Player Matchup

Sun Wukong
Sun Wukong
GOTGDSTILLBAD
Sun Wukong
Level 67
God Stats
4W - 1L
1,705 SR
Queue Stats
113W - 117L
1,560 Elo+
Solo
Baba Yaga
Baba Yaga
KazyQ
Baba Yaga
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 19L
1,790 Elo+
Party 2
Thoth
Thoth
TheTeaMan
Thoth
Level 140
God Stats
5W - 0L
1,742 SR
Queue Stats
158W - 76L
1,755 Elo+
Party 2
Izanami
Izanami
jesushdz
Izanami
Level 123
God Stats
2W - 2L
1,643 SR
Queue Stats
152W - 128L
1,482 Elo+
Solo
Ganesha
Ganesha
vHammertime
Ganesha
Level 231
God Stats
10W - 7L
1,473 SR
Queue Stats
741W - 769L
1,483 Elo+
Solo
Team Averages
Level 143
1,613 SR
1,614 Elo+

VS

Team Averages
Level 134
1,611 SR
1,520 Elo+
Izanami
Izanami
NémodeMétal
Izanami
Level 103
God Stats
2W - 2L
1,731 SR
Queue Stats
124W - 115L
1,534 Elo+
Party 1
Hercules
Hercules
REMqb
Hercules
Level 148
God Stats
2W - 1L
1,806 SR
Queue Stats
186W - 136L
1,565 Elo+
Solo
Bacchus
Bacchus
jimmy879
Bacchus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,467 Elo+
Party 3
Discordia
Discordia
killbill2003
Discordia
Level 157
God Stats
2W - 1L
1,354 SR
Queue Stats
167W - 163L
1,492 Elo+
Party 3
Raijin
Raijin
szren
Raijin
Level 107
God Stats
2W - 2L
1,663 SR
Queue Stats
84W - 85L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GOTGDSTILLBAD
Sun Wukong
16
6 / 1 / 10
9,612
961
9,391
8,765
8,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
KazyQ
Baba Yaga
16
4 / 1 / 16
9,385
939
12,644
7,981
4,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thoth
TheTeaMan
Thoth
16
10 / 1 / 10
10,037
1,004
13,028
6,223
2,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jesushdz
Izanami
13
5 / 2 / 11
8,693
869
5,847
7,181
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
vHammertime
Ganesha
13
0 / 5 / 19
8,017
802
6,157
12,671
12,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 8 / 5
7,172
717
5,399
11,941
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
REMqb
Hercules
13
2 / 3 / 5
7,210
721
5,668
10,823
11,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bacchus
jimmy879
Bacchus
13
1 / 4 / 5
7,485
749
5,197
11,809
14,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
killbill2003
Discordia
14
3 / 4 / 4
7,410
741
10,305
6,882
2,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
szren
Raijin
12
1 / 6 / 5
7,516
752
6,191
8,787
2,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
25
Kills
8
10
Deaths
25
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GOTGDSTILLBAD
Sun Wukong
6
1
10
11
W
Baba Yaga
KazyQ
Baba Yaga
4
1
16
12
L
Izanami
1
8
5
0.44
L
Hercules
REMqb
Hercules
2
3
5
1.5
W
Thoth
TheTeaMan
Thoth
10
1
10
15
W
Izanami
jesushdz
Izanami
5
2
11
5.25
L
Bacchus
jimmy879
Bacchus
1
4
5
0.88
L
Discordia
killbill2003
Discordia
3
4
4
1.25
L
Raijin
szren
Raijin
1
6
5
0.58
W
Ganesha
vHammertime
Ganesha
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,067
Damage
32,760
42,821
Taken
50,242
30,932
Mitigated
35,008
11,822
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GOTGDSTILLBAD
Sun Wukong
9,391
1,118
523
1,727
8,765
8,848
18
3,621
5,144
0
16,366
W
Baba Yaga
KazyQ
Baba Yaga
12,644
329
392
2,206
7,981
4,065
183
4,090
3,891
27,525
569
L
Izanami
5,399
3,682
470
1,638
11,941
3,829
0
7,651
4,290
0
15,055
L
Hercules
REMqb
Hercules
5,668
1,733
690
4,729
10,823
11,371
0
5,780
5,043
0
7,415
W
Thoth
TheTeaMan
Thoth
13,028
123
0
1,056
6,223
2,333
1,135
3,156
3,067
25,282
0
W
Izanami
jesushdz
Izanami
5,847
3,898
1,073
1,841
7,181
2,750
2,427
4,179
3,002
0
14,632
L
Bacchus
jimmy879
Bacchus
5,197
966
906
3,432
11,809
14,704
0
6,633
5,176
8,513
2,052
L
Discordia
killbill2003
Discordia
10,305
135
963
1,319
6,882
2,296
0
4,414
2,468
21,496
601
L
Raijin
szren
Raijin
6,191
649
389
1,059
8,787
2,808
0
6,766
2,021
15,012
0
W
Ganesha
vHammertime
Ganesha
6,157
286
898
2,106
12,671
12,936
16
5,468
7,203
9,942
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
36,793
106
Minions Killed
82
0
Camps Cleared
0
1,031,058
Distance Traveled
904,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,612
961
20
2
0
214,862
0
W
Baba Yaga
9,385
939
27
3
0
229,479
0
L
Izanami
7,172
717
16
2
0
158,300
0
L
Hercules
7,210
721
9
1
0
196,875
0
W
Thoth
10,037
1,004
36
4
0
230,693
0
W
Izanami
8,693
869
21
2
0
178,280
0
L
Bacchus
7,485
749
11
1
0
192,528
0
L
Discordia
7,410
741
23
2
0
196,750
0
L
Raijin
7,516
752
23
2
0
159,778
0
W
Ganesha
8,017
802
2
0
0
177,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role