Player Matchup

Nemesis
Nemesis
GrizloOnDaBeat
Nemesis
Level 86
God Stats
16W - 14L
1,575 SR
Queue Stats
416W - 418L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
Level 122
God Stats
7W - 8L
1,564 SR
Queue Stats
284W - 280L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
SimplyIsa_
Sun Wukong
Level 128
God Stats
16W - 7L
1,710 SR
Queue Stats
418W - 408L
1,456 Elo+
Solo
Sobek
Sobek
WHALE_MAN2004
Sobek
Level 97
God Stats
8W - 8L
1,519 SR
Queue Stats
532W - 526L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
watchyerback55
Heimdallr
Level 149
God Stats
9W - 5L
1,602 SR
Queue Stats
180W - 191L
1,497 Elo+
Party 2
Team Averages
Level 116
1,594 SR
1,468 Elo+

VS

Team Averages
Level 111
1,483 SR
1,524 Elo+
Mulan
Mulan
ATiltedSupport
Mulan
Level 132
God Stats
5W - 3L
1,652 SR
Queue Stats
59W - 77L
1,493 Elo+
Party 1
Freya
Freya
Chevoram
Freya
Level 129
God Stats
3W - 2L
1,439 SR
Queue Stats
39W - 27L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
CurlyManager702
Cthulhu
Level 78
God Stats
30W - 33L
1,506 SR
Queue Stats
397W - 412L
1,479 Elo+
Solo
Atlas
Atlas
GriTzNgR4vy23
Atlas
Level 149
God Stats
65W - 71L
1,551 SR
Queue Stats
513W - 512L
1,527 Elo+
Solo
Bakasura
Bakasura
YBh x Rambo
Bakasura
Level 66
God Stats
1W - 2L
1,264 SR
Queue Stats
172W - 214L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,031
672
1,850
3,498
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
L1-_-S-A-L-T
Baron Samedi
7
1 / 1 / 0
4,001
667
2,307
4,619
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
SimplyIsa_
Sun Wukong
9
2 / 0 / 2
5,338
890
2,264
3,100
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 2
3,839
640
2,122
4,601
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
watchyerback55
Heimdallr
6
1 / 1 / 1
3,545
591
2,198
2,548
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,843
641
2,571
5,413
2,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Chevoram
Freya
6
0 / 1 / 1
3,439
573
2,864
2,608
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 2 / 0
3,014
502
392
2,096
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 2
3,759
627
3,396
3,177
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bakasura
YBh x Rambo
Bakasura
6
2 / 3 / 0
3,644
607
1,700
5,404
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Freya
Chevoram
Freya
0
1
1
0.5
L
0
2
0
0
L
0
0
2
1
W
3
1
1
3.5
W
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
1
1
0
1
W
Sun Wukong
SimplyIsa_
Sun Wukong
2
0
2
3
W
0
0
2
1
L
Bakasura
YBh x Rambo
Bakasura
2
3
0
0.67
W
Heimdallr
watchyerback55
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
10,923
18,366
Taken
18,698
6,457
Mitigated
6,280
8,360
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
595
0
2,324
5,413
2,105
0
1,090
4,323
0
12,049
L
Freya
Chevoram
Freya
2,864
923
0
865
2,608
618
0
768
1,840
14,447
0
L
392
160
0
445
2,096
831
0
0
2,096
6,087
319
L
3,396
1,099
0
1,056
3,177
1,072
0
1,828
1,349
12,808
1,676
W
1,850
896
0
2,064
3,498
761
0
123
3,201
0
15,585
W
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
2,307
82
0
1,603
4,619
1,285
0
2,728
1,456
18,970
514
W
Sun Wukong
SimplyIsa_
Sun Wukong
2,264
677
0
991
3,100
1,070
0
333
2,620
0
31,685
W
2,122
534
0
2,629
4,601
2,575
0
1,286
2,923
8,497
1,096
L
Bakasura
YBh x Rambo
Bakasura
1,700
1,251
0
1,276
5,404
1,654
0
371
5,033
0
10,468
W
Heimdallr
watchyerback55
Heimdallr
2,198
1,196
0
1,073
2,548
766
0
1,010
1,438
0
17,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,754
Gold Earned
17,699
177
Minions Killed
128
0
Camps Cleared
0
614,979
Distance Traveled
555,563
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,843
641
15
3
0
133,602
0
L
Freya
3,439
573
43
7
0
140,136
0
L
Cthulhu
3,014
502
18
3
0
39,706
0
L
Atlas
3,759
627
24
4
0
111,099
0
W
Nemesis
4,031
672
36
6
0
139,351
1
W
Baron Samedi
4,001
667
36
6
0
117,094
2
W
Sun Wukong
5,338
890
66
11
0
117,701
2
W
Sobek
3,839
640
16
3
0
128,675
0
L
Bakasura
3,644
607
28
5
0
131,020
0
W
Heimdallr
3,545
591
23
4
0
112,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role