Player Matchup

Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CyCo Cyrus
Bastet
Level 155
God Stats
19W - 6L
1,724 SR
Queue Stats
326W - 308L
1,505 Elo+
Solo
Cthulhu
Cthulhu
FIannel
Cthulhu
Level 168
God Stats
18W - 9L
1,684 SR
Queue Stats
754W - 773L
1,369 Elo+
Solo
Yu Huang
Yu Huang
KarateFace
Yu Huang
Level 145
God Stats
5W - 0L
1,835 SR
Queue Stats
190W - 206L
1,485 Elo+
Solo
Team Averages
Level 176
1,649 SR
1,472 Elo+

VS

Team Averages
Level 135
1,427 SR
1,481 Elo+
Agni
Agni
BKHaveItUrWay
Agni
Level 126
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 9L
1,494 Elo+
Party 2
Izanami
Izanami
Raving Darkness
Izanami
Level 118
God Stats
1W - 1L
1,249 SR
Queue Stats
57W - 62L
1,435 Elo+
Party 1
Anubis
Anubis
Swineflu6274
Anubis
Level 157
God Stats
1W - 1L
1,529 SR
Queue Stats
169W - 163L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vare65
Kumbhakarna
Level 125
God Stats
0W - 1L
1,662 SR
Queue Stats
13W - 17L
1,501 Elo+
Party 2
Neith
Neith
Waruko
Neith
Level 148
God Stats
5W - 7L
1,452 SR
Queue Stats
430W - 446L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 1 / 3
5,493
1,099
1,814
2,483
1,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
 
Medusa
10
0 / 1 / 5
5,423
1,085
2,648
2,295
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Bastet
CyCo Cyrus
Bastet
10
2 / 1 / 5
5,926
1,185
3,572
1,914
608
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FIannel
Cthulhu
9
0 / 1 / 4
5,228
1,046
1,738
2,759
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
KarateFace
Yu Huang
11
3 / 0 / 3
5,985
1,197
4,129
877
385
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,095
1,019
740
2,529
908
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 2 / 0
5,073
1,015
1,111
3,603
1,313
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
10
0 / 2 / 1
4,980
996
1,410
4,042
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Vare65
Kumbhakarna
10
3 / 1 / 1
5,538
1,108
1,228
5,421
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Waruko
Neith
1
0 / 0 / 0
1,244
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
7
Kills
4
4
Deaths
7
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
3
3.5
W
Medusa
 
Medusa
0
1
5
2.5
L
0
2
0
0
W
Bastet
CyCo Cyrus
Bastet
2
1
5
4.5
W
Cthulhu
FIannel
Cthulhu
0
1
4
2
W
Yu Huang
KarateFace
Yu Huang
3
0
3
4.5
L
1
2
0
0.5
L
Anubis
0
2
1
0.25
L
Kumbhakarna
Vare65
Kumbhakarna
3
1
1
3.5
L
Neith
Waruko
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,901
Damage
4,489
10,328
Taken
15,595
5,462
Mitigated
7,973
2,315
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,814
698
0
520
2,483
1,646
0
606
1,877
6,658
0
W
Medusa
 
Medusa
2,648
916
153
35
2,295
755
287
543
1,752
0
10,608
L
740
0
331
157
2,529
908
0
1,495
1,034
10,004
0
W
Bastet
CyCo Cyrus
Bastet
3,572
483
331
489
1,914
608
0
587
1,327
0
6,345
W
Cthulhu
FIannel
Cthulhu
1,738
0
59
610
2,759
2,068
125
1,357
1,402
5,043
0
W
Yu Huang
KarateFace
Yu Huang
4,129
315
0
118
877
385
0
224
653
11,239
0
L
1,111
777
261
728
3,603
1,313
0
1,679
1,924
0
5,086
L
Anubis
1,410
0
185
722
4,042
1,737
0
2,619
1,423
5,110
154
L
Kumbhakarna
Vare65
Kumbhakarna
1,228
0
718
1,174
5,421
4,015
0
1,888
3,533
3,203
0
L
Neith
Waruko
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
21,930
60
Minions Killed
45
0
Camps Cleared
0
526,264
Distance Traveled
364,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,493
1,099
6
1
0
79,739
0
W
Medusa
5,423
1,085
27
5
0
121,067
0
L
Agni
5,095
1,019
16
3
0
98,520
2
W
Bastet
5,926
1,185
8
2
0
127,783
0
W
Cthulhu
5,228
1,046
8
2
0
98,773
0
W
Yu Huang
5,985
1,197
11
2
0
98,902
0
L
Izanami
5,073
1,015
16
3
0
87,275
0
L
Anubis
4,980
996
10
2
0
78,542
0
L
Kumbhakarna
5,538
1,108
3
1
0
100,572
0
L
Neith
1,244
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role