Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
CarvalhoB
Ix Chel
Level 109
God Stats
6W - 10L
1,386 SR
Queue Stats
195W - 191L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Gajidex
Hou Yi
Level 96
God Stats
3W - 10L
1,341 SR
Queue Stats
147W - 129L
1,506 Elo+
Solo
The Morrigan
The Morrigan
N4t5uF0rC3
The Morrigan
Level 194
God Stats
8W - 4L
1,656 SR
Queue Stats
130W - 85L
1,608 Elo+
Party 1
Shiva
Shiva
iNeverRust
Shiva
Level 167
God Stats
2W - 0L
1,680 SR
Queue Stats
47W - 26L
1,645 Elo+
Party 1
Team Averages
Level 150
1,513 SR
1,552 Elo+

VS

Team Averages
Level 113
1,574 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FeBichler
Bacchus
Level 119
God Stats
2W - 3L
1,651 SR
Queue Stats
76W - 75L
1,560 Elo+
Solo
Fenrir
Fenrir
Nathijoe
Fenrir
Level 89
God Stats
3W - 5L
1,475 SR
Queue Stats
483W - 475L
1,565 Elo+
Party 2
Ra
Ra
dylanpizzi11
Ra
Level 138
God Stats
10W - 9L
1,581 SR
Queue Stats
672W - 677L
1,494 Elo+
Solo
Mulan
Mulan
xIHazelIx
Mulan
Level 150
God Stats
3W - 2L
1,662 SR
Queue Stats
114W - 134L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 3
8,752
625
10,131
15,254
14,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
CarvalhoB
Ix Chel
13
5 / 2 / 1
8,225
588
6,042
7,595
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Gajidex
Hou Yi
13
0 / 2 / 3
7,578
541
5,366
10,358
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Morrigan
N4t5uF0rC3
The Morrigan
14
3 / 3 / 3
7,816
558
7,055
8,546
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
15
7 / 4 / 2
9,145
653
14,108
13,169
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 3
7,426
530
9,917
9,967
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
FeBichler
Bacchus
4
0 / 2 / 0
4,548
325
503
2,439
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Nathijoe
Fenrir
14
6 / 5 / 2
8,013
572
9,356
15,572
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 7 / 3
6,494
464
5,424
10,021
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
xIHazelIx
Mulan
13
3 / 3 / 3
7,569
541
7,605
16,704
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
19
Kills
12
13
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
3
2.75
L
Neith
 
Neith
3
2
3
2.25
W
Ix Chel
CarvalhoB
Ix Chel
5
2
1
2.75
L
Bacchus
FeBichler
Bacchus
0
2
0
0
W
Hou Yi
Gajidex
Hou Yi
0
2
3
0.75
W
The Morrigan
N4t5uF0rC3
The Morrigan
3
3
3
1.5
L
Fenrir
Nathijoe
Fenrir
6
5
2
1.4
L
0
7
3
0.21
W
Shiva
7
4
2
2
L
Mulan
xIHazelIx
Mulan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
32,805
54,922
Taken
54,703
28,771
Mitigated
29,487
17,223
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,131
1,297
0
4,404
15,254
14,423
0
1,620
13,444
0
61,957
L
Neith
 
Neith
9,917
3,161
0
2,598
9,967
3,267
0
2,649
7,318
0
52,941
W
Ix Chel
CarvalhoB
Ix Chel
6,042
762
869
3,007
7,595
2,087
0
670
6,800
43,342
0
L
Bacchus
FeBichler
Bacchus
503
45
0
752
2,439
1,145
0
0
2,439
6,694
0
W
Hou Yi
Gajidex
Hou Yi
5,366
2,538
0
2,478
10,358
3,625
0
0
10,358
0
50,817
W
The Morrigan
N4t5uF0rC3
The Morrigan
7,055
1,313
0
2,638
8,546
2,866
0
432
7,699
57,339
2,750
L
Fenrir
Nathijoe
Fenrir
9,356
2,466
0
4,362
15,572
5,577
0
4,202
11,370
0
55,757
L
5,424
531
360
1,932
10,021
2,824
0
1,859
8,162
32,960
0
W
Shiva
14,108
4,442
105
3,722
13,169
5,770
0
2,324
10,381
0
61,414
L
Mulan
xIHazelIx
Mulan
7,605
1,113
0
6,929
16,704
16,674
0
3,517
13,187
0
39,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
34,050
477
Minions Killed
333
0
Camps Cleared
0
1,461,983
Distance Traveled
1,186,207
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,752
625
104
7
0
287,663
0
L
Neith
7,426
530
97
7
0
259,748
2
W
Ix Chel
8,225
588
68
5
0
294,461
2
L
Bacchus
4,548
325
12
1
0
84,418
0
W
Hou Yi
7,578
541
97
7
0
267,584
0
W
The Morrigan
7,816
558
96
7
0
295,382
0
L
Fenrir
8,013
572
83
6
0
298,374
0
L
Ra
6,494
464
79
6
0
266,434
4
W
Shiva
9,145
653
112
8
0
316,893
2
L
Mulan
7,569
541
62
4
0
277,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role