Player Matchup

Skadi
Skadi
Gold II
HorseBoy33
Skadi
Gold II
Level 154
God Stats
6W - 5L
1,642 SR
Queue Stats
88W - 95L
1,499 MMR
Solo
Susano
Susano
Gold V
Qareith
Susano
Gold V
Level 90
God Stats
1W - 1L
1,299 SR
Queue Stats
65W - 62L
1,412 MMR
Solo
Ymir
Ymir
Bronze III
Toflama503
Ymir
Bronze III
Level 64
God Stats
3W - 1L
1,478 SR
Queue Stats
10W - 10L
1,446 MMR
Solo
Merlin
Merlin
Silver I
hxldir
Merlin
Silver I
Level 127
God Stats
2W - 1L
1,523 SR
Queue Stats
23W - 25L
1,475 MMR
Solo
Bellona
Bellona
Gold I
vvaimovvn
Bellona
Gold I
Level 159
God Stats
3W - 2L
1,606 SR
Queue Stats
371W - 364L
1,385 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,510 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,526 SR
1,462 MMR
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
ElitexLucifer
Cthulhu
Bronze IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,420 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
LeSpeciana
Erlang Shen
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Xbalanque
Xbalanque
Gold II
ManjaroLinux
Xbalanque
Gold II
Level 68
God Stats
64W - 65L
1,524 SR
Queue Stats
215W - 213L
1,456 MMR
Solo
Shiva
Shiva
Gold IV
T-Flex-K
Shiva
Gold IV
Level 129
God Stats
41W - 35L
1,608 SR
Queue Stats
67W - 70L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
4 / 4 / 5
7,693
550
10,013
9,464
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Susano
Qareith
Susano
13
4 / 2 / 5
7,699
550
6,122
10,446
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 8
7,220
516
3,337
11,974
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
hxldir
Merlin
14
3 / 2 / 2
8,254
590
4,811
4,558
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vvaimovvn
Bellona
14
4 / 0 / 4
8,986
642
12,890
15,910
18,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Nu WaChang'eGilgamesh

VS

Bans
AnhurBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 1 / 4
7,627
545
8,166
6,532
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
11
1 / 6 / 2
6,110
436
5,920
9,775
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
LeSpeciana
Erlang Shen
8
0 / 2 / 2
5,382
384
2,147
9,956
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
ManjaroLinux
Xbalanque
13
4 / 3 / 2
7,090
506
7,738
9,881
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
T-Flex-K
Shiva
13
1 / 4 / 1
7,467
533
9,170
14,042
8,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
16
Kills
10
10
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
1
4
6
L
Cthulhu
1
6
2
0.33
W
Skadi
4
4
5
1.63
L
Erlang Shen
LeSpeciana
Erlang Shen
0
2
2
0.5
L
Xbalanque
ManjaroLinux
Xbalanque
4
3
2
1.67
W
Susano
Qareith
Susano
4
2
5
3.25
L
Shiva
T-Flex-K
Shiva
1
4
1
0.38
W
1
2
8
2.5
W
Merlin
hxldir
Merlin
3
2
2
2
W
Bellona
vvaimovvn
Bellona
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
33,141
52,352
Taken
50,186
34,951
Mitigated
24,974
10,568
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,166
233
1,157
1,904
6,532
2,358
0
2,250
4,282
51,283
469
L
Cthulhu
5,920
107
114
725
9,775
5,703
0
2,554
7,221
20,149
0
W
Skadi
10,013
4,251
0
789
9,464
3,220
0
3,677
5,429
0
61,655
L
Erlang Shen
LeSpeciana
Erlang Shen
2,147
994
0
2,164
9,956
5,112
0
1,230
8,726
0
25,725
L
Xbalanque
ManjaroLinux
Xbalanque
7,738
4,278
0
2,837
9,881
3,792
0
1,467
8,414
0
50,236
W
Susano
Qareith
Susano
6,122
1,347
0
4,503
10,446
3,666
0
1,649
8,705
0
47,991
L
Shiva
T-Flex-K
Shiva
9,170
1,792
348
3,081
14,042
8,009
0
614
13,428
0
58,258
W
3,337
225
0
1,842
11,974
7,924
60
5,539
6,046
18,367
667
W
Merlin
hxldir
Merlin
4,811
138
0
232
4,558
1,545
547
1,532
2,982
67,961
454
W
Bellona
vvaimovvn
Bellona
12,890
5,137
0
3,202
15,910
18,596
448
1,120
14,739
0
63,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
33,676
424
Minions Killed
371
0
Camps Cleared
0
1,398,679
Distance Traveled
1,278,537
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,627
545
102
7
0
288,159
7
L
Cthulhu
6,110
436
37
3
0
253,988
2
W
Skadi
7,693
550
94
7
0
251,966
4
L
Erlang Shen
5,382
384
42
3
0
244,575
0
L
Xbalanque
7,090
506
88
6
0
238,596
0
W
Susano
7,699
550
66
5
0
333,982
0
L
Shiva
7,467
533
102
7
0
253,219
0
W
Ymir
7,220
516
27
2
0
279,183
0
W
Merlin
8,254
590
140
10
0
263,132
1
W
Bellona
8,986
642
97
7
0
270,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role