Player Matchup

Cabrakan
Cabrakan
DSS-_-FRAME
Cabrakan
Level 126
God Stats
10W - 4L
1,731 SR
Queue Stats
52W - 45L
1,554 Elo+
Party 1
Fafnir
Fafnir
KnoxHotDogEater
Fafnir
Level 156
God Stats
1W - 2L
1,489 SR
Queue Stats
187W - 173L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Notabanana321
Danzaburou
Level 125
God Stats
12W - 8L
1,647 SR
Queue Stats
763W - 717L
1,538 Elo+
Solo
Hachiman
Hachiman
koolman81
Hachiman
Level 149
God Stats
5W - 8L
1,460 SR
Queue Stats
166W - 170L
1,542 Elo+
Solo
Fenrir
Fenrir
mvauclair03
Fenrir
Level 147
God Stats
0W - 1L
1,745 SR
Queue Stats
60W - 55L
1,532 Elo+
Party 1
Team Averages
Level 141
1,614 SR
1,537 Elo+

VS

Team Averages
Level 155
1,616 SR
1,568 Elo+
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AlexKUNGI
Surtr
Level 205
God Stats
21W - 16L
1,612 SR
Queue Stats
538W - 521L
1,551 Elo+
Solo
Tiamat
Tiamat
NepOnSwitch
Tiamat
Level 124
God Stats
1W - 0L
1,802 SR
Queue Stats
45W - 38L
1,613 Elo+
Party 2
Sobek
Sobek
TheDarkGodX
Sobek
Level 196
God Stats
5W - 6L
1,520 SR
Queue Stats
185W - 173L
1,560 Elo+
Solo
King Arthur
King Arthur
asackoforanges02
King Arthur
Level 147
God Stats
12W - 7L
1,647 SR
Queue Stats
85W - 63L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DSS-_-FRAME
Cabrakan
12
0 / 6 / 3
6,714
448
7,529
15,055
10,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 2
6,184
412
5,708
12,783
13,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Notabanana321
Danzaburou
16
6 / 6 / 0
9,891
659
12,167
14,928
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
koolman81
Hachiman
13
3 / 3 / 2
7,968
531
11,125
11,242
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
13
3 / 3 / 1
7,522
501
9,169
18,549
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
4 / 3 / 4
8,159
544
9,976
10,876
3,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
AlexKUNGI
Surtr
16
8 / 2 / 6
9,239
616
11,479
15,272
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
15
3 / 3 / 5
8,716
581
7,291
11,930
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 8
8,010
534
7,795
15,009
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
asackoforanges02
King Arthur
16
4 / 4 / 3
9,586
639
13,889
18,759
16,196
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
23
23
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
4
2
W
Surtr
AlexKUNGI
Surtr
8
2
6
5.5
L
Cabrakan
DSS-_-FRAME
Cabrakan
0
6
3
0.25
L
1
5
2
0.4
W
Tiamat
3
3
5
1.83
L
Danzaburou
Notabanana321
Danzaburou
6
6
0
1
W
4
1
8
8
W
King Arthur
asackoforanges02
King Arthur
4
4
3
1.38
L
Hachiman
koolman81
Hachiman
3
3
2
1.33
L
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
50,430
72,557
Taken
71,846
50,549
Mitigated
49,090
20,400
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,976
5,069
0
3,663
10,876
3,932
532
1,842
9,034
0
53,894
W
Surtr
AlexKUNGI
Surtr
11,479
5,083
0
8,707
15,272
7,368
824
1,956
13,229
2,344
68,544
L
Cabrakan
DSS-_-FRAME
Cabrakan
7,529
985
0
5,242
15,055
10,018
0
2,729
12,326
45,084
0
L
5,708
1,608
0
3,136
12,783
13,584
0
2,757
10,026
17,853
1,989
W
Tiamat
7,291
672
0
2,169
11,930
6,273
0
913
11,017
50,885
82
L
Danzaburou
Notabanana321
Danzaburou
12,167
3,272
0
2,417
14,928
5,052
31
6,471
8,457
0
68,225
W
7,795
1,014
0
4,941
15,009
15,321
64
4,914
9,960
31,843
0
W
King Arthur
asackoforanges02
King Arthur
13,889
2,168
0
5,403
18,759
16,196
102
3,267
14,898
0
78,600
L
Hachiman
koolman81
Hachiman
11,125
7,422
0
4,125
11,242
3,304
0
3,199
8,043
0
53,679
L
Fenrir
9,169
2,021
0
5,480
18,549
18,591
0
865
17,684
0
44,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
43,710
370
Minions Killed
462
0
Camps Cleared
0
1,378,132
Distance Traveled
1,574,324
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,159
544
75
5
0
297,568
0
W
Surtr
9,239
616
96
6
0
364,519
0
L
Cabrakan
6,714
448
78
5
0
269,842
0
L
Fafnir
6,184
412
23
2
0
241,743
1
W
Tiamat
8,716
581
121
8
0
294,474
3
L
Danzaburou
9,891
659
110
7
0
289,245
4
W
Sobek
8,010
534
35
2
0
313,816
2
W
King Arthur
9,586
639
135
9
0
303,947
4
L
Hachiman
7,968
531
82
5
0
285,989
0
L
Fenrir
7,522
501
77
5
0
291,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role