Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bigcheesenips
Geb
Level 163
God Stats
28W - 21L
1,645 SR
Queue Stats
113W - 110L
1,611 Elo+
Party 1
Thanatos
Thanatos
DuragAang
Thanatos
Level 218
God Stats
6W - 3L
1,722 SR
Queue Stats
57W - 47L
1,579 Elo+
Party 1
Chiron
Chiron
saucyjay
Chiron
Level 48
God Stats
2W - 0L
1,690 SR
Queue Stats
13W - 3L
1,695 Elo+
Party 1
Team Averages
Level 151
1,611 SR
1,577 Elo+

VS

Team Averages
Level 143
1,634 SR
1,569 Elo+
Khepri
Khepri
CrossFitDerek
Khepri
Level 154
God Stats
30W - 27L
1,547 SR
Queue Stats
159W - 149L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
HeXBrandon
Ne Zha
Level 127
God Stats
3W - 5L
1,641 SR
Queue Stats
155W - 126L
1,593 Elo+
Solo
Anubis
Anubis
SoGreatnPowerful
Anubis
Level 155
God Stats
23W - 23L
1,581 SR
Queue Stats
342W - 337L
1,595 Elo+
Solo
Mulan
Mulan
ViejoBorracho
Mulan
Level 162
God Stats
16W - 9L
1,712 SR
Queue Stats
239W - 204L
1,597 Elo+
Solo
Artemis
Artemis
absentabsinthe
Artemis
Level 119
God Stats
1W - 2L
1,690 SR
Queue Stats
35W - 37L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 2
5,657
1,131
2,504
3,062
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
 
Charon
10
1 / 0 / 3
5,620
1,124
1,007
3,193
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 7
5,794
1,159
1,347
6,342
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
DuragAang
Thanatos
11
5 / 2 / 2
6,153
1,231
3,852
4,755
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
saucyjay
Chiron
11
2 / 1 / 6
6,086
1,217
6,047
3,675
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,381
1,076
2,012
3,976
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
HeXBrandon
Ne Zha
9
0 / 2 / 1
5,076
1,015
2,141
2,645
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
5,704
1,141
2,800
3,866
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,693
1,139
2,389
3,700
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
5,863
1,173
3,021
4,042
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
8
Kills
4
4
Deaths
8
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
2
1
W
Charon
 
Charon
1
0
3
2.5
W
0
1
7
3.5
L
1
2
0
0.5
W
Thanatos
DuragAang
Thanatos
5
2
2
3
L
Ne Zha
HeXBrandon
Ne Zha
0
2
1
0.25
L
0
2
2
0.5
L
2
1
1
2.5
L
1
1
1
1.5
W
Chiron
saucyjay
Chiron
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
12,363
21,027
Taken
18,229
8,796
Mitigated
9,643
8,384
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,504
66
965
1,867
3,062
827
102
202
2,729
16,331
603
W
Charon
 
Charon
1,007
75
0
244
3,193
1,865
0
1,346
1,847
10,779
300
W
1,347
237
1,186
870
6,342
3,462
28
1,707
4,606
4,450
0
L
2,012
40
0
0
3,976
2,815
0
1,279
2,621
4,871
0
W
Thanatos
DuragAang
Thanatos
3,852
318
0
2,109
4,755
1,565
241
865
3,854
0
10,856
L
Ne Zha
HeXBrandon
Ne Zha
2,141
204
0
395
2,645
992
0
204
2,412
0
10,435
L
2,800
323
0
1,215
3,866
1,744
0
563
3,228
16,681
0
L
2,389
306
0
1,213
3,700
2,832
0
1,063
2,637
0
8,367
L
3,021
1,069
0
432
4,042
1,260
0
1,395
2,582
0
16,973
W
Chiron
saucyjay
Chiron
6,047
1,590
538
605
3,675
1,077
961
692
2,950
0
16,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
27,717
117
Minions Killed
101
0
Camps Cleared
0
612,303
Distance Traveled
487,077
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,657
1,131
43
9
0
127,990
4
W
Charon
5,620
1,124
17
3
0
98,299
0
W
Geb
5,794
1,159
3
1
0
126,578
0
L
Khepri
5,381
1,076
5
1
0
104,550
4
W
Thanatos
6,153
1,231
18
4
0
118,385
0
L
Ne Zha
5,076
1,015
12
2
0
74,134
0
L
Anubis
5,704
1,141
39
8
0
109,789
0
L
Mulan
5,693
1,139
17
3
0
89,535
0
L
Artemis
5,863
1,173
28
6
0
109,069
0
W
Chiron
6,086
1,217
36
7
0
141,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role