twichWizardarg
Ganesha
Silver I
Level 113
God Stats
3W - 1L
1,881 SR
Queue Stats
421W - 450L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
6 / 2 / 4
6,642
664
8,023
4,139
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
10
5 / 1 / 5
5,985
599
4,751
5,766
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
10
1 / 1 / 12
5,635
564
6,120
4,680
1,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MalignantScary
King Arthur
11
2 / 1 / 3
6,140
614
4,831
7,677
6,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
abel6
Artemis
13
9 / 1 / 0
7,547
755
8,511
6,001
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebJormungandrKuzenbo

VS

Bans
AwilixAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 0
5,145
515
2,753
7,004
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Glanulado
Shiva
11
2 / 3 / 1
6,290
629
4,862
7,949
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NitiDiAxl
Fenrir
9
1 / 6 / 4
4,972
497
3,615
10,611
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 3 / 1
6,234
623
2,993
6,150
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 3
4,286
429
1,658
10,871
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
6
6
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
4
4
W
Tyr
 
Tyr
5
1
5
7.5
W
Baron Samedi
 
Baron Samedi
1
1
12
7
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Shiva
Glanulado
Shiva
2
3
1
0.83
W
King Arthur
MalignantScary
King Arthur
2
1
3
3.5
L
Fenrir
NitiDiAxl
Fenrir
1
6
4
0.5
L
2
3
1
0.83
W
Artemis
abel6
Artemis
9
1
0
9
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,236
Damage
15,881
28,263
Taken
42,585
13,258
Mitigated
17,174
12,945
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,023
341
0
689
4,139
1,230
270
1,565
2,462
38,171
1,014
W
Tyr
 
Tyr
4,751
627
0
2,975
5,766
2,119
0
1,427
4,233
0
26,324
W
Baron Samedi
 
Baron Samedi
6,120
1,182
570
2,262
4,680
1,494
170
918
3,690
24,025
2,044
L
Charybdis
 
Charybdis
2,753
1,390
0
1,787
7,004
1,849
0
932
6,072
0
25,221
L
Shiva
Glanulado
Shiva
4,862
772
0
1,316
7,949
4,061
0
1,663
6,286
4,944
34,995
W
King Arthur
MalignantScary
King Arthur
4,831
776
0
2,989
7,677
6,511
0
430
7,247
6,701
32,032
L
Fenrir
NitiDiAxl
Fenrir
3,615
1,179
0
2,826
10,611
3,334
0
3,539
7,072
0
27,853
L
2,993
455
0
750
6,150
1,694
0
2,584
3,566
49,256
984
W
Artemis
abel6
Artemis
8,511
5,305
0
3,460
6,001
1,904
0
627
5,374
0
50,796
L
1,658
136
0
986
10,871
6,236
0
5,641
5,230
6,750
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
26,927
305
Minions Killed
296
0
Camps Cleared
0
1,038,500
Distance Traveled
1,012,561
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,642
664
70
7
0
217,337
1
W
Tyr
5,985
599
46
5
0
228,855
0
W
Baron Samedi
5,635
564
33
3
0
186,351
2
L
Charybdis
5,145
515
53
5
0
185,673
0
L
Shiva
6,290
629
79
8
0
205,949
2
W
King Arthur
6,140
614
64
6
0
224,612
0
L
Fenrir
4,972
497
51
5
0
208,065
0
L
Scylla
6,234
623
110
11
0
217,300
2
W
Artemis
7,547
755
92
9
0
181,345
0
L
Ganesha
4,286
429
3
0
0
195,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role