Player Matchup

Sol
Sol
AAmber1098
Sol
Level 156
God Stats
2W - 2L
1,458 SR
Queue Stats
19W - 22L
1,580 Elo+
Party 2
Chaac
Chaac
NAHRNAHR
Chaac
Level 172
God Stats
7W - 16L
1,461 SR
Queue Stats
543W - 564L
1,559 Elo+
Party 2
Merlin
Merlin
levi7139
Merlin
Level 155
God Stats
38W - 17L
1,713 SR
Queue Stats
107W - 121L
1,472 Elo+
Solo
Team Averages
Level 161
1,544 SR
1,537 Elo+

VS

Team Averages
Level 167
1,527 SR
1,575 Elo+
Susano
Susano
DrLuckyXD
Susano
Level 159
God Stats
1W - 2L
1,434 SR
Queue Stats
70W - 58L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Elyfana
Nu Wa
Level 218
God Stats
128W - 64L
1,641 SR
Queue Stats
216W - 141L
1,564 Elo+
Solo
Bellona
Bellona
SirVibes
Bellona
Level 125
God Stats
1W - 0L
1,506 SR
Queue Stats
54W - 56L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,285
929
6,310
10,506
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
NAHRNAHR
Chaac
15
5 / 4 / 1
9,336
934
12,374
14,951
12,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Merlin
levi7139
Merlin
12
0 / 3 / 4
7,480
748
3,606
4,052
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DrLuckyXD
Susano
15
9 / 2 / 1
9,866
987
10,784
9,901
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Elyfana
Nu Wa
15
1 / 3 / 8
8,925
893
8,357
8,156
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
SirVibes
Bellona
15
2 / 2 / 6
8,973
897
7,402
11,755
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
12
12
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Susano
DrLuckyXD
Susano
9
2
1
4.75
W
Nu Wa
Elyfana
Nu Wa
1
3
8
1.67
L
Chaac
NAHRNAHR
Chaac
5
4
1
1.38
W
Bellona
SirVibes
Bellona
2
2
6
2.5
L
Merlin
levi7139
Merlin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
26,543
29,509
Taken
29,812
16,539
Mitigated
15,825
8,281
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,310
2,158
0
3,578
10,506
3,190
0
1,469
8,805
29,527
1,223
W
Susano
DrLuckyXD
Susano
10,784
2,131
0
2,494
9,901
3,862
469
3,363
6,359
0
27,471
W
Nu Wa
Elyfana
Nu Wa
8,357
2,103
0
1,634
8,156
2,681
299
1,214
6,814
30,013
722
L
Chaac
NAHRNAHR
Chaac
12,374
2,556
0
4,693
14,951
12,242
0
4,651
9,860
252
36,235
W
Bellona
SirVibes
Bellona
7,402
2,592
0
482
11,755
9,282
209
4,797
6,523
0
24,579
L
Merlin
levi7139
Merlin
3,606
84
0
10
4,052
1,107
0
1,205
2,631
18,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
27,764
149
Minions Killed
131
0
Camps Cleared
0
502,261
Distance Traveled
574,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,285
929
48
5
0
169,046
0
W
Susano
9,866
987
25
3
0
210,195
0
W
Nu Wa
8,925
893
59
6
0
171,983
0
L
Chaac
9,336
934
61
6
0
202,446
0
W
Bellona
8,973
897
47
5
0
192,087
0
L
Merlin
7,480
748
40
4
0
130,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role