Player Matchup

Set
Set
Masters
Avthegreat
Set
Masters
Level 168
God Stats
273W - 199L
1,714 SR
Queue Stats
566W - 530L
2,157 MMR
Party 2
Vulcan
Vulcan
Diamond I
DEADCORPS123
Vulcan
Diamond I
Level 150
God Stats
5W - 6L
1,602 SR
Queue Stats
192W - 182L
2,243 MMR
Party 2
Awilix
Awilix
Diamond I
RaibelJose
Awilix
Diamond I
Level 157
God Stats
1W - 2L
1,208 SR
Queue Stats
103W - 86L
2,301 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,508 SR
2,234 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,754 SR
2,158 MMR
Thor
Thor
Platinum I
GebGamer
Thor
Platinum I
Level 103
God Stats
4W - 4L
1,607 SR
Queue Stats
76W - 50L
2,095 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
Yalovecici
Ix Chel
Diamond V
Level 148
God Stats
8W - 2L
1,886 SR
Queue Stats
84W - 53L
2,211 MMR
Party 1
Atlas
Atlas
Diamond IV
valtino3
Atlas
Diamond IV
Level 160
God Stats
6W - 2L
1,769 SR
Queue Stats
84W - 53L
2,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,681
880
6,653
8,107
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
0 / 0 / 6
8,649
786
9,330
3,014
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
RaibelJose
Awilix
15
2 / 0 / 3
8,617
783
8,174
5,752
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KuzenboCerberusKumbhakarnaThoth

VS

Bans
SerqetNe ZhaOdinHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 1 / 1
8,344
759
4,634
6,889
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Yalovecici
Ix Chel
14
1 / 2 / 1
8,297
754
3,732
6,327
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
valtino3
Atlas
13
0 / 4 / 1
7,573
688
4,390
13,674
9,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Vulcan
0
0
6
3
L
Thor
1
1
1
1.5
W
Awilix
RaibelJose
Awilix
2
0
3
3.5
L
Ix Chel
Yalovecici
Ix Chel
1
2
1
0.75
L
Atlas
valtino3
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
12,756
16,873
Taken
26,890
9,338
Mitigated
14,508
3,280
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,653
2,336
0
1,503
8,107
5,957
818
3,411
4,501
0
35,773
W
Vulcan
9,330
49
0
750
3,014
938
320
998
1,870
33,082
0
L
Thor
4,634
961
0
518
6,889
2,422
0
2,056
4,712
0
30,431
W
Awilix
RaibelJose
Awilix
8,174
2,032
0
1,027
5,752
2,443
401
3,146
2,354
0
23,278
L
Ix Chel
Yalovecici
Ix Chel
3,732
311
2,385
1,625
6,327
2,164
0
2,823
3,458
31,816
0
L
Atlas
valtino3
Atlas
4,390
1,071
0
712
13,674
9,922
0
4,501
8,664
18,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
24,214
152
Minions Killed
153
0
Camps Cleared
0
690,093
Distance Traveled
685,757
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,681
880
58
5
0
202,649
0
W
Vulcan
8,649
786
49
4
0
243,860
2
L
Thor
8,344
759
59
5
0
239,068
5
W
Awilix
8,617
783
45
4
0
243,584
0
L
Ix Chel
8,297
754
66
6
0
219,373
2
L
Atlas
7,573
688
28
3
0
227,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role