Player Matchup

Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
AYZAC
Geb
Silver V
Level 140
God Stats
11W - 12L
1,512 SR
Queue Stats
316W - 338L
680 MMR
Solo
Merlin
Merlin
Bronze II
CantTouchLoki
Merlin
Bronze II
Level 88
God Stats
14W - 14L
1,465 SR
Queue Stats
233W - 273L
723 MMR
Solo
Heimdallr
Heimdallr
Silver IV
CaptnCaliber
Heimdallr
Silver IV
Level 139
God Stats
33W - 37L
1,468 SR
Queue Stats
381W - 429L
868 MMR
Solo
Ra
Ra
Silver I
CashCracka
Ra
Silver I
Level 63
God Stats
10W - 18L
1,344 SR
Queue Stats
105W - 111L
1,283 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,458 SR
1,011 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,585 SR
880 MMR
Kuzenbo
Kuzenbo
Bronze I
Krehmer
Kuzenbo
Bronze I
Level 127
God Stats
8W - 8L
1,544 SR
Queue Stats
115W - 164L
254 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Wolf87974
The Morrigan
Gold IV
Level 118
God Stats
13W - 15L
1,521 SR
Queue Stats
55W - 56L
1,432 MMR
Solo
Charybdis
Charybdis
Bronze I
drewdog2580
Charybdis
Bronze I
Level 121
God Stats
12W - 19L
1,448 SR
Queue Stats
96W - 119L
422 MMR
Solo
Scylla
Scylla
Bronze III
failtacular444
Scylla
Bronze III
Level 83
God Stats
1W - 1L
1,649 SR
Queue Stats
2W - 6L
1,454 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
z Newtt
Ao Kuang
Silver II
Level 106
God Stats
8W - 4L
1,761 SR
Queue Stats
249W - 260L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 1
5,264
479
539
5,400
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
AYZAC
Geb
5
0 / 1 / 0
4,395
400
879
3,964
1,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 7 / 0
5,161
469
3,547
6,044
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
CaptnCaliber
Heimdallr
6
0 / 0 / 0
4,349
395
733
2,140
560
10
0 / 7 / 0
5,506
501
2,590
6,898
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosBastetJormungandr

VS

Bans
King ArthurKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Krehmer
Kuzenbo
9
0 / 0 / 2
5,887
535
1,505
4,519
3,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Wolf87974
The Morrigan
13
7 / 0 / 4
7,320
665
4,280
3,803
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
drewdog2580
Charybdis
11
1 / 1 / 1
6,484
589
1,966
3,679
968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 0 / 4
6,992
636
2,599
3,377
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
z Newtt
Ao Kuang
12
6 / 0 / 2
7,891
717
4,859
7,204
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
L
Geb
AYZAC
Geb
0
1
0
0
L
1
7
0
0.14
L
Heimdallr
CaptnCaliber
Heimdallr
0
0
0
0
L
0
7
0
0
W
Kuzenbo
Krehmer
Kuzenbo
0
0
2
1
W
The Morrigan
Wolf87974
The Morrigan
7
0
4
9
W
Charybdis
drewdog2580
Charybdis
1
1
1
1.5
W
2
0
4
4
W
Ao Kuang
z Newtt
Ao Kuang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,288
Damage
15,209
24,446
Taken
22,582
7,716
Mitigated
8,656
3,333
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
539
0
0
446
5,400
1,918
0
375
5,025
0
34,856
L
Geb
AYZAC
Geb
879
115
0
1,062
3,964
1,569
0
750
3,214
8,089
0
L
3,547
315
0
610
6,044
1,622
0
4,955
1,089
22,252
0
L
Heimdallr
CaptnCaliber
Heimdallr
733
84
0
612
2,140
560
0
1,136
1,004
0
15,581
L
2,590
80
233
370
6,898
2,047
0
5,352
1,348
39,690
0
W
Kuzenbo
Krehmer
Kuzenbo
1,505
727
0
479
4,519
3,480
261
609
3,910
15,568
0
W
The Morrigan
Wolf87974
The Morrigan
4,280
1,021
0
2,480
3,803
1,147
0
1,008
2,795
42,457
0
W
Charybdis
drewdog2580
Charybdis
1,966
952
0
1,068
3,679
968
1,715
1,043
2,414
0
43,371
W
2,599
557
0
750
3,377
875
64
2,042
1,335
42,192
1,645
W
Ao Kuang
z Newtt
Ao Kuang
4,859
1,140
0
4,537
7,204
2,186
0
2,314
4,890
35,867
10,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
34,574
222
Minions Killed
374
0
Camps Cleared
0
861,554
Distance Traveled
1,048,520
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,264
479
72
7
0
194,401
2
L
Geb
4,395
400
13
1
0
167,171
1
L
Merlin
5,161
469
34
3
0
200,749
0
L
Heimdallr
4,349
395
26
2
0
103,087
0
L
Ra
5,506
501
77
7
0
196,146
4
W
Kuzenbo
5,887
535
24
2
0
222,058
0
W
The Morrigan
7,320
665
79
7
0
241,537
0
W
Charybdis
6,484
589
98
9
0
171,126
6
W
Scylla
6,992
636
90
8
0
199,694
1
W
Ao Kuang
7,891
717
83
8
0
214,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role