Player Matchup

Hera
Hera
 
Hera
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GLOS_Ee
Jormungandr
Level 109
God Stats
8W - 7L
1,523 SR
Queue Stats
324W - 321L
1,469 Elo+
Party 2
Poseidon
Poseidon
Xlima_K
Poseidon
Level 142
God Stats
16W - 9L
1,495 SR
Queue Stats
300W - 286L
1,422 Elo+
Party 2
Artemis
Artemis
itsDemeGoD
Artemis
Level 65
God Stats
10W - 16L
1,420 SR
Queue Stats
294W - 307L
1,474 Elo+
Solo
Mulan
Mulan
rocky99183
Mulan
Level 156
God Stats
4W - 3L
1,478 SR
Queue Stats
57W - 64L
1,507 Elo+
Solo
Team Averages
Level 146
1,483 SR
1,475 Elo+

VS

Team Averages
Level 120
1,468 SR
1,484 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BigSeaman707
Kumbhakarna
Level 151
God Stats
10W - 11L
1,458 SR
Queue Stats
238W - 256L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Darth Scarz
Kukulkan
Level 99
God Stats
12W - 6L
1,690 SR
Queue Stats
93W - 91L
1,459 Elo+
Party 1
Skadi
Skadi
FreeThe4skin
Skadi
Level 124
God Stats
2W - 3L
1,194 SR
Queue Stats
179W - 172L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
1 / 0 / 3
3,659
732
1,498
1,427
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
GLOS_Ee
Jormungandr
6
0 / 0 / 4
4,247
849
1,077
1,804
707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Xlima_K
Poseidon
6
2 / 1 / 3
3,804
761
1,166
2,835
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
itsDemeGoD
Artemis
7
2 / 0 / 1
4,109
822
1,255
1,163
253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
7
2 / 2 / 0
4,364
873
600
4,021
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
1 / 3 / 1
3,690
738
843
4,329
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Da Ji
 
Da Ji
3
0 / 1 / 0
2,806
561
519
1,514
344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
BigSeaman707
Kumbhakarna
2
1 / 2 / 0
2,925
585
634
2,485
858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Darth Scarz
Kukulkan
1
0 / 0 / 0
2,508
502
0
0
0
3
0 / 1 / 1
2,856
571
608
1,081
218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
3
2.5
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
L
Da Ji
 
Da Ji
0
1
0
0
L
Kumbhakarna
BigSeaman707
Kumbhakarna
1
2
0
0.5
L
Kukulkan
Darth Scarz
Kukulkan
0
0
0
0
L
0
1
1
0.5
W
Jormungandr
GLOS_Ee
Jormungandr
0
0
4
2
W
Poseidon
Xlima_K
Poseidon
2
1
3
3.5
W
Artemis
itsDemeGoD
Artemis
2
0
1
2.5
W
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,596
Damage
2,604
11,250
Taken
9,409
3,013
Mitigated
3,094
3,362
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,498
206
0
380
1,427
264
0
190
1,237
8,096
238
L
Gilgamesh
 
Gilgamesh
843
276
0
581
4,329
1,674
0
1,480
2,717
0
13,086
L
Da Ji
 
Da Ji
519
106
0
604
1,514
344
0
502
1,012
0
5,208
L
Kumbhakarna
BigSeaman707
Kumbhakarna
634
112
0
237
2,485
858
0
798
1,647
2,178
0
L
Kukulkan
Darth Scarz
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
608
215
0
0
1,081
218
0
642
359
0
6,128
W
Jormungandr
GLOS_Ee
Jormungandr
1,077
419
0
764
1,804
707
342
290
1,514
15,518
0
W
Poseidon
Xlima_K
Poseidon
1,166
148
0
581
2,835
646
0
154
2,681
16,807
0
W
Artemis
itsDemeGoD
Artemis
1,255
1,039
0
372
1,163
253
994
0
1,163
0
17,198
W
Mulan
600
98
0
1,265
4,021
1,143
0
121
3,900
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
14,785
149
Minions Killed
51
0
Camps Cleared
0
504,201
Distance Traveled
229,046
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,659
732
20
4
0
98,246
0
L
Gilgamesh
3,690
738
23
5
0
85,670
0
L
Da Ji
2,806
561
13
3
0
55,698
0
L
Kumbhakarna
2,925
585
2
0
0
42,805
0
L
Kukulkan
2,508
502
0
0
0
0
0
L
Skadi
2,856
571
13
3
0
44,873
0
W
Jormungandr
4,247
849
24
5
0
107,238
1
W
Poseidon
3,804
761
30
6
0
114,727
0
W
Artemis
4,109
822
35
7
0
81,197
1
W
Mulan
4,364
873
40
8
0
102,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role