Player Matchup

Tiamat
Tiamat
GrizloOnDaBeat
Tiamat
Level 86
God Stats
15W - 18L
1,460 SR
Queue Stats
373W - 388L
1,476 Elo+
Solo
Mulan
Mulan
Killercapibara
Mulan
Level 131
God Stats
116W - 116L
1,494 SR
Queue Stats
979W - 937L
1,521 Elo+
Solo
Arachne
Arachne
TheBlueMoose
Arachne
Level 158
God Stats
10W - 5L
1,594 SR
Queue Stats
93W - 85L
1,497 Elo+
Solo
Aphrodite
Aphrodite
Waouf
Aphrodite
Level 139
God Stats
2W - 1L
1,587 SR
Queue Stats
38W - 23L
1,598 Elo+
Party 2
Izanami
Izanami
bloomari
Izanami
Level 48
God Stats
8W - 2L
1,684 SR
Queue Stats
59W - 36L
1,573 Elo+
Party 2
Team Averages
Level 112
1,564 SR
1,533 Elo+

VS

Team Averages
Level 106
1,583 SR
1,466 Elo+
Chaac
Chaac
SimplyIsa_
Chaac
Level 128
God Stats
10W - 13L
1,490 SR
Queue Stats
395W - 391L
1,469 Elo+
Solo
Sol
Sol
SlySneakyBear
Sol
Level 120
God Stats
100W - 98L
1,544 SR
Queue Stats
297W - 281L
1,487 Elo+
Solo
Sobek
Sobek
WHALE_MAN2004
Sobek
Level 97
God Stats
8W - 8L
1,556 SR
Queue Stats
527W - 520L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
Zamora1m
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,393 Elo+
Solo
Neith
Neith
watchyerback55
Neith
Level 149
God Stats
2W - 1L
1,823 SR
Queue Stats
180W - 191L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,937
596
5,914
8,061
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 3
7,897
526
9,062
15,888
13,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
TheBlueMoose
Arachne
13
3 / 3 / 2
7,974
532
7,045
16,197
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
Waouf
Aphrodite
14
2 / 0 / 8
8,683
579
5,819
9,302
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
bloomari
Izanami
16
6 / 2 / 2
9,147
610
10,797
12,280
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 2 / 2
9,478
632
10,862
13,013
9,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 1
8,698
580
5,080
8,361
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
1 / 4 / 4
7,697
513
4,893
15,110
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Zamora1m
Hun Batz
15
3 / 3 / 1
8,146
543
9,744
11,876
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 2
7,864
524
7,587
8,184
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
10
10
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
0
3
3
0.5
L
Chaac
2
2
2
1.5
L
2
2
1
1.25
W
Arachne
TheBlueMoose
Arachne
3
3
2
1.33
L
1
4
4
0.75
W
Aphrodite
Waouf
Aphrodite
2
0
8
6
L
Hun Batz
Zamora1m
Hun Batz
3
3
1
1.17
W
Izanami
bloomari
Izanami
6
2
2
3.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
38,166
61,728
Taken
56,544
35,616
Mitigated
32,294
28,667
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,914
425
0
2,855
8,061
5,199
228
2,858
5,203
54,467
753
W
9,062
1,371
0
4,580
15,888
13,232
14
411
15,477
0
53,933
L
Chaac
10,862
2,831
0
3,447
13,013
9,632
0
1,019
11,764
360
73,970
L
5,080
1,511
0
3,531
8,361
2,300
2,394
3,858
3,826
57,617
4,499
W
Arachne
TheBlueMoose
Arachne
7,045
4,285
0
7,309
16,197
5,587
98
3,340
12,857
0
42,011
L
4,893
509
0
5,226
15,110
12,657
0
3,060
12,005
27,059
0
W
Aphrodite
Waouf
Aphrodite
5,819
836
5,605
5,517
9,302
6,437
436
952
8,350
21,199
627
L
Hun Batz
Zamora1m
Hun Batz
9,744
3,697
0
600
11,876
5,384
0
1,267
10,599
0
72,030
W
Izanami
bloomari
Izanami
10,797
7,161
0
2,801
12,280
5,161
2,365
2,520
9,760
0
84,069
L
7,587
2,318
0
1,946
8,184
2,321
0
1,908
6,276
0
59,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
41,883
439
Minions Killed
508
0
Camps Cleared
0
1,484,793
Distance Traveled
1,533,290
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,937
596
103
7
0
298,284
0
W
Mulan
7,897
526
93
6
0
284,116
5
L
Chaac
9,478
632
133
9
0
311,766
6
L
Sol
8,698
580
140
9
0
271,071
0
W
Arachne
7,974
532
71
5
0
324,665
0
L
Sobek
7,697
513
35
2
0
320,252
0
W
Aphrodite
8,683
579
35
2
0
274,760
0
L
Hun Batz
8,146
543
106
7
0
335,660
0
W
Izanami
9,147
610
137
9
0
302,968
0
L
Neith
7,864
524
94
6
0
294,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role