Player Matchup

Bacchus
Bacchus
DantBestoFriendo
Bacchus
Level 89
God Stats
4W - 5L
1,525 SR
Queue Stats
36W - 28L
1,590 Elo+
Solo
Anhur
Anhur
DreamingAlways
Anhur
Level 68
God Stats
30W - 27L
1,624 SR
Queue Stats
160W - 139L
1,614 Elo+
Solo
Sobek
Sobek
FatherCarlitoX
Sobek
Level 105
God Stats
1W - 1L
1,702 SR
Queue Stats
83W - 74L
1,550 Elo+
Solo
Agni
Agni
basket_life80
Agni
Level 124
God Stats
0W - 2L
1,449 SR
Queue Stats
32W - 25L
1,570 Elo+
Solo
Achilles
Achilles
chefeguilherme
Achilles
Level 148
God Stats
1W - 1L
1,725 SR
Queue Stats
20W - 15L
1,571 Elo+
Solo
Team Averages
Level 107
1,605 SR
1,579 Elo+

VS

Team Averages
Level 111
1,576 SR
1,546 Elo+
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Abyssiea
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,457 SR
Queue Stats
118W - 93L
1,584 Elo+
Solo
Chiron
Chiron
MayStrider12
Chiron
Level 102
God Stats
6W - 7L
1,663 SR
Queue Stats
334W - 316L
1,566 Elo+
Party 1
Cerberus
Cerberus
Some_Rojin
Cerberus
Level 204
God Stats
3W - 3L
1,527 SR
Queue Stats
495W - 484L
1,535 Elo+
Solo
Bastet
Bastet
iAmMitchit
Bastet
Level 79
God Stats
12W - 4L
1,733 SR
Queue Stats
212W - 203L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,317
532
3,868
7,997
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
5,363
536
4,892
8,306
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
4,972
497
2,377
7,712
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
5,446
545
2,876
5,363
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
1 / 2 / 0
5,899
590
3,083
6,075
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 6
5,799
580
4,202
5,264
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Abyssiea
Morgan Le Fay
10
2 / 0 / 4
5,561
556
5,067
6,062
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
13
6 / 0 / 1
7,185
719
3,295
4,215
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Some_Rojin
Cerberus
11
2 / 1 / 0
5,685
569
2,246
6,195
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
iAmMitchit
Bastet
11
5 / 0 / 6
6,325
633
5,159
8,597
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
6
2.5
W
Morgan Le Fay
Abyssiea
Morgan Le Fay
2
0
4
4
L
1
3
1
0.5
L
1
5
1
0.3
L
0
2
1
0.25
W
Chiron
6
0
1
6.5
W
Cerberus
Some_Rojin
Cerberus
2
1
0
2
L
0
5
0
0
L
Achilles
1
2
0
0.5
W
Bastet
iAmMitchit
Bastet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,096
Damage
19,969
35,453
Taken
30,333
17,335
Mitigated
10,455
10,746
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,202
276
0
1,184
5,264
1,199
0
1,159
4,105
32,926
0
W
Morgan Le Fay
Abyssiea
Morgan Le Fay
5,067
252
0
2,104
6,062
2,007
0
2,195
3,867
25,552
404
L
3,868
283
160
2,114
7,997
6,280
0
3,970
4,027
13,602
0
L
4,892
2,354
0
2,172
8,306
2,402
0
5,099
3,207
0
34,402
L
2,377
0
0
3,886
7,712
3,334
0
195
7,417
31,380
899
W
Chiron
3,295
973
71
2,028
4,215
1,314
212
2,650
1,565
0
47,868
W
Cerberus
Some_Rojin
Cerberus
2,246
83
0
2,510
6,195
3,501
0
475
5,292
27,778
0
L
2,876
169
0
402
5,363
1,239
0
151
5,212
37,913
0
L
Achilles
3,083
568
0
2,012
6,075
4,080
0
1,576
4,075
0
32,799
W
Bastet
iAmMitchit
Bastet
5,159
1,545
0
6,033
8,597
2,434
0
2,495
6,102
0
38,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
30,555
281
Minions Killed
341
0
Camps Cleared
0
1,045,275
Distance Traveled
1,112,741
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,799
580
70
7
0
218,052
0
W
Morgan Le Fay
5,561
556
40
4
0
225,939
3
L
Bacchus
5,317
532
15
2
0
217,342
0
L
Anhur
5,363
536
64
6
0
173,354
0
L
Sobek
4,972
497
53
5
0
238,730
0
W
Chiron
7,185
719
94
9
0
227,728
0
W
Cerberus
5,685
569
66
7
0
187,655
8
L
Agni
5,446
545
81
8
0
218,176
0
L
Achilles
5,899
590
68
7
0
197,673
0
W
Bastet
6,325
633
71
7
0
253,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role