Player Matchup

He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kreyck
Ganesha
Level 157
God Stats
1W - 3L
1,547 SR
Queue Stats
395W - 365L
1,545 Elo+
Solo
Chang'e
Chang'e
Philmacrackin7
Chang'e
Level 149
God Stats
3W - 5L
1,384 SR
Queue Stats
293W - 295L
1,477 Elo+
Solo
Sol
Sol
S1M0XAU
Sol
Level 125
God Stats
4W - 3L
1,750 SR
Queue Stats
395W - 414L
1,501 Elo+
Solo
Athena
Athena
ShakaZulaka
Athena
Level 104
God Stats
9W - 8L
1,538 SR
Queue Stats
648W - 673L
1,489 Elo+
Party 2
Team Averages
Level 128
1,544 SR
1,502 Elo+

VS

Team Averages
Level 151
1,605 SR
1,495 Elo+
Maui
Maui
 
Maui
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cinnabuncx
Izanami
Level 110
God Stats
2W - 1L
1,488 SR
Queue Stats
66W - 76L
1,456 Elo+
Solo
Xbalanque
Xbalanque
cristianhash
Xbalanque
Level 158
God Stats
2W - 0L
1,735 SR
Queue Stats
140W - 138L
1,517 Elo+
Party 1
Chang'e
Chang'e
irvinalonso1
Chang'e
Level 147
God Stats
5W - 2L
1,510 SR
Queue Stats
80W - 78L
1,530 Elo+
Party 1
Odin
Odin
mattiasgomez
Odin
Level 158
God Stats
3W - 1L
1,793 SR
Queue Stats
147W - 166L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 1
6,576
731
4,898
6,731
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Kreyck
Ganesha
11
0 / 4 / 4
6,707
745
4,523
10,358
9,168
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 3
6,967
774
8,468
10,327
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sol
10
0 / 2 / 2
5,770
641
4,988
4,030
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
3 / 3 / 3
7,582
842
4,168
13,444
13,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
3 / 1 / 12
8,776
975
4,656
9,526
8,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Cinnabuncx
Izanami
14
4 / 2 / 7
8,429
937
8,550
6,181
3,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
cristianhash
Xbalanque
14
2 / 2 / 12
8,347
927
10,697
6,325
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
irvinalonso1
Chang'e
14
3 / 1 / 11
8,328
925
11,127
8,669
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 10
8,158
906
6,083
8,313
10,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
6
Kills
16
16
Deaths
7
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
1
0.38
W
Maui
 
Maui
3
1
12
9
W
Izanami
Cinnabuncx
Izanami
4
2
7
3.75
L
Ganesha
Kreyck
Ganesha
0
4
4
0.5
L
2
3
3
1.17
L
Sol
0
2
2
0.5
L
Athena
3
3
3
1.5
W
Xbalanque
cristianhash
Xbalanque
2
2
12
4
W
Chang'e
irvinalonso1
Chang'e
3
1
11
8.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
41,113
44,890
Taken
39,014
32,169
Mitigated
31,266
14,132
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,898
344
0
35
6,731
2,855
0
2,352
4,379
12,151
0
W
Maui
 
Maui
4,656
1,150
3,878
2,616
9,526
8,942
422
5,705
3,821
8,061
0
W
Izanami
Cinnabuncx
Izanami
8,550
6,225
549
1,720
6,181
3,348
585
5,498
683
0
28,660
L
Ganesha
Kreyck
Ganesha
4,523
273
696
1,164
10,358
9,168
0
2,237
8,121
9,145
1,368
L
8,468
434
4,566
2,884
10,327
5,122
0
4,740
5,587
18,731
0
L
Sol
4,988
229
166
366
4,030
1,637
0
1,064
2,966
13,748
0
L
Athena
4,168
745
1,774
2,481
13,444
13,387
0
5,390
8,054
7,865
0
W
Xbalanque
cristianhash
Xbalanque
10,697
6,891
23
666
6,325
3,503
1,005
5,513
812
0
22,197
W
Chang'e
irvinalonso1
Chang'e
11,127
1,266
5,664
3,535
8,669
4,979
1,239
6,230
2,439
20,547
58
W
6,083
1,450
630
1,193
8,313
10,494
384
3,409
4,904
0
10,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
42,038
75
Minions Killed
112
0
Camps Cleared
0
736,431
Distance Traveled
904,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,576
731
20
2
0
168,490
0
W
Maui
8,776
975
2
0
0
211,816
0
W
Izanami
8,429
937
39
4
0
161,492
0
L
Ganesha
6,707
745
0
0
0
126,894
0
L
Chang'e
6,967
774
29
3
0
170,291
0
L
Sol
5,770
641
12
1
0
107,604
0
L
Athena
7,582
842
14
2
0
163,152
0
W
Xbalanque
8,347
927
32
4
0
157,976
0
W
Chang'e
8,328
925
30
3
0
180,309
0
W
Odin
8,158
906
9
1
0
192,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role