Player Matchup

Horus
Horus
Diamond II
ConworthFishing
Horus
Diamond II
Level 127
God Stats
4W - 2L
1,636 SR
Queue Stats
227W - 157L
2,089 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
ObbyNaut
Hou Yi
Diamond IV
Level 123
God Stats
37W - 25L
1,713 SR
Queue Stats
421W - 381L
1,993 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Tomsterteo27
Cthulhu
Diamond I
Level 156
God Stats
26W - 19L
1,657 SR
Queue Stats
418W - 331L
2,337 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,668 SR
2,140 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,624 SR
1,962 MMR
Mulan
Mulan
Platinum I
ELIT3GAM3R9945
Mulan
Platinum I
Level 175
God Stats
19W - 8L
1,730 SR
Queue Stats
51W - 29L
2,138 MMR
Party 2
Kukulkan
Kukulkan
Gold I
ITS THE HOSE
Kukulkan
Gold I
Level 128
God Stats
9W - 7L
1,624 SR
Queue Stats
57W - 47L
1,768 MMR
Party 2
Kali
Kali
Platinum II
Uavhunter_
Kali
Platinum II
Level 141
God Stats
9W - 14L
1,517 SR
Queue Stats
138W - 154L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
10,921
910
7,191
14,348
14,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ObbyNaut
Hou Yi
18
6 / 0 / 9
11,525
960
8,757
8,459
4,195
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Tomsterteo27
Cthulhu
17
4 / 2 / 11
11,014
918
11,968
13,035
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesKumbhakarnaSerqetGebCharybdis

VS

Bans
Baron SamediKuzenboDiscordiaXing TianHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
8,739
728
7,326
13,445
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
ITS THE HOSE
Kukulkan
15
0 / 5 / 1
9,261
772
8,205
6,594
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 1
8,853
738
5,858
12,558
5,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
1
6
0
0.17
L
Kukulkan
ITS THE HOSE
Kukulkan
0
5
1
0.1
W
Hou Yi
ObbyNaut
Hou Yi
6
0
9
10.5
W
Cthulhu
Tomsterteo27
Cthulhu
4
2
11
4.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
21,389
35,842
Taken
32,597
30,149
Mitigated
18,208
18,195
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
2,416
2,787
7,867
14,348
14,684
691
2,620
11,466
122
24,721
L
7,326
769
0
2,880
13,445
10,700
0
5,016
7,676
0
20,165
L
Kukulkan
ITS THE HOSE
Kukulkan
8,205
196
0
250
6,594
1,998
0
2,050
3,969
40,997
0
W
Hou Yi
ObbyNaut
Hou Yi
8,757
4,600
0
2,712
8,459
4,195
2,441
1,358
6,920
0
46,984
W
Cthulhu
Tomsterteo27
Cthulhu
11,968
685
1,223
3,606
13,035
11,270
238
4,254
8,575
41,292
2,030
L
5,858
1,931
0
3,654
12,558
5,510
0
2,945
9,117
0
37,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
26,853
173
Minions Killed
158
0
Camps Cleared
0
737,959
Distance Traveled
672,304
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,921
910
29
2
0
253,133
0
L
Mulan
8,739
728
25
2
0
215,046
4
L
Kukulkan
9,261
772
81
7
0
222,489
2
W
Hou Yi
11,525
960
83
7
0
240,469
1
W
Cthulhu
11,014
918
61
5
0
244,357
2
L
Kali
8,853
738
52
4
0
234,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role