Player Matchup

Sobek
Sobek
Hatzumi_sen00
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,330 Elo+
Solo
Yu Huang
Yu Huang
Meliodas0420
Yu Huang
Level 28
God Stats
1W - 1L
1,271 SR
Queue Stats
31W - 30L
1,481 Elo+
Party 1
Athena
Athena
NicoNi1
Athena
Level 29
God Stats
4W - 8L
1,376 SR
Queue Stats
140W - 151L
1,524 Elo+
Party 1
Chaac
Chaac
PacoGr7Plays
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,444 Elo+
Solo
Charybdis
Charybdis
Thulrash
Charybdis
Level 108
God Stats
15W - 14L
1,487 SR
Queue Stats
625W - 650L
1,466 Elo+
Party 1
Team Averages
Level 42
1,427 SR
1,449 Elo+

VS

Team Averages
Level 32
1,553 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dnows
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,352 Elo+
Party 2
Cliodhna
Cliodhna
Jay Ashgard
Cliodhna
Level 58
God Stats
1W - 3L
1,763 SR
Queue Stats
248W - 243L
1,513 Elo+
Solo
Anhur
Anhur
VICIOUS Replays
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,420 Elo+
Solo
Nox
Nox
garte_04
Nox
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 82L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,920
592
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Meliodas0420
Yu Huang
18
12 / 2 / 12
10,717
1,072
15,001
10,452
4,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
NicoNi1
Athena
16
1 / 3 / 21
9,145
915
8,850
16,195
18,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 3 / 12
9,456
946
9,469
11,700
8,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Thulrash
Charybdis
16
7 / 3 / 13
9,151
915
13,046
7,156
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 6 / 4
8,489
849
8,655
10,905
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Dnows
Merlin
15
3 / 4 / 6
8,388
839
9,606
8,129
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Jay Ashgard
Cliodhna
13
2 / 6 / 4
7,489
749
6,696
14,013
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 7 / 6
7,628
763
4,434
9,296
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 4 / 6
7,748
775
4,823
8,123
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
27
Kills
10
11
Deaths
27
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
4
0.83
L
Merlin
Dnows
Merlin
3
4
6
1.5
W
0
0
0
0
L
Cliodhna
Jay Ashgard
Cliodhna
2
6
4
0.67
W
Yu Huang
Meliodas0420
Yu Huang
12
2
12
9
W
Athena
NicoNi1
Athena
1
3
21
3.83
W
7
3
12
4.33
W
Charybdis
Thulrash
Charybdis
7
3
13
4.5
L
1
7
6
0.57
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
34,214
45,503
Taken
50,466
34,249
Mitigated
20,477
16,369
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,655
873
621
2,580
10,905
3,871
508
5,066
5,839
20,360
874
L
Merlin
Dnows
Merlin
9,606
506
368
2,086
8,129
3,042
126
3,075
5,054
18,388
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
Jay Ashgard
Cliodhna
6,696
285
751
980
14,013
7,470
111
7,438
6,575
0
15,343
W
Yu Huang
Meliodas0420
Yu Huang
15,001
777
964
3,267
10,452
4,548
506
3,128
7,324
32,593
1,158
W
Athena
NicoNi1
Athena
8,850
2,691
1,362
4,509
16,195
18,370
54
9,625
6,570
14,343
124
W
9,469
312
660
3,366
11,700
8,749
164
5,642
6,058
0
19,932
W
Charybdis
Thulrash
Charybdis
13,046
4,245
1,005
1,236
7,156
2,582
1,885
4,267
2,889
0
26,334
L
4,434
1,708
114
271
9,296
3,125
332
3,200
6,096
0
7,946
L
4,823
379
713
1,487
8,123
2,969
0
4,839
3,284
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
39,742
108
Minions Killed
105
0
Camps Cleared
0
840,151
Distance Traveled
934,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,489
849
36
4
0
201,212
0
L
Merlin
8,388
839
16
2
0
190,413
0
W
Sobek
5,920
592
0
0
0
12,303
0
L
Cliodhna
7,489
749
14
1
0
205,602
0
W
Yu Huang
10,717
1,072
29
3
0
206,684
0
W
Athena
9,145
915
15
2
0
237,765
0
W
Chaac
9,456
946
14
1
0
212,162
0
W
Charybdis
9,151
915
50
5
0
171,237
0
L
Anhur
7,628
763
14
1
0
159,575
0
L
Nox
7,748
775
25
3
0
177,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role