Player Matchup

Ah Puch
Ah Puch
ElAlaska
Ah Puch
Level 44
God Stats
5W - 5L
1,617 SR
Queue Stats
42W - 49L
1,511 Elo+
Solo
Artio
Artio
Frozenheartt
Artio
Level 65
God Stats
2W - 2L
1,729 SR
Queue Stats
54W - 53L
1,565 Elo+
Party 1
Artemis
Artemis
Grìssick
Artemis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Rayjing27
Cliodhna
Level 94
God Stats
52W - 39L
1,603 SR
Queue Stats
498W - 473L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
cowboybuttsexxx
Guan Yu
Level 38
God Stats
11W - 8L
1,871 SR
Queue Stats
77W - 88L
1,547 Elo+
Solo
Team Averages
Level 54
1,664 SR
1,527 Elo+

VS

Team Averages
Level 142
1,528 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
Lọve
Kumbhakarna
Level 125
God Stats
18W - 9L
1,611 SR
Queue Stats
318W - 280L
1,525 Elo+
Solo
Mercury
Mercury
Tawv_
Mercury
Level 115
God Stats
4W - 3L
1,475 SR
Queue Stats
200W - 204L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Telriel
Cernunnos
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
222W - 191L
1,538 Elo+
Solo
Terra
Terra
YeKo0-_-
Terra
Level 149
God Stats
7W - 4L
1,552 SR
Queue Stats
261W - 314L
1,550 Elo+
Solo
Janus
Janus
iTsUnCLe ChumP
Janus
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 175L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElAlaska
Ah Puch
13
1 / 2 / 1
7,405
529
5,358
6,348
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,564
397
1,459
8,130
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Grìssick
Artemis
10
0 / 3 / 0
6,031
431
1,593
6,468
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Rayjing27
Cliodhna
13
2 / 2 / 1
7,246
518
5,806
11,864
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
8,358
597
7,019
13,799
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lọve
Kumbhakarna
13
2 / 1 / 1
7,688
549
5,866
9,986
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Tawv_
Mercury
15
2 / 0 / 2
7,845
560
2,741
10,638
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cernunnos
Telriel
Cernunnos
14
4 / 0 / 3
8,671
619
9,316
3,331
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
YeKo0-_-
Terra
12
2 / 0 / 4
7,686
549
4,939
10,138
7,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 3 / 5
7,723
552
5,976
6,494
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
10
10
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ElAlaska
Ah Puch
1
2
1
0.75
L
0
1
0
0
L
Artemis
Grìssick
Artemis
0
3
0
0
W
Kumbhakarna
Lọve
Kumbhakarna
2
1
1
2.5
L
Cliodhna
Rayjing27
Cliodhna
2
2
1
1.25
W
Mercury
Tawv_
Mercury
2
0
2
3
W
Cernunnos
Telriel
Cernunnos
4
0
3
5.5
W
Terra
YeKo0-_-
Terra
2
0
4
4
L
1
2
1
0.75
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
28,838
46,609
Taken
40,587
24,030
Mitigated
23,424
15,655
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ElAlaska
Ah Puch
5,358
320
0
1,210
6,348
1,658
568
4,533
1,583
51,586
0
L
1,459
36
40
1,840
8,130
5,440
0
1,629
6,447
18,902
1,244
L
Artemis
Grìssick
Artemis
1,593
593
0
1,332
6,468
1,672
0
1,306
5,136
0
30,445
W
Kumbhakarna
Lọve
Kumbhakarna
5,866
788
0
1,250
9,986
8,916
0
269
9,717
48,605
0
L
Cliodhna
Rayjing27
Cliodhna
5,806
1,097
0
4,703
11,864
4,059
0
2,784
8,918
0
57,713
W
Mercury
Tawv_
Mercury
2,741
567
0
6,387
10,638
3,702
854
443
10,195
0
64,901
W
Cernunnos
Telriel
Cernunnos
9,316
5,365
0
2,333
3,331
1,238
0
489
2,777
0
67,395
W
Terra
YeKo0-_-
Terra
4,939
666
1,422
2,703
10,138
7,555
0
2,871
7,053
26,532
841
L
7,019
951
83
6,447
13,799
11,201
0
5,714
8,045
265
61,265
W
5,976
381
0
1,061
6,494
2,013
0
2,560
3,934
53,187
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
39,613
408
Minions Killed
469
0
Camps Cleared
0
1,411,871
Distance Traveled
1,509,187
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,405
529
96
7
0
253,014
2
L
Artio
5,564
397
26
2
0
283,045
1
L
Artemis
6,031
431
82
6
0
281,969
0
W
Kumbhakarna
7,688
549
78
6
0
272,824
1
L
Cliodhna
7,246
518
96
7
0
349,301
3
W
Mercury
7,845
560
104
7
0
348,194
0
W
Cernunnos
8,671
619
128
9
0
270,649
2
W
Terra
7,686
549
33
2
0
300,777
3
L
Guan Yu
8,358
597
108
8
0
244,542
0
W
Janus
7,723
552
126
9
0
316,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role